Forums - Sales Discussion - Which Console will be the first to hit 25million? [edit from 15m]

Domination Nation?

Wii U taking it back from... 32 9.91%
 
PS4 conquering more territories, taking names 276 85.45%
 
Xbone exploding with TITANFALL and Halo later 15 4.64%
 
Total:323
Soundwave said:

I think the importance of exclusives honestly is a bit overrated. You need to have *variety* and developer support. People buy a console to invest in the ecosystem, not just for 1 or 2 games. 

It's why the Playstation beat the N64, even though the N64 had arguably 3 of the 4 "landmark" exclusives of the gen (Mario 64, GoldenEye, and Zelda: OoT).

People by and large want to pick and choose what they want to play, not to be told "hey play this 1 game for the next two months".

PS1 beat the N64 for a variety of reasons. Price, CD, and, as you metioned, variety of dev support. Make no mistake about it though, the PS1 had plenty of landmark exclusives. There were more than just 4 exclusive landmarks that you mentioned, off the top of my head, FFVII, DQVII, RE, GT, Tekken, Crash, Tomb Raider, MGS, etc



Around the Network

25m should still be PS4.

Xbox will get there at some point but Wii U getting to 25m would be a surprise.



Bet Shiken that COD would outsell Battlefield in 2018. http://gamrconnect.vgchartz.com/post.php?id=8749702

Right now the PS4 looks to base line at 100-150K a week
Means come November it will be at 9.2 to 10.8 million
So, with holiday sales it could end up anywhere between 11 and 15 million sales

Right now the X1 looks to base line at 50-80K a week
Means come November it will be at 5.1 to 7.2 million
So, with the holiday sales it could end up anywhere between 6.5 and 10.5 million sales

Right now Wii U looks to base line at 40-70K a week
Means come November it will be at 7 to 8.2 million
So, with holiday sales it could end up anywhere between 8.5 and 12.5 million sales

Obviously, trends could change, big announcements, price drops could see bumps to throw off data a bit. That said, the PS4 is the only system that reasonably can discuss 15 million in the near future (next 12 months).



NewGuy said:
Soundwave said:

I think the importance of exclusives honestly is a bit overrated. You need to have *variety* and developer support. People buy a console to invest in the ecosystem, not just for 1 or 2 games. 

It's why the Playstation beat the N64, even though the N64 had arguably 3 of the 4 "landmark" exclusives of the gen (Mario 64, GoldenEye, and Zelda: OoT).

People by and large want to pick and choose what they want to play, not to be told "hey play this 1 game for the next two months".

PS1 beat the N64 for a variety of reasons. Price, CD, and, as you metioned, variety of dev support. Make no mistake about it though, the PS1 had plenty of landmark exclusives. There were more than just 4 exclusive landmarks that you mentioned, off the top of my head, FFVII, DQVII, RE, GT, Tekken, Crash, Tomb Raider, MGS, etc


I'm just saying generally speaking most people agree that Nintendo probably had 3 of the 4 or 5 "big" exclusives that generation -- Final Fantasy VII and probably MGS being the other two ... and yet the PSOne outsold the N64 by 3x. 

People buy a platform for the overall ecosystem that it provides, a hardware platform has to be well rounded by and large to surpass 35 million hardware units sold. Nintendo keeps insiting on following the formula of relying on 1-2 "miracle exclusives" every year to make up for various other short comings though ... it just doesn't work. 



This is too obvious.

PS4



Around the Network
Soundwave said:
NewGuy said:
Soundwave said:

I think the importance of exclusives honestly is a bit overrated. You need to have *variety* and developer support. People buy a console to invest in the ecosystem, not just for 1 or 2 games. 

It's why the Playstation beat the N64, even though the N64 had arguably 3 of the 4 "landmark" exclusives of the gen (Mario 64, GoldenEye, and Zelda: OoT).

People by and large want to pick and choose what they want to play, not to be told "hey play this 1 game for the next two months".

PS1 beat the N64 for a variety of reasons. Price, CD, and, as you metioned, variety of dev support. Make no mistake about it though, the PS1 had plenty of landmark exclusives. There were more than just 4 exclusive landmarks that you mentioned, off the top of my head, FFVII, DQVII, RE, GT, Tekken, Crash, Tomb Raider, MGS, etc


I'm just saying generally speaking most people agree that Nintendo probably had 3 of the 4 or 5 "big" exclusives that generation -- Final Fantasy VII and probably MGS being the other two ... and yet the PSOne outsold the N64 by 3x. 

People buy a platform for the overall ecosystem that it provides, a hardware platform has to be well rounded by and large to surpass 35 million hardware units sold. Nintendo keeps insiting on following the formula of relying on 1-2 "miracle exclusives" every year to make up for various other short comings though ... it just doesn't work. 

I disagree. While I agree the N64 had the huge exclusives you speak of, I can't see how you can ignore GT/GT2 (10 million each), Crash (7 million), DQVII (4 mil in JP alone), Tekken 3 (7 million), etc. Those are huge exclusives as well that certainly helped the PS1. As a matter of fact, I think most games I mentioned sold more than 5 million on PS1. That's huge



pezus said:
This is too obvious.

PS4

the incoming GOTG makes things competitive as iv been told. u never know now with that in the mix, do you?



Smartest nam evila

Current Platforms: HighendPC[rip]/PS4/PS3[rip]/Vita[rip]

PS4 is the safest bet, to be sure. At the rate the other two are selling, I'd say Wii U would get to both 15 and 25 million second. Wii U is more likely to explode into success as well, as far as I'm concerned. PS4 is most likely to get to 15 and 25 million first, Wii U and Xbone have no chance of getting 15 million first, but I think of the two Wii U has the better chance of getting 25 million first. If any of them were to take the crown back, even for a few weeks, it'd be Wii U. Anything could happen though. Past gens have shown us as much. PS3 is winning against 360, a console with a year head start and $200 cheaper at the start, and some even think if it stays on the market as long as PS2 did it might even catch up to Wii. 3DS was flailing helplessly in the beginning then exploded. Same with DS, except even more so. Keep this in mind. We can only really go off what we know, but unexpected things have been known to happen every gen.



Pointless thread...



Now it's 25 million? Well, I still think the PS4 will hit that mark well before the XBO. It should hit 25 million by the end of 2015, while the XBO might not hit that mark until late 2016 at the earliest. The Wii U will probably get 25 million lifetime at best, so obviously it'll be last to hit that milestone, maybe sometime in 2019.