Soundwave said:
People buy a platform for the overall ecosystem that it provides, a hardware platform has to be well rounded by and large to surpass 35 million hardware units sold. Nintendo keeps insiting on following the formula of relying on 1-2 "miracle exclusives" every year to make up for various other short comings though ... it just doesn't work. |
I disagree. While I agree the N64 had the huge exclusives you speak of, I can't see how you can ignore GT/GT2 (10 million each), Crash (7 million), DQVII (4 mil in JP alone), Tekken 3 (7 million), etc. Those are huge exclusives as well that certainly helped the PS1. As a matter of fact, I think most games I mentioned sold more than 5 million on PS1. That's huge