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Forums - Gaming - Is 2D Platformers still worth $60?

You know, I really wish I could say yes, but I think like other old genres like side scrolling shooters or 2d action games, it's very hard to price them in the same league as high budget 3D games. Of course some people will buy them at this price, but I think the amount will get lower and lower as the years pass.

This isn't a totally bad thing though. That many genres can still produce high quality experiences on modest budgets at flexible price points is good for the industry (and my wallet!)



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green_sky said:

Worth more than lot of other garbage. They age like fine wine too. The good ones atleast. Amazing level of replayability. Most other games/genres i just beat and move on. 





Don't forget publishing costs.

Rayman Legends has an enormous amount of content. Its what happens when you stop focusing on graphics and focus on everything else. They could easily have it run at 120 fps with new higher res images and it would do absolutely very little to help the games quality.

Wipeout HD is a good example of this as well. It was 1080p 60 fps on PS3 and had all the tracks and content from the older games, on top of that it was free as well.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

I would't pay more than 29.99 for a 2d platformer.  And it has to be very good like DK or Rayman.



A quality game is a quality game. I remember when Doom 64 had a $150 price tag on it back in the day (in Canada, due to a weak dollar, and 3rd parties charging more for their games) so I simply cannot complain.



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No game is worth 60 bucks.... well there is maybe 5 per decade (5 on all platforms combined that is!)
Games like Xenoblade because they are completely out of this world and superrare. (rare because exclusive and low printing run)

I will never buy a Mario game for 60 etc. I will either try to find it for 45 at max or buy a limited edition for 60 (like Skyward Sword with limited edition Zelda motion+ Wiimote. Thats worth 60!)

I mean for 1 console game costing 60 I get
TombRaider,
DeusExHR,
DarkSouls,
HItman Absolution,
FarCry3,
AssCreed3,
Bioshock Infinite,
SleepingDogs,
Dishonored,
Bordeland 2 Goty on PC.


Bought DKC:TF for 38 thats okayish.



I don't pay for a game based on how much it cost the developers/publishers to make it available. I pay for it based on how much value it offers me... and value is not quantified by the length of the game, but rather the quality of the game.

A Games Value to me is an intangible thing. It is a mix of things like being unique or fun or fun for the family or who knows. When I end up loving a game, I am willing to spend a lot on it, so I will buy the remake / HD port or whatever no questions asked. When I a game is more forgettable, I don't even pay attention to any sequel or other games that might be similar.



If Uncharted 3 gets away with a 7 hour adventure for 60$ then why not DKC Tropical Freeze which I already played for 12 hours?



If it's good enough and got enough play time in it I'll buy any game for $60.



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Furthermore, I think VGChartz should add a "Like"-button.

With so many top notch platform games available on Xbox Live Arcade and PSN, it's hard to say that they are....but then games like NSMB, Rayman, and Donkey Kong come along and I can't help but say hell yeah!! Games like Splosion Man, Super Meat Boy, Braid, Fancy Pants, etc. are awesome but they don't have the production value, length, or polish that the retail games mentioned have.

As a guy that grew up on NES in the 80's and saw the genre almost disappear in the 90's, my old heart fills with pride when I see the 2D platformers treated with so much respect these days.