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Forums - Gaming - This hurts to say, but I think that mobile does shooters better than consoles.

RenCutypoison said:
A_C_E said:
RenCutypoison said:

Console shooter :

Mobile Shooter :

So yeah, mobile > console on this one.

Can't tell if serious so I'll just go ahead and say that you can find different variants of shooters on consoles and have them done properly whether or not its bird eye, third-person, first-person or RTS, its just better on consoles. Mobile games are worth less than a buck, and plenty are free, enough said.


Please, don't reduce quality to price, this sounds as cynical as naive, and that's not a good combo.

I was most likely joking, there are Shmups on console too ^_-

BTW RTS means real time strategy, wich is a subgenre of strategy, while shooter is a subgenre of action.

All I meant was that a Dodonpachi on mobile is better than any console FPS in my opinion, and that shooter means nothing in this thread, you can't compare any shooter to any other shooter.

I wasn't reducing the quality to price, I was comparing the VALUE to consoles, don't look too much into it. People can just be Shmups in general.

By your logic we shouldn't compare anything unless they share 100% the exact same things, talk about a boring discussion.



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Trying to play any game involving movement with touchscreen controls equates to Micheal J Fox performing brain surgery on a moving train, with the hiccups.



 

 

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A_C_E said:
Barozi said:
spemanig said:
kitler53 said:

 

and by fact you mean opinion and by opinion you mean unpopular opinion that absolutely no one agrees with.

glad we could find some common ground here...


It's as "factual" as saying that mouse is more precise than Analog. It's an opinion, but let's be real here. It's a fact, technicalities aside.

unless the touch screen is as big as a 50" screen, then no it's completely imprecise. Fact.

Fingers are far too big to be precise on such a small level. You would aim at hundreds of pixels all at the same time and hitting someone would just come down to luck.

This^

Not this... if the dev consider a area of hundreds of pixel around the target and your fat finger (not saying you have them fat) goes over it and you kill it you would fell like it's very precise and you would love it because you would be the man.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
A_C_E said:
Barozi said:
spemanig said:
kitler53 said:

 

and by fact you mean opinion and by opinion you mean unpopular opinion that absolutely no one agrees with.

glad we could find some common ground here...


It's as "factual" as saying that mouse is more precise than Analog. It's an opinion, but let's be real here. It's a fact, technicalities aside.

unless the touch screen is as big as a 50" screen, then no it's completely imprecise. Fact.

Fingers are far too big to be precise on such a small level. You would aim at hundreds of pixels all at the same time and hitting someone would just come down to luck.

This^

Not this... if the dev consider a area of hundreds of pixel around the target and your fat finger (not saying you have them fat) goes over it and you kill it you would fell like it's very precise and you would love it because you would be the man.

that still wouldnt make it as accurate as a analogue stick controller.



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Are you insane. Mobile is great for lots of things like sword swinging in Infinity Blade, but clearly not for shooter which is absolute mess.

There's still nothing better than a mouse and keyboard, or wiimote.



fps_d0minat0r said:
DonFerrari said:
A_C_E said:
Barozi said:
spemanig said:
kitler53 said:

 

and by fact you mean opinion and by opinion you mean unpopular opinion that absolutely no one agrees with.

glad we could find some common ground here...


It's as "factual" as saying that mouse is more precise than Analog. It's an opinion, but let's be real here. It's a fact, technicalities aside.

unless the touch screen is as big as a 50" screen, then no it's completely imprecise. Fact.

Fingers are far too big to be precise on such a small level. You would aim at hundreds of pixels all at the same time and hitting someone would just come down to luck.

This^

Not this... if the dev consider a area of hundreds of pixel around the target and your fat finger (not saying you have them fat) goes over it and you kill it you would fell like it's very precise and you would love it because you would be the man.

that still wouldnt make it as accurate as a analogue stick controller.

It won't be more accurate, but for the person that won't miss a shot it will seems like a fantastic accuracy (because they always think they were aiming right).

@Augustus... Move is more precise than WiiMote.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
fps_d0minat0r said:
DonFerrari said:
A_C_E said:
Barozi said:
spemanig said:
kitler53 said:

 

and by fact you mean opinion and by opinion you mean unpopular opinion that absolutely no one agrees with.

glad we could find some common ground here...


It's as "factual" as saying that mouse is more precise than Analog. It's an opinion, but let's be real here. It's a fact, technicalities aside.

unless the touch screen is as big as a 50" screen, then no it's completely imprecise. Fact.

Fingers are far too big to be precise on such a small level. You would aim at hundreds of pixels all at the same time and hitting someone would just come down to luck.

This^

Not this... if the dev consider a area of hundreds of pixel around the target and your fat finger (not saying you have them fat) goes over it and you kill it you would fell like it's very precise and you would love it because you would be the man.

that still wouldnt make it as accurate as a analogue stick controller.

It won't be more accurate, but for the person that won't miss a shot it will seems like a fantastic accuracy (because they always think they were aiming right).

@Augustus... Move is more precise than WiiMote.


Agreed!
They use abundant amounts of "Auto-aim", which is something consoles also use a fair bit in order to compensate for the innacurate thumbsticks, just not to as much of an extreme.
I have the game "Modern Combat 4" on my Windows Phone, and as I pan the screen around with a finger it "locks" onto an enemy.

Basically, just more hand-holding.




www.youtube.com/@Pemalite

Azerth said:
Hahahahahahahaha sry sry hahahahaahahaha ok ok im done but I bet if a controller and a mobile controller faced each other the the one with the reg controller would win

and both get beaten by pc controlls...