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Forums - Gaming - Hardware does matter! (hear me out)

FlamingWeazel said:

? because its a discussion about hardware and discussions evolve.... GPU and cpu are importantr as well...Now your trying to brush my arguments aside because you cannot come up with a  rebuttal. hardware matters.

PS: You have been replying to me lol.


You are definitely speaking of hardware in a totally different context than the OP is stating. I think you know that he is talking about power, not tech that drives motion controls because obviously, running them on the Wii didn't take much power at all. 

 

I'm laughing if you think your comments sound smart.



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I find PS4 and Xbox One fans bragging about their technically advanced machines rather funny.It's a lot like a fourth grader bragging that he's taller than first grader. Sure, you're six inches taller. But you're still a shrimp.

 

In a lot of ways, the PS4, just to pick on the harder target, is very dumbed down compared to your standard gaming PC. You can build a solid gaming PC for around $600 or $700. That's not including things like monitors and speakers, but you don't include the cost of a TV in console costs, do you?

Anyhow, that $650ish PC would get you 1080p and/or 60 FPS, depending on your personal choices and the game's settings. Considering how Battlefield 4 runs at 900p and roughly 45 FPS on the PS4, that's roughly equivalent. You'll get 8 GB of RAM, like in the PS4, except with Windows 7, the OS isn't as bloated, leaving game's with extra RAM to work with. The 500 GB of storage in a PS4 are more suitable for an entry model PC than a gaming machine, especially if you want games that take advantage of all that prowess. My old 2007 Dell has about 500 GB of memory! And that's not including SSD memory, something that only the Wii U offers this gen.

And there are places where PC gaming is simply cheaper than console gaming. There's no paying extra for online services, games often are launched at $40 or $50, Steam sales happen regularly, and backwards compatibility actually exists.

Oh, and for the extra $250ish, you can do things other than playing games.

 

But go ahead. I'm sure you're incapable of building your own machine. Screwing things together is hard! PC's are for nerds! And only the PS4/Xbone have loads of exclusives right now!, Unlike the PC.



Mystro-Sama said:

I've been told time and time again by hardcore Nintendo fanboys that hardware specs don't matter when in reality it does matter. It always has.

I often hear arguements like "it's not the hardware it's what you do with it" which is so fucking stupid and backwards and only said to damage control for Nintendo when the only reason Nintendo makes underpowered systems is to generate more profit (which they don't even need) at the cost of limiting the creativity of their devs. There is no one way gamers benefit from this shit.

This is actually a really good point I always ignored. I will use that in the next debate if you don't mind. You can make it even juicier by claiming they don't have enough confidence in their platform that they don't think a smaller profit margin or a higher price could be successful.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

Ponyless said:
Mystro-Sama said:
Ponyless said:
Mystro-Sama said:
Ponyless said:

Oops i thought i copy and pasted the entire comment, my mistake. And limits creativity lol? Have you played 3D world? Probably not seeing your previous comments. Creativity has nothing to do with power lol, play FF13 and compare it to FF6 or FF7 and tell me if you honestly think that still.

 

You make it sound as if it's just graphics lol Look at games like knack and resogun. They may look simple but current gen consoles can't run them. Too many objects moving in real time. What are you going to tell me now? That knack and resogun aren't creative and original ideas?

I've read some stuff about knack, a reason why it couldn't run on ps3 is because of the multiple partricle effects on Knack's body. IMO the game would still be the same without them wouldn't they be? Or are you telling me knack would be a completely different/inferior game if it didn't have those particle effects on his body. I don't know about resogun so tell me what is it that makes it only work on PS4 and nothing weaker than that?

 

Its the in the post you just quoted, Dude. -.-

And i asked you if those things are important to the game? Would you enjoy resogun a lot less if it didn't have all the particle effects? Would you call people delusional if they enjoyed a resogun that didn't have those particle effects because they ported it to PS3/PSV for some reason.

Read my post please.

instead of taking an existing game and imagining it without said effects imaging an existing game with the gained effects of more powerful hardware. Any great game could be better with more powerful hardware. Sometimes its the sum of the parts that make a good game not any one effect. I remeber back in the day when PS3 launched and they had that FFVII tech demo i was like holy cow it would be so awesome if they rebuilt my fav game of all time with modern tech why is that? the thing about software is its limited by the hardware it utilizes. what game would you say is better FFVII on PSone ore a completly overhauld version on PS3. both the same game just one looks and  better.



superhippy420 said:
hinch said:
Of course. If hardware didn't matter we wouldn't get heated debates over this. Developers have shown their distaste at Wii U hardware from their initial testings (DICE, Bethesda, 4A Games etc) and the disparity between different systems can greatly affect whether a game is going to be considered for release on that platform.

It isn't only to do with power though. There are many other factors like; ease of development, SDK's, dealing with hardware, architectures and other tools.

Also, if hardware didn't matter why did millions of gamers out there go out and buy the very same games that are on the PS3/360 with the PS4/s and Xbox Ones. UK hardware sales were in a slump and software down on all counts. And how there's a massive growth with new kit. Why is that? If there isn't anything distinguishing the last generation of hardware why would anyone bother with new consoles?

What about the majority of people that did'nt rush out to buy a new console.    Xbone and PS4 combined have sold about 8 million, which is a big number, but is also only 5 percent of the total number of consoles sold on PS3/360 last gen.    To have long term continued success, you need to have strong software.  Go look at Wii U.  It had a very strong launch with 2.3 million sold in the first 6 weeks and then Nintendo released zero AAA titles until SM3DW in Decemeber and has sold 1.5 million since it came out.    They didnt release one game from January to August, and then came out with a handful of Niche and B-tier games like Pikmin,Wonderful 101, Wii Party U, and a Wind Waker remake.   Let's see what happens as 2014 moves on and Sony does'nt put out software that people want, then their sales could go right down the tubes as well.   Same goes for Microsoft.   

Wii U was first to the market, with no competition besides the PS3 and Xbox 360. They had 12 months headstart ahead of the competition, yet the software sales for the platform are bad in comparision to XB1/PS4 (outside a few select titles by first party). Nintendo already launched 3 flagship titles in 2013 - Mario Bros, 3D Mario and Zelda but hardware sales remain mediocre at best.

PS4/XB1 demand is still very high despite having very few actual new, compelling titles that are exclusive to their respective platforms. Its the hardware that's selling it at the moment.



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vivster said:
Mystro-Sama said:

I've been told time and time again by hardcore Nintendo fanboys that hardware specs don't matter when in reality it does matter. It always has.

I often hear arguements like "it's not the hardware it's what you do with it" which is so fucking stupid and backwards and only said to damage control for Nintendo when the only reason Nintendo makes underpowered systems is to generate more profit (which they don't even need) at the cost of limiting the creativity of their devs. There is no one way gamers benefit from this shit.

This is actually a really good point I always ignored. I will use that in the next debate if you don't mind. You can make it even juicier by claiming they don't have enough confidence in their platform that they don't think a smaller profit margin or a higher price could be successful.

 

But of course. We need to educate those in the dark. ;)

 

160rmf said:

Ok fine... games have evolved with advanced hardware, we are not playing pong anymore, we have transited to 3d graphics that had allowed to new possibilities, but now?

 

What are the new possibilities with this generation?

 

So you've admitted he's right and that hardware matters? Yes?

 

/arguement

 

spemanig said:
I'm a Nintendo fan. I think graphics don't matter. I think art style matters. I think performance does matter. I thought the Zelda Wii U tech demo was boring. I don't want Zelda for Wii U to look anything like the tech demo because that's not what Zelda is about. I think that Super Mario 3D World is beautiful because of it's art style. I think Super Mario Galaxy looks better because of it's art style.

 

You see this is what most people don't realise. Hardware stretches way beyond just graphics.



 

 

160rmf said:

Ok fine... games have evolved with advanced hardware, we are not playing pong anymore, we have transited to 3d graphics that had allowed to new possibilities, but now?

 

What are the new possibilities with this generation?

 

So you've admitted he's right and that hardware matters? Yes?

 

/arguement

 

Are you serious? I think you simply ignored my question

 

Would you mind answering for me? (the question on the post you quoted)



 

 

We reap what we sow

That's why I, like most real gamers, game mostly on PC.

(see how that works.)



Of cource they matter. Everything does. The question is how much, and this depends on the other consoles and various other factors. It's as simple as that.



160rmf said:

 

 

160rmf said:

Ok fine... games have evolved with advanced hardware, we are not playing pong anymore, we have transited to 3d graphics that had allowed to new possibilities, but now?

 

What are the new possibilities with this generation?

 

So you've admitted he's right and that hardware matters? Yes?

 

/arguement

 

Are you serious? I think you simply ignored my question

 

Would you mind answering for me? (the question on the post you quoted)

Really? How do you expect anyone to answer that? How should we know in what ways developers are going to utilize the extra power they now have available with the PS4/X1?

The simple and undisputable fact is that more power opens up more possibilities in game development, you cannot deny that. How that extra power is going to be used remains to be seen.