jlmurph2 said:
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I didn't say you couldn't compare them, that comment was more due to a post in a different thread where parity in Vita and 3DS software sales seemed to be expected despite a 7m vs 40m userbase.
jlmurph2 said:
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I didn't say you couldn't compare them, that comment was more due to a post in a different thread where parity in Vita and 3DS software sales seemed to be expected despite a 7m vs 40m userbase.
dsp333 said:
You know you've got a massive failure on your hands when the best brag you can muster is "i-it's crushing the Vita!!". How many consoles have had a worse second holiday than their first, anyways? Just the Wii U, Vita, Dreamcast, and Gamecube, |
3D World was supposed to be the game that changed that. It didn't.
The good ol' "my argument is thoroughly refuted, so I'll change it".
JWeinCom said:
3D World was supposed to be the game that changed that. It didn't. The good ol' "my argument is thoroughly refuted, so I'll change it". |
Hahaha I was about to say the same thing
When the herd loses its way, the shepard must kill the bull that leads them astray.
Zod95 said:
Because GTA V is better than GTA IV. GTA IV had less area than San Andreas, no rural environments, less content (no bikes, no food affecting the body, no gym affecting the muscles, etc.), less sim missions (no taxi, for example), etc. GTA V has everything and much more. It's undoubtly the best GTA ever made and, because of that, it will become the best sold too. Your logic is simply not valid. For example, GRID came in 2008 for PS3 and X360 (like GTA IV) and has sold 1,90M so far. GRID 2 came in 2013 again for PS3 and X360 (like GTA V) and has sold 0,44M so far...a series in the exact same conditions (sequels, platforms and years) and with the opposite results' trend. Again, unless people can prove me that the best selling games of a platform never come at the beginning, I will assume one factor counterbalances the other. To give 1 single example (like you did) proves nothing. |


Zod95 said:
Because GTA V is better than GTA IV. GTA IV had less area than San Andreas, no rural environments, less content (no bikes, no food affecting the body, no gym affecting the muscles, etc.), less sim missions (no taxi, for example), etc. GTA V has everything and much more. It's undoubtly the best GTA ever made and, because of that, it will become the best sold too. Your logic is simply not valid. For example, GRID came in 2008 for PS3 and X360 (like GTA IV) and has sold 1,90M so far. GRID 2 came in 2013 again for PS3 and X360 (like GTA V) and has sold 0,44M so far...a series in the exact same conditions (sequels, platforms and years) and with the opposite results' trend. Again, unless people can prove me that the best selling games of a platform never come at the beginning, I will assume one factor counterbalances the other. To give 1 single example (like you did) proves nothing. |
We're talking first week sales here, not lifetime sales. GTAIV was critically praised just as much GTAV, it also was the successor to San Andreas and the first GTA of the 7th gen, all positive factors for the game and yet it sold a lot less on the first week than GTAV. The only way to explain the difference between the two openings is by taking into account the fact that the install base when GTAV was released was much larger than when GTAIV first came out.
Signature goes here!
GT6 has a larger install base to draw on, but it also has much more competition (3000 games vs. 130 games) vying for attention. I don't think either is a flop and both should have good legs.
dsp333 said:
3D World was supposed to be the game that changed that. It didn't. |
Week ending 16 Nov 2013 (week before 3D World release)
Vita-6,338,760
Wii U-3,973,509
Week ending 21Dec 2013
Vita-6,984,636
Wii U-5,039,869
In the 5 weeks that 3D World been out, Wii U has closed the gap by over 400,000. U should probably do some research before saying dumb things.
When the herd loses its way, the shepard must kill the bull that leads them astray.
Install base is kind of a mute excuse for me at least.
PS2 has a 160m install base and Wii has a 100m install base doesn't mean the games released on them recently are gonna sell millions, especially since consumers have or are moving on to newer consoles in the PS4 and Wii U.
I think the whole "FLOP" thing is nothing more for opposing fan bases to rag on a game they don't like or don't intend to play.
Both games have probably already hit profitability and to call profitability a failure is a failure in itself.
| Cj2i3 said: Install base is kind of a mute excuse for me at least. PS2 has a 160m install base and Wii has a 100m install base doesn't mean the games released on them recently are gonna sell millions, especially since consumers have or are moving on to newer consoles in the PS4 and Wii U. I think the whole "FLOP" thing is nothing more for opposing fan bases to rag on a game they don't like or don't intend to play. Both games have probably already hit profitability and to call profitability a failure is a failure in itself. |
Tell that to Just Dance 2014
I think everyone expected more from GT6, and less from 3D World.