TruckOSaurus said:
We're talking first week sales here, not lifetime sales. GTAIV was critically praised just as much GTAV, it also was the successor to San Andreas and the first GTA of the 7th gen, all positive factors for the game and yet it sold a lot less on the first week than GTAV. The only way to explain the difference between the two openings is by taking into account the fact that the install base when GTAV was released was much larger than when GTAIV first came out. |
No, we aren't. You quoted me for having quoted Anfebious. He said "Well Gran Turismo 6 is selling on a platform that has 80 million users while Super Mario 3D World is selling on a platform that has 5 million users. There is kind of a difference". So it's not just about the first week.
I can give you examples about critically acclaimed games with poor sales. Much more relevant is what gamers in general have to say about the game. After all, the sales come from them, not from the critic.
Being the successor of a great game is also far from enough. If the game is not that good, people won't buy it. Specially if they need to buy a new console for that matter, which you take it as a "positive factor" too.
You insist on talking just about the first week but that is pointless in my opinion. There are games with more legs and others that are more front-loaded. So when you compare 1st weeks of different games you lose the perception of their real performance once you let the front-loaded factor to contaminate your analysis...which I hope it's about GT6's and M3DW's performance so far, not just the first week. If you have doubts, please read the OP.
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M









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