ICStats said:
They're not the same just because you say so. 3DS sales should be divided by 3 when comparing to console, because I say so. Do you like that? I have some logic to back it up too. Portable with 5:1 software ratio and $40 games versus a console with 10:1 software ratio and $60 games means one portable = about 3 times less $ worth of games sold. |
You can do whatever you want. But it´s ridiculous and obviously just a way to ignore a videogame system that is doing far better than PS4. Funny and ironic that it seems to be actually the one that has been pictured as beeing doomed even with far better sales, in December 2011, 2012 and this year.
Software sales have more to do with the titles available than anything else, appealing games sell accordingly. Nintendo seems to be one of the few publishers who actually are putting real effort behind their handheld titles, they even put their best teams to work on handheld games and the this is why they already have several million sellers. You can´t put your b and C-tier teams and expect great sales like other handheld manufacturers (PSV).
Western publishers haven´t supported handhelds for a long time now, so it´s quite obvious why they don´t generate this extra revenue. Looking at Japan on the other hand, we get a whole different picture, they actually support handhelds, therefore handhelds are the systems that actually sell far more software than any console, many even put their former console main series on handhelds. So it actually comes down to support. In the end they do the same thing, offering videogames with more or less classic button layout, the major difference is one is portable the other is not.














