By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Is Activision going to give up on the WiiU?

episteme said:
The GameCube had much better third party support than N64, but did worse.
The Wii is the most successful Nintendo console, but had the worst third party support. 2014 could be even worse on Wii U.

The most successful third party series on Wii (Just Dance, Mario & Sonic, Zumba Fitness and LEGO games) are still on Wii U. They're unsuccessful because the Wii U audience consists primarily of core gamers who like Nintendo games.

Worst? it had more games than probably GC and N64 combined? how was it the worst?



Around the Network

I think the real question is am I going to give up Activision.



bigtakilla said:
I think the real question is am I going to give up Activision.

I gave up on them when they ruined Crash. 



Sigs are dumb. And so are you!

oniyide said:
episteme said:
The GameCube had much better third party support than N64, but did worse.
The Wii is the most successful Nintendo console, but had the worst third party support. 2014 could be even worse on Wii U.

The most successful third party series on Wii (Just Dance, Mario & Sonic, Zumba Fitness and LEGO games) are still on Wii U. They're unsuccessful because the Wii U audience consists primarily of core gamers who like Nintendo games.

Worst? it had more games than probably GC and N64 combined? how was it the worst?

Only a handful of ok games, tons of shovelware. Can't name a single AAA release, only some crap versions of CoD that looked worse than GC games.

I know, it was due to hardware capabilities, but I only wanted to say that they weren't there.

N64 had some good third party exclusives.

GC had many multiplats on par with PS2 and XBOX versions.



episteme said:
oniyide said:
episteme said:
The GameCube had much better third party support than N64, but did worse.
The Wii is the most successful Nintendo console, but had the worst third party support. 2014 could be even worse on Wii U.

The most successful third party series on Wii (Just Dance, Mario & Sonic, Zumba Fitness and LEGO games) are still on Wii U. They're unsuccessful because the Wii U audience consists primarily of core gamers who like Nintendo games.

Worst? it had more games than probably GC and N64 combined? how was it the worst?

Only a handful of ok games, tons of shovelware. Can't name a single AAA release, only some crap versions of CoD that looked worse than GC games.

I know, it was due to hardware capabilities, but I only wanted to say that they weren't there.

N64 had some good third party exclusives.

GC had many multiplats on par with PS2 and XBOX versions.

See thats the rub, they did have TONS of shovelware, hence they did have support. Now im not going to argue what game is ok or not because that is completly subjective and their is no right or wrong answer. All im saying is the Wii has a lot of 3rd party support, whether those games were AAA or if you hated them or not is irrelevant.

FYI i agree the library overall sucked, but support is support.



Around the Network
kupomogli said:
Nem said:

Is out of?... American third party support?! You mean the same kind of support they never had since the SNES days?

That is ridiculous. What angers the american third parties is that they cant control Nintendo and quite honestly, Nintendo can survive without them.

People buy Nintendo consoles for Nintendo games and other exclusives (wich usually are partnerships with Nintendo). This idea that third parties make a difference is completely on the realm of fantasy. Nintendo doesnt need third party support. People dont buy Nintendo systems for third party games. Get over it. Thats why they dont sell in the first place.

The only thing that is out are these fantastic theories that having american 3rd party support would make any difference.

For the Wii U, most of Nintendo's support has come from western developers.  There's hardly been any Japanese support.  Tecmo Koei who is developing Hyrule Warriors hasn't supported them since the first couple months after launch.  The only reason they're developing the game is because they're getting paid.  Square Enix has only developed one game for the Wii U and has absolutely nothing else in development for the Wii U while there are several games for the PS360, PS4, and Xbox One.

There have been a lot of recent western released titles and more upcoming western release titles.  So Japanese care less about the Wii U than the west does.  Guess the Japanese want to control Nintendo too and are angered because they can't, right?


SEGA, TECMO/KOEI, Platinum (not exactly third party, but not nintendo first partty), ATLUS, Square-enix with Dragon Quest X. There are a few of these exclusives coming from Japan. From the west there was Zombie U and that was it.

As i said, multiplats are not what people buy Nintendo systems for. If anyone wants those third party games, you have to get a PS or XB. The third parties offer alot more support on those systems. Half assed ports will not move an audience that didnt buy the system for those games inthe first place.

oniyide said:
 

See thats the rub, they did have TONS of shovelware, hence they did have support. Now im not going to argue what game is ok or not because that is completly subjective and their is no right or wrong answer. All im saying is the Wii has a lot of 3rd party support, whether those games were AAA or if you hated them or not is irrelevant.

FYI i agree the library overall sucked, but support is support.


Shovelware is not support.

Stop debating semantics. Nintendo hasnt had proper third party support since the SNES days. If anything, you can debate that the Gamecube had some, but Wii and N64 were left to dry.



Nem said:
kupomogli said:
Nem said:

Is out of?... American third party support?! You mean the same kind of support they never had since the SNES days?

That is ridiculous. What angers the american third parties is that they cant control Nintendo and quite honestly, Nintendo can survive without them.

People buy Nintendo consoles for Nintendo games and other exclusives (wich usually are partnerships with Nintendo). This idea that third parties make a difference is completely on the realm of fantasy. Nintendo doesnt need third party support. People dont buy Nintendo systems for third party games. Get over it. Thats why they dont sell in the first place.

The only thing that is out are these fantastic theories that having american 3rd party support would make any difference.

For the Wii U, most of Nintendo's support has come from western developers.  There's hardly been any Japanese support.  Tecmo Koei who is developing Hyrule Warriors hasn't supported them since the first couple months after launch.  The only reason they're developing the game is because they're getting paid.  Square Enix has only developed one game for the Wii U and has absolutely nothing else in development for the Wii U while there are several games for the PS360, PS4, and Xbox One.

There have been a lot of recent western released titles and more upcoming western release titles.  So Japanese care less about the Wii U than the west does.  Guess the Japanese want to control Nintendo too and are angered because they can't, right?


SEGA, TECMO/KOEI, Platinum (not exactly third party, but not nintendo first partty), ATLUS, Square-enix with Dragon Quest X. There are a few of these exclusives coming from Japan. From the west there was Zombie U and that was it.

As i said, multiplats are not what people buy Nintendo systems for. If anyone wants those third party games, you have to get a PS or XB. The third parties offer alot more support on those systems. Half assed ports will not move an audience that didnt buy the system for those games inthe first place.

oniyide said:
 

See thats the rub, they did have TONS of shovelware, hence they did have support. Now im not going to argue what game is ok or not because that is completly subjective and their is no right or wrong answer. All im saying is the Wii has a lot of 3rd party support, whether those games were AAA or if you hated them or not is irrelevant.

FYI i agree the library overall sucked, but support is support.


Shovelware is not support.

Stop debating semantics. Nintendo hasnt had proper third party support since the SNES days. If anything, you can debate that the Gamecube had some, but Wii and N64 were left to dry.

They are games arent they? made by 3rd party right? Thats support. Otherwise you're going to have to define what "proper" is, just cause you didnt like it you cant act like they dont exist.



oniyide said:

That doesnt answer my question why did sales drop and continue drop after intial release? Its ok if you dont know. The they dont want to play it on a small screen doesnt hold water.

OK, thats fair, still doesnt explain why the PS4/Xone versions did MUCH better than Wii U versions, did Wii U owners also buy those systems in mass? Kind of doubt that. You still answer my question i was talking WII U ONLY owners, not multiplat. whats stopping them?

Already explained that in a prior post, we're kinda going in circles on that one, haha.

PS4 and Xbone had better launch sales than Wii U, would include more of the active COD base because they would be mostly moving on from the series' stronghold on PS360, and again, Wii U owners at this point are mostly the hardcore Nintendo fans, who are more likely to turn their nose up at yet another subpar port.



Nem said:

SEGA, TECMO/KOEI, Platinum (not exactly third party, but not nintendo first partty), ATLUS, Square-enix with Dragon Quest X. There are a few of these exclusives coming from Japan. From the west there was Zombie U and that was it.

As i said, multiplats are not what people buy Nintendo systems for. If anyone wants those third party games, you have to get a PS or XB. The third parties offer alot more support on those systems. Half assed ports will not move an audience that didnt buy the system for those games inthe first place.

You stated that western developers stopped supporting the Wii U and only Japanese developers support them.  Ports or not, the western developers have put far more software on the Wii U than the Japanese have.  All without requiring a pay off to develop the titles.  The companies you listed aren't supporting the Wii U just because, these publishers are being paid to develop these exclusives.  If they didn't get the funding from Nintendo, do you think they'd develop for the Wii U or another console/handheld?



oniyide said:
episteme said:
oniyide said:
episteme said:
The GameCube had much better third party support than N64, but did worse.
The Wii is the most successful Nintendo console, but had the worst third party support. 2014 could be even worse on Wii U.

The most successful third party series on Wii (Just Dance, Mario & Sonic, Zumba Fitness and LEGO games) are still on Wii U. They're unsuccessful because the Wii U audience consists primarily of core gamers who like Nintendo games.

Worst? it had more games than probably GC and N64 combined? how was it the worst?

Only a handful of ok games, tons of shovelware. Can't name a single AAA release, only some crap versions of CoD that looked worse than GC games.

I know, it was due to hardware capabilities, but I only wanted to say that they weren't there.

N64 had some good third party exclusives.

GC had many multiplats on par with PS2 and XBOX versions.

See thats the rub, they did have TONS of shovelware, hence they did have support. Now im not going to argue what game is ok or not because that is completly subjective and their is no right or wrong answer. All im saying is the Wii has a lot of 3rd party support, whether those games were AAA or if you hated them or not is irrelevant.

FYI i agree the library overall sucked, but support is support.

But people didn't buy the console to play all the shovelware.

They bought it for Nintendo games and maybe Just Dance or Mario & Sonic.

Casuals bought the shovelware because they weren't well-informed.

If 90% of Wii's third party games would have never been released, sales numbers wouldn't be that different.

Wii U's failure and Wii's success haven't much to do with good or bad third party support.

XBOX and PS depend largely on third parties. But that's also a risky business. People who bought a 360 to play multiplats can go to the PS4 now.

More multiplats wouldn't help the Wii U.

Financing third party exclusives could be Nintendo's main strategy this gen. They started it before it's launch (TW 101, Bayonetta 2 and Lego City Undercover, not sure when they did it with Sonic Lost World and Mario & Sonic) and I think they enforced this strategy when they realized that the sales are way under the expectations. We'll see at E3 I guess...

Hyrule Warriors was also a result of that, I hope we'll see more and better games in the future.