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Forums - Sony - To ALL those who say GT6 flopped....

joeorc said:
TruckOSaurus said:

If you want people to take everything into account. We also have to look at the install base at the release of each game. Back in November 2010 when GT5 was release the WW PS3 install base was at 42,848,541 and with sales of 2,335,820 that means it had an attach ratio of 5.45%.

Now, the PS3 is currently at 81,166,157 WW and it sold 852,762 units which means a 1.05% attach ratio. No matter the increase in popularity in digital sales in the past 3 years, the fact of the matter is that GT6 is underperforming.

but like i stated that is still only a weeks worth of data, that does not take into accout digital sales, what's the online usage of GT6 network data? any idea after a week? That is physical copy attach rate,  again, if your only counting in one week physical sale copy's to be only dynamic of attach rate, what is the digital copy attach rate? we do not know, is that not the point in order to account for attach rates? a copy is a copy right?

You cannot have it both way's if you want to accout attach rate in your assessment of the situation, how can you have an accurate account of the attachment rate without knowing the full attach rate, you can have a projection, but its not the whole outcome, and i mean come on only 1 week worth of data? to get the whole picture, when your this close to christmas? for one the PS4 just released anyway, not to mention the cost's in software for it. Its just it seems many only want to frame the argument of certain software as a flop and cram it down the site for other people to read, and forget about being accurate about the data they provide.

To be as simple as I can: console retail AAA games is ALWAYS higher then digital. Always. No matter how optomistic your estimate is, it is still lower then GT5 opening week.

Just. Deal. With. It.



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Maybe not a flop, but perhaps it's a bit of a plop?



outlawauron said:

Stop melting down for a second, and actually read what I said. Past cases, we have two GT examples (which sold waaaaaaay less than 10%) and hundreds of other games that available both digitally and retail. There's really no need to get so defensive and banking on magical digital sales which are always lower than you hope for major titles.

Ok i did not want to bring this up, but ok, if this is so front an center about the digital sale through number's on content from Sony, where is the data? its not about melting down, its about calling out the claim for being what it is, many times i keep hearing this as poor digital data sale through number's on here but no proof, as a matter of fact Playstation Home for instance has very large digital sale through number's, yes that's not game's like retail sales, but you cannot sit there and call the sales through data "poor" of=r that they do not matter if there is not clear reference point. 

I ask again is this sate want to be as accurte as they can for number's or only when its convenient, to cause a spike in hits not because they want to be accurate in number's , but because it will be a hot topic that will net more result hit's?

http://gamrconnect.vgchartz.com/thread.php?id=166982

" magical digital sales which are always lower than you hope for major titles."

so you and other's are trying to frame the argument that digital sale copy's selling into the millions is somehow does not count for attachment number's, and that you cannot count them so only physical copy's count in the number's!

Do they count or not? Like i stated if you cannot count them than lets discount all digital sales through Data , if that is the case for every software copy.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

Soleron said:

So, you don't have any evidence yet. And in the meantime, all we have to go on are past trends.

But like i stated, the PS2 did not have an extensive online store, that the PS3 started off with, and that we have now on the tail end of the PS3's life time.

Trying to use that as a projection for sales data is one thing, but it is not the same type of sales environemt as it was 8 years ago.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
Soleron said:

So, you don't have any evidence yet. And in the meantime, all we have to go on are past trends.

But like i stated, the PS2 did not have an extensive online store, that the PS3 started off with, and that we have now on the tail end of the PS3's life time.

Trying to use that as a projection for sales data is one thing, but it is not the same type of sales environemt as it was 8 years ago.

Doesn't mean it can be anything you want.



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joeorc said:
Soleron said:

So, you don't have any evidence yet. And in the meantime, all we have to go on are past trends.

But like i stated, the PS2 did not have an extensive online store, that the PS3 started off with, and that we have now on the tail end of the PS3's life time.

Trying to use that as a projection for sales data is one thing, but it is not the same type of sales environemt as it was 8 years ago.

Not 8 years ago, 3 years ago. GT5 was released November 2010.



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TruckOSaurus said:

.

First of all, I'm comparing one week of data against one week of data so it's a fair comparison.

Second, I never said GT6 was a flop, I said it was a disappointment.

But let's go ahead and factor in digital sales. How many copies do you think GT6 sold digitally?



we do not know what the sales data is!, is that not the point, trying to account for sale through data without including digital copys for attachment rates cannot really be done, because they cannot be accounted for. I mean is that one of the reason's Microsoft got so slammed by some gamer's about Always online being needed to connect once every 24 hours? the point is today we have smartphones and Tablets all connected to wifi, 3g /4G or cdma Networks, so online stores are more common now then they were 8 or 9 year's ago, so saying that in 1 weeks worth of data can net you really a clear sales data trends of a software iP is not very accurate, being that the sales market dynamic is not the same as it was back than so sales data through digital is much larger than it was 8 years ago, how many would buy digital day date week one, i mean if its not that large offing PSN games day in date with retail, means that there must be some number's generated for that online sale through if its being day and date released now.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

sales2099 said:
j

To be as simple as I can: console retail AAA games is ALWAYS higher then digital. Always. No matter how optomistic your estimate is, it is still lower then GT5 opening week.

Just. Deal. With. It.

And you are implying that those sale through digital copy's do not count to the attachment rate! you cannot have it both way's, you cannot call out software for being a disapointment for sales through data when the environment that the retail chain has changed from than to now, there is more stores that they are selling the software on, that we cannot track! if we are going week one, which this data is, how many digital copys are being sold?

http://www.vgchartz.com/article/250088/sony-uncharted-franchise-has-sold-1732-million-units/



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

I think Sony will release a PS4 version of GT6 next holiday so they can say the game sold 10 million + copies.



Soleron said:

Doesn't mean it can be anything you want.

I am not claiming it is, what i am pointing out is with only 1 week data, without knowing how many digital copy's you cannot account for, we have no real clear picture what any " that means any software " sales through data for any software iP. 



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.