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Forums - Sony - To ALL those who say GT6 flopped....

joeorc said:
Soleron said:
joeorc said:
...

 

Do you have evidence the digital percentage is or can be greater than 10-15% then? Because if not it's reasonable to assume from all past digitally available games on home consoles that that will be the case.

How so is it reasonable to assume? 1st christmas sales or after christmas sales has not  gone through yet for sale through data, not to mention new digital stores for PSN just opened up on Amazon, thus there may be purchase content through Amazon that is not even tracked yet if it can be at all for sale through data, to top it off as the number's increase over time for network purchase content can increase even over retail, because more and more consumer's are being retail groomed for such with smartphones and tablets, that may also not saying this is a fact but it could have direct effect on changeing consumer's buying habits on all thing's digital. or they may be more inclined to purchase digital copy's now since they may become more prone to because that may become their standard in buying habit's, aside from collectors, that may be a trend for purchase. Again not saying its factual, im just pointing out it could play or be playing out as a factor in digital sales of any software right now.

We are going on what we know now. We will access sales after December when it happens. But for now, we can only compare the week 1 sales and the results are what they are. Putting all your eggs in the online sales basket is frankly, desperate on your part. You are fishing in the worst way.

Just deal with it like a man. These things happen on both sides.



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joeorc said:
outlawauron said:

GT has far greater expectations than 800k. The digital number is not included, but what we know from previous cases, the number is no more than 10-15% of its total sale.

think about that for a sec, did the PS2 have advanced online store front for direct consumer purchase to be downloaded direct to the consumer console? that started with the PSP and PS3. aT THE TIME THERE WAS NO ADVANCED INVESTED STRUCTURE FOR THIS. THERE IS NOW, TRYING TO AGAIN SAY THERE IS A DECLINE, OUTRIGHT IS NOT TAKING INTO ACCOUNT THE CHANGES TO THIS SALES ENVIRONMENT, FROM THE ps2 TO NOW. THE FACT THAT THESE SALES CAN BE IN THE MILLIONS OVER TIME, AND CANNOT BE TRACK WORLD WIDE PROVE THAT.

If you want people to take everything into account. We also have to look at the install base at the release of each game. Back in November 2010 when GT5 was release the WW PS3 install base was at 42,848,541 and with sales of 2,335,820 that means it had an attach ratio of 5.45%.

Now, the PS3 is currently at 81,166,157 WW and it sold 852,762 units which means a 1.05% attach ratio. No matter the increase in popularity in digital sales in the past 3 years, the fact of the matter is that GT6 is underperforming.



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the main reason is its at the time of the ps4 launch still good numbers and will likely to sell well in the long run.

all those who are saying it's bombed obviously have no games and never will



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sales2099 said:

Dude, just let it go. It would still fall well short of GT5 opening week. The factors are all there, you have no need to do this.

It is fun in all to debate here, but you should never feel no real personal need to defend a video game.

Wait a min here, let me get this straight, you are asking me to let it go, but its you and other's that only want to frame the argument into a way that has no other outcome but, they way you and other's see it! 

Which is ok, for you to do that its your Opinion, but im just pointing out the flaw in, you and other's trying to frame the argument in that way as being the only way that will be in  the outcome. because Like i stated, the data is incomplete and trying to frame the argument as that you have complete data, when that data imput is just starting out , not even for an extend point of time, is just trying to point that your only way of data collection is the one to be used as the "factual data" when its a projection based on incomplete data.

You say less sales, and you say i have past trends to prove it, does not mean it will be that outcome, because like i stated before since this iP has been in the market, Sony's online investment into digital purchaseing has been invested into to make an online sales presence biger than what sony had since the start of the PS3.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

sales2099 said:

Id say it has more to do with marketing. Its hard to have mass awareness of GT6 when all you see is XB1 and PS4 ads.

Also id say its due to maybe a reluctance to upgrade in the current gen? Like Forza 4 compared to Forza 3. Sure 4 had many improvements over 3, but many viewed the game as not necessary to upgrade.

And maybe the meta? Im sure most thought that GT5 meta was a mulligan for the series. Now with GT6 it appears that PD is settling in a trend. Meta scores are known to affect the legs of a game, whether we like it or not.

Good points, I've seen one GT6 advert on TV just before release, I've seen no end of Xbox One adverts, a few PS4 ads also. If this was released say next February it would have got top store billing but it's hidden behind the massive Xbone and PS4 banners instead. You 2nd point is a really good one, I was shocked when it was announced, I thought to myself "Didn't they just release a cheaper version of GT5 with all DLC included?" This generation may have been better with only 1 GT game instead of 2. Online gaming can prolong the ownership as well as it adds more replay value and as long as they don't turn off the servers, why upgrade?

General public (the mass of europeans who by GT games) don't pay attention to Metacritic, they enjoy a franchise, they buy a franchise.



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sales2099 said:
joeorc said:
DirtyP2002 said:
Well... 1/3 of the opening week of GT5 is a flop for GT6.
You have to see things in perspective and this is by far the worst selling GT game in the history of this franchise.

And this is not even a spin-off, prequel or something like that. This is a full and complete main-title that sold so poor.

Sounds like Damage Control to me.

wait how do we know for sure? I mean with PSN what is the sales of Digital copy's for the Game world wide?

trying to claim that its this , when you do not have the complete sales data is just that incomplete data!

That is a excuse and we all know it. PSN digital sales....I wouldn't put too much stock in that. Sony gamers are retail obsessed. That is your culture. Sure, you could maybe estimate a couple hundred thousand at best, but this does little to bridge the gap between this and GT5's opening.

So you've gone and changed the definition of flop to mean "lower than expectations", instead of either selling extremely low or not being profitable. I guess you need to find something to spin anything Sony, negatively. A game that will sell 6-8M at the end of the day? "Well, it's not 10M, so FLOP!"

Do you consider Halo 4 a flop? It sold 3M less than Halo 3 (a difference that will likely be the same between GT5 and 6). Halo 4 sold well and made a profit, but its sales are "lower than expectations", so it's a flop, right?

I'm not even a big racing fan, and I don't plan on buying GT6, put the spin in here to find any negativity for PS is making me woozy



TruckOSaurus said:

If you want people to take everything into account. We also have to look at the install base at the release of each game. Back in November 2010 when GT5 was release the WW PS3 install base was at 42,848,541 and with sales of 2,335,820 that means it had an attach ratio of 5.45%.

Now, the PS3 is currently at 81,166,157 WW and it sold 852,762 units which means a 1.05% attach ratio. No matter the increase in popularity in digital sales in the past 3 years, the fact of the matter is that GT6 is underperforming.

but like i stated that is still only a weeks worth of data, that does not take into accout digital sales, what's the online usage of GT6 network data? any idea after a week? That is physical copy attach rate,  again, if your only counting in one week physical sale copy's to be only dynamic of attach rate, what is the digital copy attach rate? we do not know, is that not the point in order to account for attach rates? a copy is a copy right?

You cannot have it both way's if you want to accout attach rate in your assessment of the situation, how can you have an accurate account of the attachment rate without knowing the full attach rate, you can have a projection, but its not the whole outcome, and i mean come on only 1 week worth of data? to get the whole picture, when your this close to christmas? for one the PS4 just released anyway, not to mention the cost's in software for it. Its just it seems many only want to frame the argument of certain software as a flop and cram it down the site for other people to read, and forget about being accurate about the data they provide.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
sales2099 said:

Dude, just let it go. It would still fall well short of GT5 opening week. The factors are all there, you have no need to do this.

It is fun in all to debate here, but you should never feel no real personal need to defend a video game.

Wait a min here, let me get this straight, you are asking me to let it go, but its you and other's that only want to frame the argument into a way that has no other outcome but, they way yoiu see it! 

Which is ok, for you to do that its your Opinion, but im just pointing out the flaw in, you and other's trying to frame the argument in that way as being the only way that will be in  the outcome. because Like i stated, the data is incomplete and trying to frame the argument as that you have complete data, when that data imput is just starting out , not even for an extend point of time, is just trying to point that your only way of data collection is the one to be used as the "factual data" when its a projection based on incomplete data.

You say less sales, and you say i have past trends to prove it, does not mean it will be that outcome, because like i stated before since this iP has been in the market, Sony's online investment into digital purchaseing has been invested into to make an online sales presence biger than what sony had since the start of the PS3.

There isn't a magical 2 million worth of digital sales. Not even close. Id be surprised if it hit 500k in digital sales, but even that number is optomistic. Sony can invest whatever it wants into its online, but thing is the gamer base prefers retail, they always have.

Compare the instal base in 2010 to now and its even more apparant. The sales show a decline, no matter how you slice it. You are now approaching a level of complete denial. To be clear, this is a video game and you have no need to defend it. I get it, we have a bias and it hurts sometimes when these things happen. I didn't like it when Forza 5 didn't get a 90 meta, or that it doesn't sell according to its meta, but you know what, they are what they are and I deal. It doesn't affact me personally so it really doesn't bother me in the end.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

joeorc said:

may

can

could

may

may

may

could 

So, you don't have any evidence yet. And in the meantime, all we have to go on are past trends.



joeorc said:
TruckOSaurus said:

If you want people to take everything into account. We also have to look at the install base at the release of each game. Back in November 2010 when GT5 was release the WW PS3 install base was at 42,848,541 and with sales of 2,335,820 that means it had an attach ratio of 5.45%.

Now, the PS3 is currently at 81,166,157 WW and it sold 852,762 units which means a 1.05% attach ratio. No matter the increase in popularity in digital sales in the past 3 years, the fact of the matter is that GT6 is underperforming.

but like i stated that is still only a weeks worth of data, that does not take into accout digital sales, what's the online usage of GT6 network data? any idea after a week? That is physical copy attach rate,  again, if your only counting in one week physical sale copy's to be only dynamic of attach rate, what is the digital copy attach rate? we do not know, is that not the point in order to account for attach rates? a copy is a copy right?

You cannot have it both way's if you want to accout attach rate in your assessment of the situation, how can you have an accurate account of the attachment rate without knowing the full attach rate, you can have a projection, but its not the whole outcome, and i mean come on only 1 week worth of data? to get the whole picture, when your this close to christmas? for one the PS4 just released anyway, not to mention the cost's in software for it. Its just it seems many only want to frame the argument of certain software as a flop and cram it down the site for other people to read, and forget about being accurate about the data they provide.

First of all, I'm comparing one week of data against one week of data so it's a fair comparison.

Second, I never said GT6 was a flop, I said it was a disappointment.

But let's go ahead and factor in digital sales. How many copies do you think GT6 sold digitally?





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