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Forums - Nintendo - Do you agree with this point of view?

Mr Puggsly said:
oniyide said:
Mr Puggsly said:
I believe if Nintendo released the Wii U with just a Wiimote it would have sold a lot better. I don't feel the Wii was a fad, people just lost interest due to lack of compelling software. Nintendo tried to do something innovative and it backfired. To the contrary, Sony isn't really doing anything new and people love them for that.

I disagree with what was said about the Kinect. I feel MS is really happy with how well the new Kinect works and bundling it encourages developers to use it. The new Kinect is a cutting edge device that separates X1 from the competition. Even if it wasn't bundled, I'm sure it could sell 20 million again.

Anyhow, I am certain MS is going to exclude the Kinect in the future. I set up my X1 without even having Kinect connected. MS is already prepared to exclude it.

you sound bitter.

As for the rest I dont agree that a WII 2 would have done much better. Better? sure, but people just were not as excited for motion controls as they were when WIi first came out. Software had little to do with it, they were getting software, but they werent buying as much. One just has to look at stuff like Carnival games and Deca Sports and you'll see the decline despite the user base getting bigger.


No, that was an objective comment. You buy a PS4 and you basically just get a console and a gamepad, no cameras, no tablet, or other expensive wacky gadgets. Bitterness is your interpretation.

We both agree the Wii U would have sold better if just bundled with a Wiimote, but I didn't imply they would have crushed the competition.

As I've said many times before, there is no direct correlation between userbase and software sales. Mario Galaxy 2 sold less than 1, Killzone 3 sold less than 2, Resistance 3 sold less than 2, Uncharted 3 is struggling to achieve Uncharted 2 sales, Forza 4 sold less than 3, Skyward Sword sold less than Twilight Princess, Just Dance 4 sold less than 3 on all platforms, etc... etc...

there is a 17k difference between Uncharted 2 and 3, pretty sure it will catch up and pass in eventually and that ignores games that had yearly increases. Arkham City sold more than Asylum, Assassin's Creed, COD(its declining now). My initial point was can you find a game series on the WIi that had an increase with subsequent releases? Cause besides JD no and even that has peaked.



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fatslob-:O said:

None of it has to be this way. I just ask of cool software that microsoft can bring more of like kinect adventures. Microsoft could atleast try and be more ambitious. Just like how nintendo found out the WII mote could be used for serious things FPSs, action games, and all types of other games. Their has to be a way for microsoft to shine. I think kinect could be alot of use in real time strategy games. Instead of using a god awful controller to navigate the units, voice commands can become a more intuitive way of handling the gameplay. I smell some potential where RTSs can be cool again on consoles but alas microsoft won't even attempt this.

It’s not fair to compare Kinect to Wiimote, or other similar devices like the Move.

The Wiimote is basically a gamepad that doubles as a mouse pointer. Therefore it works fine for typical gaming experiences. But Wiimote still has its limitations, such as not having the ability to recognize the movement of your entire body. Hence, Wiimote and Kinect are completely different devices and have different strengths.

Anyhow, the original Kinect had too many limitations. It had too much lag and simply didn't track as well as the new Kinect. I think we'll see developers doing more unique things with the new Kinect, even if it’s for games not developed solely for Kinect.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
fatslob-:O said:

None of it has to be this way. I just ask of cool software that microsoft can bring more of like kinect adventures. Microsoft could atleast try and be more ambitious. Just like how nintendo found out the WII mote could be used for serious things FPSs, action games, and all types of other games. Their has to be a way for microsoft to shine. I think kinect could be alot of use in real time strategy games. Instead of using a god awful controller to navigate the units, voice commands can become a more intuitive way of handling the gameplay. I smell some potential where RTSs can be cool again on consoles but alas microsoft won't even attempt this.

It’s not fair to compare Kinect to Wiimote, or other similar devices like the Move.

The Wiimote is basically a gamepad that doubles as a mouse pointer. Therefore it works fine for typical gaming experiences. But Wiimote still has its limitations, such as not having the ability to recognize the movement of your entire body. Hence, Wiimote and Kinect are completely different devices and have different strengths.

Anyhow, the original Kinect had too many limitations. It had too much lag and simply didn't track as well as the new Kinect. I think we'll see developers doing more unique things with the new Kinect, even if it’s for games not developed solely for Kinect.

 

Its mostly going to be the same experiences done better. As Sony said in the Move R&D videos after learning from the first Eyetoy, if you keep the camera by itself it's stuck as a mini-game. 



Figgycal said:
areason said:
Nintendo never went for the casuals, they tried to be innovative with the wii but failed to attract the "core" gamers or so called "loyal customers" that would become big fans. The 360 gained a lot of fans last generation, and that is helping microsoft a lot with the one.

Nintendo's biggest problem is that the only people who are interested in nintendo style games are nintendo fans. Their software line ups aren't appealing to other gamers compared to what the x1/ps4 will have.

That's what I believe also. They found great success with the Wii doing this and then went a different direction with the Wii U.


Nintendo didn't want to go completely in another direction. If you read articles about them making the Wii U they wanted to gain the core audience they lacked with the Wii and they wanted the non-gamers all at the same time. The outcome is just not matching up with the sentiment.



oniyide said:

there is a 17k difference between Uncharted 2 and 3, pretty sure it will catch up and pass in eventually and that ignores games that had yearly increases. Arkham City sold more than Asylum, Assassin's Creed, COD(its declining now). My initial point was can you find a game series on the WIi that had an increase with subsequent releases? Cause besides JD no and even that has peaked.

I'm simply pointing out massive userbase increases doesn't translate into stronger software sales for all IPs.

I will always point that out when someone says something like... "you'll see the decline despite the user base getting bigger." Many IPs decline even with the userbases getting bigger. We've seen it happen over and over in past generations as well.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

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Mr Puggsly said:
fatslob-:O said:

None of it has to be this way. I just ask of cool software that microsoft can bring more of like kinect adventures. Microsoft could atleast try and be more ambitious. Just like how nintendo found out the WII mote could be used for serious things FPSs, action games, and all types of other games. Their has to be a way for microsoft to shine. I think kinect could be alot of use in real time strategy games. Instead of using a god awful controller to navigate the units, voice commands can become a more intuitive way of handling the gameplay. I smell some potential where RTSs can be cool again on consoles but alas microsoft won't even attempt this.

It’s not fair to compare Kinect to Wiimote, or other similar devices like the Move.

The Wiimote is basically a gamepad that doubles as a mouse pointer. Therefore it works fine for typical gaming experiences. But Wiimote still has its limitations, such as not having the ability to recognize the movement of your entire body. Hence, Wiimote and Kinect are completely different devices and have different strengths.

Anyhow, the original Kinect had too many limitations. It had too much lag and simply didn't track as well as the new Kinect. I think we'll see developers doing more unique things with the new Kinect, even if it’s for games not developed solely for Kinect.

 

It may not be fair to compare it to wii mote or move but I'm sure that kinect will pose some advantages in games. It may not have buttons per se but that shouldn't stop microsoft from being able to make enthralling software. In fact I think the perfect game to support kinect may be the next iteration of halo wars. Remember the advantages that I had posed for kinect such as giving an intuitive way to control RTSs ? Anywho, move flopped because sony was not committed to giving quality software like nintendo did for the WII. The jury is still out on whether microsoft is willing to actually take advantage of kinect. 

I realize that their are different strengths to a controller. Fighter's will always be better with gamepads/arcade sticks and FPS are best utilized by wii mote/mouse and keyboard. I'm sure there's something microsoft can do with kinect.  



fatslob-:O said:
Mr Puggsly said:
fatslob-:O said:

None of it has to be this way. I just ask of cool software that microsoft can bring more of like kinect adventures. Microsoft could atleast try and be more ambitious. Just like how nintendo found out the WII mote could be used for serious things FPSs, action games, and all types of other games. Their has to be a way for microsoft to shine. I think kinect could be alot of use in real time strategy games. Instead of using a god awful controller to navigate the units, voice commands can become a more intuitive way of handling the gameplay. I smell some potential where RTSs can be cool again on consoles but alas microsoft won't even attempt this.

It’s not fair to compare Kinect to Wiimote, or other similar devices like the Move.

The Wiimote is basically a gamepad that doubles as a mouse pointer. Therefore it works fine for typical gaming experiences. But Wiimote still has its limitations, such as not having the ability to recognize the movement of your entire body. Hence, Wiimote and Kinect are completely different devices and have different strengths.

Anyhow, the original Kinect had too many limitations. It had too much lag and simply didn't track as well as the new Kinect. I think we'll see developers doing more unique things with the new Kinect, even if it’s for games not developed solely for Kinect.

 

It may not be fair to compare it to wii mote or move but I'm sure that kinect will pose some advantages in games. It may not have buttons per se but that shouldn't stop microsoft from being able to make enthralling software. In fact I think the perfect game to support kinect may be the next iteration of halo wars. Remember the advantages that I had posed for kinect such as giving an intuitive way to control RTSs ? Anywho, move flopped because sony was not committed to giving quality software like nintendo did for the WII. The jury is still out on whether microsoft is willing to actually take advantage of kinect. 

I realize that their are different strengths to a controller. Fighter's will always be better with gamepads/arcade sticks and FPS are best utilized by wii mote/mouse and keyboard. I'm sure there's something microsoft can do with kinect.  


The Kinect is limited hardware with an extremely powerful camera for the task its trying to accomplish. Ryse would've been a Kinect game if all of the hoping and wishing had come to fruition rather than just being bullshit. The Kinect is a thermometer, Dance Central, multimedia scrolling tool with voice command just like the PSEye without the move. With the Move the PS Eye is no longer just a camera with scanning, fundamental motion tracking and voice commands. With the Move you can play games like Sports Champions, which is STILL the most intuitive demo for a motion controller/camera tracking tandem action on the market. You are 100% correct that Sony is to blame for the poor software support of the Move though. Sony did turn a profit on the Move tech though. Expect another Move to come.



fatslob-:O said:

It may not be fair to compare it to wii mote or move but I'm sure that kinect will pose some advantages in games. It may not have buttons per se but that shouldn't stop microsoft from being able to make enthralling software. In fact I think the perfect game to support kinect may be the next iteration of halo wars. Remember the advantages that I had posed for kinect such as giving an intuitive way to control RTSs ? Anywho, move flopped because sony was not committed to giving quality software like nintendo did for the WII. The jury is still out on whether microsoft is willing to actually take advantage of kinect. 

I realize that their are different strengths to a controller. Fighter's will always be better with gamepads/arcade sticks and FPS are best utilized by wii mote/mouse and keyboard. I'm sure there's something microsoft can do with kinect.  


Well, right now I feel the Kinect has shown its strenghts are with dance games and party games like Kinect Sports. It also works very well with digital pet stuff like Kinectimals. I was genuinely impressed by how great it worked with Forza 4. Not the most exciting stuff, but those are genres enjoyed by millions.

Honestly, sometimes I wish Nintendo invented or cloned the Kinect. I think we can all agree they would have worked harder doing unique things with that technology.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

padib said:

Hi folks, I saw this posted by someone on a user's wall and I was wondering if you agree with this point of view:

Our market will shrink this gen and be completely controlled by Sony and Microsoft with Nintendo picking up the table scraps (as they did two gens before that). Because Nintendo created a fad and attracted people who have no true interest in gaming and just saw it as a passing Christmas gift that they could just enjoy and throw away. Its the reason why generation after generation Sony sells 80 million+ and higher. Microsoft figured out how to have a stable fan base like Sony and they have over 80 million in sales now. They basically have half of the PS2 real estate. The Wii U is not completely the problem with the tablet...its that the market Nintendo created from the very beginning did not care about gaming enough to truly invest in future iterations. They are apart of the casual market. Look at the sales of consoles before the Wii and await the sales of consoles after. Nintendo went after a disloyal community of people who more often than not wont be coming back. They only respond to trends like the plague because of price and marketing. The Wii U is not the case because it doesn't make gaming simple for non-gamers to just enjoy and move on with their lives. The Kinect did that hence why it gained twenty million in sales off the back of the Wii. Microsoft knows the Kinect wont sell amazingly by itself because that casual ship has sailed, so they bundled the Kinect 2 with the Xbox One to make a profit regardless of whether it needed it or not.

If not, what is flawed about it?

I'm interested in your responses.


Regardless of the content if you didn't write it and it isn't your original ideas you should always cite where it came from or credit the original writer of the piece since you're now getting Forum points for replies to this thread for a post someone else has written.

I'm sorry if you did after the second page of replies I kinda figured for me that I dont really agree with it too much to the point of even wanting to get into a chat about it, so yeah I'm sorry if you said who wrote it after that point.



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Makes sense but gaming will still grow, especially if they pick in places like China



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