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Forums - Microsoft - Forza 5 Reviews

Well in Horizon some people probably bought tokens to get the popularity spike for two hours that would make the outpost challanges a lot easier but I doubt they bough them to buy cars you can make 60K in less then 2 minutes via the street races.  In Forza 4 a decent amount of people might have bought some tokens to buy cars since there is a lot more cars in that game.



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Azerth said:
Areym said:
Azerth said:

But ki is free and its getting hitvfor lack of content lol

Probably because it has 6 CHARACTERS. 6. CHARACTERS. The game was rushed, hard.

But its still free and you can wait till the other seasons are released with more char 

True, it is free. However, and please feel free to correct me if I'm wrong, the characters coming (after the original 6) are not gonna be free, right? They are gonna be DLC. Granted, the first 6 characters are free to selected Xbox users, with jago being free to everyone. The game doesn't have an arcade mode, which will come after season one, the dojo mode (training) can only be played as jago, and lacks other standard features.

Quoting for Joystiq's metacritic quote:

"As much as Killer Instinct is a sound and inviting fighter mid-battle, it's an experience that ultimately feels hollow everywhere else. Online play – as spare as it is – may present a limitless well of competition to draw from, but with only six fighters to master and very few modes of play, Killer Instinct lacks the value and staying power offered by most other modern fighting games."

If anything, Double Helix should be proud that their main complain, by critics, is the lack of content. I have not come across any review heavily critizing the gameplay mechanics, graphics, etc. I really believe that if they had been given more time, they could have released the game, at retailers, with more modes, more characters and features and it would have a 90+ metacritic with ease. In my personal opinion, their mode of sale is really hindering what can be a phenomenal launch game.



"Trick shot? The trick is NOT to get shot." - Lucian

Skeeuk said:

 

the first words of this review are "forza 5 is not as good as forza 4"

they also say either forza 4 simulation is wrong or forza 5 simulation is wrong, as everycar in forza 5 slides everywhere and you could simulate it buy sliding a shopping trolly round the tracks

and there is a criminal lack of content here which turn10 should not be blamed for its microsoft!!!!!


Seriously?

There is a bunch of positive reviews but you're bothering us with a negative review? You Sony fans never cease to amaze me.

I hope you aren't really a 37 year old man. At some point I would hope people out grow doing crap like that.



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  1. Nov 20, 2013
    100
    Forza 5 isn't a fluke. It's the product of almost a decade of refinement, evolution and an unbelievable amount of experience on Turn 10's part. In essence, this is a game without any real weaknesses.
  2. Nov 20, 2013
    92
    The additions we've seen in this episode are worth the console upgrade, making it more entertaining and fun than ever. The improved control and the evolved AI makes it closer to the driving simulator you may be looking for.
  3. Nov 20, 2013
    90
    So while a handful of dings and scrapes will unquestionably set some teeth on edge, Forza Motorsport 5 remains a fantastic opening salvo in the battle of the Xbox One racers.
  4. Nov 20, 2013
    90
    The fifth lap in the Forza Motorsport series is a great start for the speed genre in Xbox One, and the first truly must-have for Microsoft's new hardware.
  5. Nov 20, 2013
    90
    Even if you’re unfamiliar with racers, the gameplay holds your hand for long enough to get you into the action without being condescending, and if you’re just a graphics tart, you have to check out Forzavista at least once.
  6. Nov 20, 2013
    90
    Forza Motorsport 5 is the best Xbox One game so far. Turn 10 has done a great job improving the already-impressive Forza Motorsport 4. The Drivatar feature works great turning the single player experience into something dynamic and always entertaining. If you love driving games you simply can't miss this one.
  7. Nov 20, 2013
    90
    Every moment is exhilarating, and Drivatar isn't just a buzzword but an example of what the next-gen can do.
  8. Nov 20, 2013
    90
    The racing is what matters. And with this game, the racing is fantastic, and Turn 10 is really onto something with this Drivatar stuff. It alone gives Forza Motorsport 5 something over every other racer out there, pushing the genre forward. They've remedied the racing genre's biggest problem: scripted AI cars.
  9. Nov 20, 2013
    90
    An outstanding improvement to an already excellent racing franchise. It's far more than just a great racing sim, or a gorgeous showcase for the types of feats the Xbox One hardware is capable of. This is a game built on the romantic thrill of motorsport in all its forms, and that love for its subject matter is all but impossible to resist.
  10. Nov 20, 2013
    90
    Forza 5 is beautiful, sure, with a stunning, light-filled world of engines and tire smoke. But with the introduction of aggressive, convincing AI that makes every offline race feel like a multiplayer competition, Turn 10 has charted a course for the future of the series — and created the Xbox One's first must-own game.
  11. Nov 20, 2013
    88
    This is the most fun I've had racing in a Forza title, and yet it's not the most complete entry in the franchise.
  12. Nov 20, 2013
    88
    Forza Motorsport 5 is what die hard fans of turn 10 deserve. Stunning visuals and great sim-like handling are the highlights of the game, but we need more tracks and cars.
  13. Nov 20, 2013
    88
    It may be lighter on girth than where we left off last generation, and still lacking much-requested features like night racing and rain, but wrestling a car through some of the world’s most legendary corners at the very limits of adhesion has never looked or felt this good on console.
  14. Nov 20, 2013
    87
    Forza Motorsport 5 offers us the best car simulation and, even though it has a limited number of circuits and cars, its visual aspect makes it essential for Xbox One.
  15. Nov 20, 2013
    86
    A technical marvel and a truly next-gen experience. Drivatar technology needs to be implemented into every game as soon as possible, and people looking for a fantastic looking driving game need look no further. Still, thanks to a pointless need to streamline the experience Turn 10 has robbed the game of some of its heart. It seems that for all their focus on recreating how a person drives, they lost sight of why.
  16. Nov 20, 2013
    85
    The inclusion of Drivatars also helped keep my attention.
  17. Nov 20, 2013
    83
    Forza Motorsport 5 has grown along with the new Microsoft console, and it is perfect for the launch of the new console. The feeling is that Turn 10 could do more, but even so the racing game by Dan Greenwalt and his team stimulates his enthusiasts.
  18. Nov 20, 2013
    80
    With Forza 5, it chose to compromise in certain areas in an attempt to create something unique and fresh. It’s not entirely successful, as the sometimes-negligible improvements to the gameplay can’t quite make up for the sting of losing so many fan-favorite cars and tracks. But what is included is still terrific, and in some cases better than ever.
  19. Nov 20, 2013
    80
    The number of cars has also been greatly reduced, clocking in around the 200 mark. As only a casual petrolhead, this isn't something that bothered me personally, but it's unlikely to be well received by hardcore fans.
  20. 80
    Forza 5 is often simulation racing at its best, but Turn 10 hasn't quite rendered all its previous work obsolete. Given the reduced track and car count, and the present wobbliness of Drivatars, the game sometimes feels like it hasn't quite burst out of its shell. As a launch game, though, it's a wonderful achievement.
  21. Nov 20, 2013
    80
    Drivatar is a brilliant innovation, but where's the weather, night racing and improved damage model? Turn 10 has a lot of room to improve with the next Forza Motorsport game. For now, Forza Motorsport 5 will do.
  22. Nov 20, 2013
    80
    Technically impressive, but limited on new ideas. Drivatar is the closest to innovation Forza 5 comes, but needs more depth to be worthwhile.
  23. Nov 20, 2013
    80
    One of the best comedic diversions in Forza 5 is a trip through the Top Gear test track, this time set to a tongue-in-cheek London simulation mode. Some say that some variant of the Stig is also represented somewhere in the game ... though it's probably too nice to be his Drivatar.
  24. Nov 20, 2013
    75
    If you thrive on variety, your patience with Forza 5 will wear thin in ten hours or so… and the idea that DLC may fill out the experience sometime in the future isn’t very comforting. That’s tragic, because Forza 5 is one of the most gorgeous and best-feeling racers I’ve ever played.
  25. 75
    I came away wishing it had been something more. I was hoping for a racing simulation that didn’t just look next-generation, but also felt next-generation in the way it played. Which is to say I’d have preferred Turn 10 spent as much effort innovating the career mode as it did perfecting the way the game’s cars look and handle.
  26. Nov 20, 2013
    70
    An excellent driving game but one sullied by cheapskate microtransactions. a lack of tracks, and the dubious worth of the Drivatar technology.
  27. A fantastic driving game for fans of the genre, but it takes almost no chances. It’s content to drive a straight line, which is a little disappointing given that we’re now supposed to be at the dawn of a new era of gaming. If anything, last year’s Forza Horizon – which featured an open world and a storyline on top of the series’ usual car fetishism – was a much bolder and more exciting game. In retrospect, it might have been the better showcase for the next generation.
  28. Nov 20, 2013
    70
    There’s no way to sell unused cars back to the AI or to other players, no bespoke onscreen speedometers, no test driving a car before purchase, no kid-friendly Kinect steering or Kinect support in Forzavista, no opportunity to load a circuit-specific tuning setup before a career race, no exiting from a race series without loading up the next track, no unicorn cars, no ‘reasonably priced car’, no auction house, no storefront, and no surprise, really.
  29. Nov 20, 2013
    70
    It's quite possibly the best looking next-gen title. Hardcore fans will enjoy it to its full extent, but it's fairly forgiving to newcomers as well. There's just not a ton of middle ground, you'll either really love it or not be interested at all.
  30. Nov 20, 2013
    70
    With Forza Motorsport 5, Turn 10's created a driving experience both accessible and beautiful - but it's been stripped back to make Xbox One's launch, and augmented with a host of ugly extras that only serve Microsoft's bid to make a few dollars more.
  31. Nov 20, 2013
    65
    Forza Motorsport 5’s Career mode is a shell of its former self, giving little reason for players to keep coming back. Couple this with a dismal launch lineup of cars and tracks, and this is a surprising step backward for the Forza franchise as it helps kick off Microsoft’s next-gen console.


I knew polygon would come through with a verry high score 



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360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut

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Areym said:
Azerth said:
Areym said:
Azerth said:

But ki is free and its getting hitvfor lack of content lol

Probably because it has 6 CHARACTERS. 6. CHARACTERS. The game was rushed, hard.

But its still free and you can wait till the other seasons are released with more char 

True, it is free. However, and please feel free to correct me if I'm wrong, the characters coming (after the original 6) are not gonna be free, right? They are gonna be DLC. Granted, the first 6 characters are free to selected Xbox users, with jago being free to everyone. The game doesn't have an arcade mode, which will come after season one, the dojo mode (training) can only be played as jago, and lacks other standard features.

Quoting for Joystiq's metacritic quote:

"As much as Killer Instinct is a sound and inviting fighter mid-battle, it's an experience that ultimately feels hollow everywhere else. Online play – as spare as it is – may present a limitless well of competition to draw from, but with only six fighters to master and very few modes of play, Killer Instinct lacks the value and staying power offered by most other modern fighting games."

If anything, Double Helix should be proud that their main complain, by critics, is the lack of content. I have not come across any review heavily critizing the gameplay mechanics, graphics, etc. I really believe that if they had been given more time, they could have released the game, at retailers, with more modes, more characters and features and it would have a 90+ metacritic with ease. In my personal opinion, their mode of sale is really hindering what can be a phenomenal launch game.

I belive theyvwill be $20 also so by the time the game reaches $60 itll be worth the cost.  Also arcade and story will be free



Anyone interested in Forza 5?

Go here:

http://www.twitch.tv/gamesradar



Seems like a decent racing game, not bad for launch.



How does it fare to the others (previous titles)? is this a good score?



tbone51 said:
How does it fare to the others (previous titles)? is this a good score?


Forza - 92
Forza 2 - 90
Forza 3 - 92
Forza 4 - 91
Forza Horizon - 85

Forza 5 is below all of them, sitting at 82 as of this post.