fatslob-:O said:
Carl2291 said:
fatslob-:O said:
Here's the thing though, would microsoft be stupid enough to spend a hundred million dollars to just improve one game free of charge just so they can have bragging rights while also making a loss ? Absolutely not! 1080p60fps was possible without the cloud. What turn 10 did was a PR stunt.
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Eh? Is this the only game in development for Xbox One thats going to be using the cloud?
And of course 1080p and 60fps would be possible without the cloud, nobody has said otherwise. Whats being said is that thanks to the cloud doing what it does for the online infrastructure, they didnt have to do all that work. It freed up people to work on other things like optimization. Think of it this way, to get the exact same title without the cloud they would have had to build it from the ground up... Instead of the Forza 5 that will be releasing, there would have been a Forza 5 at 720p/60fps or a Forza 5 at 1080p/30fps or whatever.
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@Bold Forza 5's resolution, framerate, and graphics would be NOOOOO different without the cloud. Everything would essentially remain the same without the cloud! Unless microsoft is willing to take a big loss for forza 5 I doubt that the cloud is rendering a part of forza 5.
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Not for launch on November 22nd it wouldnt. Read thee OP people.
Jesus is everyone that bad here?
It allowed them to optimize it in much better time. If they had to build the infrastructure the game would either A ) not look as good due to less time to optimixe or B) be delayed a year to get the same result.
The cloud helped in that they saved development time not having to painstakingly create the online infrastructure. It was there ready before they started. The cloud will help far more than just processing in the future.
Thats the point of this thread.