ryuzaki57 said:
You're forgetting a very important element that is the audience. All I was saying is that Ubi shouldn't be porting games where the audience isn't. 2% of declining sales is so low that Splinter Cell on WiiU must be barely profitable (if it does profit). So porting The Division or The Crew, which would have to be rethought for a (far) less powerful system is potentially a direct waste of money and resources. As for PS4 and X1, the audience of early adopters typically fits a for game like the Division, so they can expect a large pourcentage of the install base to be interested, however small it is. Go to the preorders page and you'll see that games like BF4 and Watchdogs are more preordered on PS4 than on PS3. |
"2% of declining sales is so low that Splinter Cell on WiiU must be barely profitable" As I already explained, a ps4/xone version would be in the same sales level.
calling wii u a far less powerfull system will do you no good here.
the audience is there, I don't understand this obsession to consider nintendo system's owners as a whole different entity of other consoles owners.










