BasilZero said:
Nintendo+Sony+PC for me! |
Not a bad way to go. Covers all three companies.
Do you do PC gaming? | |||
| Yes | 94 | 74.02% | |
| No | 33 | 25.98% | |
| Total: | 127 | ||
BasilZero said:
Nintendo+Sony+PC for me! |
Not a bad way to go. Covers all three companies.
BasilZero said:
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You know what? That sounds pretty good! I'm actually going to borrow my bros ps3 to play some of the exclusives; like uncharted and last of us, and I'll also try to get my hands on tomb raider and red dead while I'm at it.
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
to me its the fact that consoles are becoming less and less consoles and more and more crappy PCs , to me a console's main feature is that you buy a game and it works out of the box instantly , now it just doesn't work, you have to install and then update it, and then put on some code for online, and after playing it , it almost always have poor framerates and looks very crappy and unoptimized (unless it is exclusive) , for PC you just download it on Steam real cheap and after it finishes you will play it, the update processes aren't as much annoying as they are on Consoles, and the games run a lot better, the way they are meant to run.
this is really ironic because in the past PC games were a pain to run and had all the flaws of needing patches and drivers and whatnot and Console games were only Disk based games that work right out of the box, consoles need less "Me too!" PC games and more console friendly games
There is hope for PS4/Xbox One/ Wii U that their services can catch up with Steam's ease of use but I highly doubt it,
Steam has free online, cheaper games, easier to use (ironically) , easier to buy, no region locking, no need to update backlog all the time (like PSOne classics and what not) , no adverts, easy to use voice/text chat functionality , all in all its a better service than all console ones
This is also why I prefer Handhelds over consoles recently, handhelds haven't reached the stigma of "Always online/PC-Like experience" thing that consoles have now reached and I can just play the games that are made for handhelds from the get go.
JEMC said:
The PC Gaming market made $20 billion in 2012. The whole gaming industry, including mobile games, made $63 billions (source: yahoo/reuters). A "dying" platform that represents about 1/3 of the total market can't be called doomed, don't you think?
PC may not have as many exclusives or dedicated games as consoles do, but if you compare PC with each console individually (the PS3 or Xbox360 or Wii exclusives), the situation is not that bad. |
That was mostly from social games and MMOs (Even though they're both on a decline overall), which isn't exactly a healthy distribution for the PC gaming industry. That's why it's doomed in my opinion.
I am the Playstation Avenger.
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S.T.A.G.E. said:
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Those controllers were advertised in webs for enthusiasts. You can't expect anyone to spend millions in advertising on niche products like those.
Comparing them with Kinect or Move isn't a fair comparison. Those devices were first party, unveiled during E3 with thousands viewers on the web and another few millions with the general media and bundled with the console. That is some kind of marketing that only first party products can have.
Hell, have even Nvidia Shield have as many promotion as Move or Kinect? No, and Nvidia has enough money to do it.
The thing is that if those devices were suposed to have success, Sony, MSoft and maybe even Nintendo would have done one. And they haven't. Why? Because the market is too small. It would be a lot more easier, cheaper and more welcome if they allowed Keyboard+Mouse controls on their consoles. And so far they haven't done that either.
Also, you only have to read some responses on this thread or on other threads about PC gaming: people complaining that they "can't game" with Kboard+Mouse. That's, unfortunately, the wrongly thought that share most of the console only users. And no marketing will change that.
adriane23 said:
That was mostly from social games and MMOs (Even though they're both on a decline overall), which isn't exactly a healthy distribution for the PC gaming industry. That's why it's doomed in my opinion. |
If by social games you mean facebook games (farmville and the like), now they could be added to the mobile games as most play them on their phones. MMOs are part of the industry, and if like you say they are declining (which I doubt, only Wow is declining not the whole market), then the statement is even more laid as the non-MMO segment of the PC market grew enough to negate the decline of the MMOs and then more.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
| PullusPardus said: to me its the fact that consoles are becoming less and less consoles and more and more crappy PCs , to me a console's main feature is that you buy a game and it works out of the box instantly , now it just doesn't work, you have to install and then update it, and then put on some code for online, and after playing it , it almost always have poor framerates and looks very crappy and unoptimized (unless it is exclusive) , for PC you just download it on Steam real cheap and after it finishes you will play it, the update processes aren't as much annoying as they are on Consoles, and the games run a lot better, the way they are meant to run. This is also why I prefer Handhelds over consoles recently, handhelds haven't reached the stigma of "Always online/PC-Like experience" thing that consoles have now reached and I can just play the games that are made for handhelds from the get go. |
This! PC is the new console! (although with old games it can still be a pain in the arse, if you can't find a DRM-free version, like those by GOG).