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S.T.A.G.E. said:
JEMC said:
...

C'mon, those kind of controllers were available this gen. The pic you used was one of them, but this one is more known

*pic*

Did they have any kind of impact this gen? No. Then, why would they in this coming gen?


I didn't even know that crap existed. I guess you guys missed the part where I spoke about adequate marketing. Hence the reason why the Kinect and Move together both sold around 35 million units. Who is to say that if it wasn't marketed right it wouldnt work? If it works, then whats to stop games on consoles from evolving? Games on consoles currently have the most ways to play on a commercial level. Add a mouse a Keyboard and not even PC gamers can truly complain about its inability to play RTS. MMO's are already making their way over. 

Those controllers were advertised in webs for enthusiasts. You can't expect anyone to spend millions in advertising on niche products like those.

Comparing them with Kinect or Move isn't a fair comparison. Those devices were first party, unveiled during E3 with thousands viewers on the web and another few millions with the general media and bundled with the console. That is some kind of marketing that only first party products can have.

Hell, have even Nvidia Shield have as many promotion as Move or Kinect? No, and Nvidia has enough money to do it.

The thing is that if those devices were suposed to have success, Sony, MSoft and maybe even Nintendo would have done one. And they haven't. Why? Because the market is too small. It would be a lot more easier, cheaper and more welcome if they allowed Keyboard+Mouse controls on their consoles. And so far they haven't done that either.

Also, you only have to read some responses on this thread or on other threads about PC gaming: people complaining that they "can't game" with Kboard+Mouse. That's, unfortunately, the wrongly thought that share most of the console only users. And no marketing will change that.

 

adriane23 said:
JEMC said:
adriane23 said:
If PC gaming in its current state is considered "surging," then it's more doomed than I thought.

The PC Gaming market made $20 billion in 2012. The whole gaming industry, including mobile games, made $63 billions (source: yahoo/reuters). A "dying" platform that represents about 1/3 of the total market can't be called doomed, don't you think?

That was mostly from social games and MMOs (Even though they're both on a decline overall), which isn't exactly a healthy distribution for the PC gaming industry. That's why it's doomed in my opinion.

If by social games you mean facebook games (farmville and the like), now they could be added to the mobile games as most play them on their phones. MMOs are part of the industry, and if like you say they are declining (which I doubt, only Wow is declining not the whole market), then the statement is even more laid as the non-MMO segment of the PC market grew enough to negate the decline of the MMOs and then more.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.