iamdeath said:
HigHurtenflurst said: Dunno about PS4 specifically, though it looks same general shape to me, but PS1/2/3 controllers just don't work for me. I wouldn't say I have particularly large hands (well maybe in a Worldwide scale, but not for the Western World) but when I pick up and hold it naturally, my thumbs are resting on the up and triangle buttons. It's relatively easy to move my thumb counter-clockwise to hit square, and clockwise to find nothing useful. Circle and cross are ok, though I think the distance between all 4 face buttons it too large (in some games it's nice to be able to roll the thumb from one button to the next, PS controller doesn't really allow this) The analogue sticks are in a daft position for me though, I have to adjust my hand position to get to them, or else try to hold the controller in that uncomfortable position all the time (with the palms of my hand nowhere near the handles) If anything a controller designed for FPS would have the two control sticks in the natural position under the thumbs, as you are generally using them the most of all the controllers face inputs. X360 asymettrical model is IMO the most versatile layout. |
?? The ps4 controller is a lot different and everyone who has used it said it is excellent, like above..I'll take theri word over someone is is making baseless assumptions.
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Yes but most people using it are also fine with the analogue sticks in a lower position away from the thumbs.
I wasn't trying to disrespect the PS4 controller specifically (hence my first sentence) just voicing my opinion on the previous PS controllers... looking at comparisons some of my personal issues do seem to be fixed/mitigated: The face buttons look to be slightly larger & closer together, and some issues more commonly mentioned such as convex sticks & triggers.
What is still the same though is the position of the sticks down and to the left/right of the thumbs, IMO too far away from the rest position of the thumb if you hold the controller in your palms. I think the reason for this is because the basic layout of the PS controller was designed around 2D gaming, with the sticks added as an afterthought. The PS1 & 2 were so popular though that most gamers are used to holding the controller in that position (unless you have small hands you have to grip the controller in the crooks of your fingers rather than between fingers and the palms to comfortably reach the sticks)