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Forums - Nintendo - ZombiU Was "Not Even Close" to Profitable, No Plans for a Sequel

Only so much a game can do on such a low userbase. Ubisoft, like the rest of us, will have expected better from the system.

Anyway.

Is it safe to say then, that Wii U has 3 lives left?

Rayman
Watch Dogs
Assassin's Creed

If 2 out of 3 flop, will they lose faith in the platform totally?



                            

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okr said:
Unwritten gaming media law:
- When a game disappoints on a MS or Sony system or PC, it's rarely mentioned by the gaming media; when it's mentioned though, the disappointment is always the developer's or publisher's fault.
- When a game disappoints on a Nintendo system, it's often mentioned by the gaming media and always the system's or system owners' fault.

/thread



Monster Hunter: pissing me off since 2010.

I do not think the fault is ubisofts this time. Because ZombiU was considered a full effort from a 3rd party and it still did not make money, which is what people have been demanding from 3rd partys. However judging Rayman because of ZombiU makes no sense imo.



What a shame. I love the game



osed125 said:
Barozi said:

Oh I know that article and I laughed at it more than once. Sorry but it's biased to no end.

Just look at the images at the bottom half of the article.

Example:
http://www.notenoughshaders.com/wp-content/uploads/2012/07/8.jpg

- EA did not say that it must sell that to break even. (they said it should sell that amount to make sure that the IP will be continued. Which btw. is still the case)
- EA never said that they had to sell them at full price
- The writer of the article just takes $60 to calculate the revenue even though the publisher doesn't get even half of that
- the writer then takes the whole revenue and compares it with the development budget ! of movies

I know that Dead Space 3 is one bad example (besides the game didn't came out by the time of this article). But what's also "wrong" about it? They didn't used unreliable sources either.

Edit: Those images are bad examples but the article in general is good, I don't see anything to be laugh about.

The article is bias and cherry picks the worst examples whilst failing to mention that layoffs are actually fairly frequent in this industry regardless of the generation. It also completely fails to acknowledge the introduction of new business models in the use of microtransactions, the F2P model and online support in the form of events and DLC. Reading this article would suggest their have been no success stories this gen.

Take the Bioware example, they mention the layoffs but fail to mention the studio has grown overall since the beginning of the gen, that they have released nearly half of the studios entire library this gen and successfully maintained staff count whilst releasing profitable titles. It mentions Star Wars: The Old Republic and the high development costs but doesn't mention the numerous methods EA have of gaining revenue from the game or the continued support. The article only really mentions the $60 initial sale model which is only part of a much larger story.

Every generation has seen numerous developers go bust due to poor business decisions, failing to adapt to new market conditions, poor marketing or simply creating poor games. This generation is no different. The article is all doom and gloom but fails to analyse anything accurately.



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lol, didn't they say earlier that they were happy with the attach rate? Make up your mind fu****s



Dat Greg Miller 4.7 lol



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

osed125 said:
Barozi said:

Oh I know that article and I laughed at it more than once. Sorry but it's biased to no end.

Just look at the images at the bottom half of the article.

Example:
http://www.notenoughshaders.com/wp-content/uploads/2012/07/8.jpg

- EA did not say that it must sell that to break even. (they said it should sell that amount to make sure that the IP will be continued. Which btw. is still the case)
- EA never said that they had to sell them at full price
- The writer of the article just takes $60 to calculate the revenue even though the publisher doesn't get even half of that
- the writer then takes the whole revenue and compares it with the development budget ! of movies

I know that Dead Space 3 is one bad example (besides the game didn't came out by the time of this article). But what's also "wrong" about it? They didn't used unreliable sources either.

It doesn't really matter if it's Dead Space 3 or not. The rest of these examples are just as wrong and misleading.

It's completely unprofessionally done and that is just the most obvious thing.

Some more examples:

"In 2011, THQ talked about how “Homefront” needed to break 2 million units. [...] Homefront topped 1 million units sold, but it was nowhere near the 2 million units needed to break even financially.  This forced THQ to shut down Kaos Studios."

False. It shipped 2.6m and this was known at the same time as the closure of the studio.
http://www.eurogamer.net/articles/2011-06-13-thq-closes-homefront-developer-report

"Even with Unreal engine 3, many current 360/PS3 games are hitting $50 million to $100 million budgets with 100-600 members on a project."

No sources listed (because it's just made up and terribly wrong)
http://en.wikipedia.org/wiki/List_of_Unreal_Engine_games
How many of these UE3 games have a potential budget of $50m ? Maybe 6. How many approach $100m ? Only All Points Bulletin.

"Gamers and developers need to quit taking business advice from a snake oil salesman." [after a Mark Rein quote]

Writer is far from being unbiased.



pezus said:
Th3PANO said:
lol, didn't they say earlier that they were happy with the attach rate? Make up your mind fu****s

Does attach rate matter when WiiU sales are so low? 

Did Ubisoft expect WiiU to sell so little this year?

Attach rate means absolutely nothing in this case. When did they say the were happy? A few months after launch, when WiiU was only just beginning to crash?


It was in february at an investors meeting.



Carl2291 said:
Only so much a game can do on such a low userbase. Ubisoft, like the rest of us, will have expected better from the system.

Anyway.

Is it safe to say then, that Wii U has 3 lives left?

Rayman
Watch Dogs
Assassin's Creed

If 2 out of 3 flop, will they lose faith in the platform totally?

http://mynintendonews.com/2013/06/11/ubisoft-e3-show-host-says-no-new-wii-u-games-because-its-an-abandoned-platform/

Not sure if she's speaking for the company though.
But yeah we will see if WiiU is getting more than Just Dance 5, 6, 7 and maybe a Rabbids game (which funnily is exclusive to XOne) in the future.

The Crew (which looked certainly possible for WiiU) and The Division already aren't coming.
Will also be interesting to see if AC5 will make proper use of PS4,XOne and PC and how big a WiiU difference would be.