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Forums - Gaming - Will the PS4 represent 50% better performance than the X1

Machiavellian said:

I was reading the article from Eurogamer on the PS4 games and I have to say that there probably will not be a big difference between the PS4 and the X1.  If you compare the games that were running on PS4 hardware and games running on X1, it would be hard to state any realy performance advantage from the PS4.  In fact a lot of their games suffered issues and dropped frames to 20FPS   I believe in the long run, the seperation between the 2 consoles will always be the developers working on the projects then any actual hardware advantage.

http://www.eurogamer.net/articles/digitalfoundry-hands-on-with-playstation-4

http://www.eurogamer.net/articles/digitalfoundry-hands-on-with-xbox-one


1) There was no Xbox One gameplay shown as of yet so any comparisons based on actual footage now are pointless.  They were using Enthusiast gaming PC's to show off games that will be on Xbox One, while the PS4 games were actually running on PS4's.

2) The difference is that of comparing a 7770 with 1GB to a 7870 with 2GB.  Essentially double the power.  After a year expect PS4 games to run at higher framerates with higher resolution textures.  It will be very noticeable. 



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ethomaz said:

First they need to show any game running on actual Xbone hardware with the same level of inFAMOUS and The Division that are running in PS4 hardware.

For now Xbone is in disadvantage.

The exception is Forza 5 that looks better than DriveClub... the late one looks way unfinished to November release.

Digital Foundry said 100% that Forza 5, Ryse and MGS5 demo were running on Real Actual Xbox One hardware at E3. The fact that those 3 games were argueably the best looking of any PS4 Xbox One title shown says alot.



I have been trying to think of what server side computations could do to improve graphics, but there isnt anything directly that would affect graphics. However, server side calculations could be utilized to ease the ram usage by alleviating the calculations for physics, ai, and dynamic lighting.



Talal said:
I will permaban myself if the game releases in 2014.

in reference to KH3 release date

CGI-Quality said:
 

PCs are, in fact [and sometimes], bought for their power advantage over consoles. Other than that, I hear a lot of what you're saying (although you can benchmark the same machine with the same program and get different results, it just depends on the processes at the given time - hence the dynamics), but some of it is thinking too hard at best.

The specs aren't "random", either. It's just a matter of one of them being ahead. The % amount may be pointless to discuss, but the advantage is not.

Ah, I see what you mean with 'dynamic results'. You are right on this. But professional benchmarks are done with fixed environment, to avoid such confusion. Hence I mentioned SPEC, it is done very professional.

PC for gaming are sometimes bought because of advantages, but not the raw power, but more 'I can play this game I love in 60 fps in multiplayer even with much stuff going on.' Or higherresolution, better textures or such things. The power allows for such things, but it is not the power alone, also the games utilizing it.

With 'random' specs I only meant, we don't have a full spec-sheet, we only know a few highlights of the consoles. No, a teardown doesn't uncover all details.

You're right, that we can decide that one detail of the spec of a machine is ahead of another. But the consoles have a lot of technical details. Are you sure one thing isn't offset by others? For instance, one less discussed detail is the switching to PC-tech, meaning also the use of the x86/x64-instruction-set. This instruction-set has problems associated that make it less efficient than other instrution-sets of different architectures. Nobody discusses that decision. But the effects on branch-prediction, instruction-prefetch and instruction pipeline are there. Have the manufacturers done something to reduce the negative effects of this instruction-set, because they don't need the full PC-compatibility? I don't know, but such decision may affect the performance on a noticeable scale.

I see you agree on the discussion of %.



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Multimedialover said:

Digital Foundry said 100% that Forza 5, Ryse and MGS5 demo were running on Real Actual Xbox One hardware at E3. The fact that those 3 games were argueably the best looking of any PS4 Xbox One title shown says alot.

I read a lot of thinks in the internet and the consensus is that inFAMOUS, The Division and The Witcher 3 were the best graphics at E3... the last one was running in a PC and the others two in a PS4.

MGS5 was running in a PC... Ryse is not impressive and runs at 30fps.

Forza 5 is impressive even when Turn 10 not fixed the biggest complain about its graphics for me... the toy look of the car and its colors.



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Captain_Tom said:

The difference is that of comparing a 7770 with 1GB to a 7870 with 2GB.  Essentially double the power.  After a year expect PS4 games to run at higher framerates with higher resolution textures.  It will be very noticeable. 


No, not double. If you look at vanilla GPU specs of PS4, it is slightly above 7850, and XOne is close to 7770. However, XOne GPU appears to be cut down 7790, so it does have some things better than 7770, plus MOVE engines and eSRAM to make up for lower bandwidth, effectively making it faster than 7770. Of course, PS4's GPU also has its own enhacements, so difference in performance will probaly remain the same as vanilla 7850 to 7770...which is around 50%.



If there's no incentive for third parties to enhance the PS4 version of their games, then they won't. That however, doesn't mean the PS4 is unable to provide better visuals with its better hardware, you'll simply not see it when comparing third party games very often.

However 1st party games and other exclusives will provide visuals clearly superior to the one Xbones.

I mean, in my opinion Killzone: Shadowfall and INfamous: Second Son look vastly superior to the games I've seen on Xbone.

Forza does look good, however with the quality of racing games last gen, it was nothing really that astounding in my opinion as racers aren't quite photo-realistic enough for my tastes. Ryse is a Crytek game so of course it was visually stunning, however I still prefer Shadowfall's visuals over it as well as Second Son's, I mean for an open world game it looks simply stunning.



The Devision is the best looking upcoming game and we've seen how fantastic graphics it has running on a PS4.

It will look significantly wors on Xbone. Marks my words.



brendude13 said:
Dmick90 said:
CGI-Quality said:
Just like with the PS3 and 360, it will be down to the devs, but in sheer, theoretical, performance, the PS4 should generally be ahead.

It's cute how everyone here thinks they're a computer engineer when they talk about hardware. Do you guys really understand what you're talking about?

Console specs is irrelevant nowadays anyway, the Xbox One has the power of the cloud now so it doesn't need the most horsepower.

Just enjoy your games. The graphics on both systems are gonna be amazing. To me it's about the games and if you look at history, the most powerful system never wins the console wars.

We understand enough to know that "the power of the cloud" will make absolutely no difference to the overall performance of the console.

You criticise and mock people for being overconfident and question whether they actually know what they are talking about, and then you make one of the most misinformed statements in the entire thread.

Misinformed about what? The fact that the Xbox will have access to an infinite amount of power from the cloud is not opinion, that's fact. You don't even know what the power of the cloud can do.

The PS4 will be obsolete in about 2 years when PC specs surpass it again, while the Xbox will continue to get more and more powerful. Come back to me when you can show me a game that looks better on PS4, until then shut your mouth.



Dmick90 said:
brendude13 said:
Dmick90 said:
CGI-Quality said:
Just like with the PS3 and 360, it will be down to the devs, but in sheer, theoretical, performance, the PS4 should generally be ahead.

It's cute how everyone here thinks they're a computer engineer when they talk about hardware. Do you guys really understand what you're talking about?

Console specs is irrelevant nowadays anyway, the Xbox One has the power of the cloud now so it doesn't need the most horsepower.

Just enjoy your games. The graphics on both systems are gonna be amazing. To me it's about the games and if you look at history, the most powerful system never wins the console wars.

We understand enough to know that "the power of the cloud" will make absolutely no difference to the overall performance of the console.

You criticise and mock people for being overconfident and question whether they actually know what they are talking about, and then you make one of the most misinformed statements in the entire thread.

Misinformed about what? The fact that the Xbox will have access to an infinite amount of power from the cloud is not opinion, that's fact. You don't even know what the power of the cloud can do.

The PS4 will be obsolete in about 2 years when PC specs surpass it again, while the Xbox will continue to get more and more powerful. Come back to me when you can show me a game that looks better on PS4, until then shut your mouth.

Only 2 years.....Hopefully it doesnt rain, that's a long time to wait.



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