| curl-6 said: We have, but I haven't seen any quite like the city backdrop in the boss fight of Bayo 2's E3 demo, (the amount of buildings + detail is stunning) in combination with everything else going on in the scene. (Giant boss, pouring rain, reflective building, debris and effects everywhere) |
Well over the top scenes like that aren't in a lot of games. We did see something similar to that in the beginning of the original Bayonetta and its several years old.
Regardless, I have little reason to believe that scene isn't possible on PS360. But if that runs at 60fps and is 1080p on Wii U, that certainly is something PS360 can't seem to duplicate. But I don't think its due to RAM.
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and it still has time to clean up some of the textures in the second picture (I know that you are going to point it out that the textures of the spikes and the blood aren't very good, but look at pretty much everything else)






