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Forums - Gaming - World of Warcraft Killed MMO's?

An opninon ive had, How you ask? Well before WoW came around each game had unique mechanics to it and offered a diffrent experince to the player. WoW was unique too but how it killed other MMO's was for being so popular beyong belief in which it made developers try to copy the forumula which flooded the market with WoW clones. Making any other game that tried to be unique made it foreign for the player to not adapt to it and soon died out.

example star wars galaxies had a very deep gamplay and alot of original content to it that was heavly player based but after WoW was released and controlled the mass of the MMO market SOE decided to change SWG's game formula to copy WoW and added in the NGE changing the game almost completley. Then thats when Vanguard was released from SOE faling hard.

then came a ton of other clones, all lacking uniqueness trying to leach on WoW's success.

Alganon
Runes of Magic
4 Story
Allods
Rift
Warhammer Online
Lord of the rings Online
Gates of Andaron
Neo Online
Earth Enternal
Talisman Online
Aion
Order & Chaos Online
Swtor maybe? it failed regardless
Vanguard
perfect World

and more, just the ones i can think of at the top of my head. WoW is'nt a horrible game its actually very simplified with a decent game mechanics, but in the past seeing as there were games with huge deep game content and now most MMO's have been simplified makes me worry for the future of MMO's either being a WoW clone or just to casual with no deep gameplay experince, as the unique ones tend to fail.

Makes me wonder what will happen to the MMO market and where it will go, what do you think?



 

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eh nvm



i think the MMO is going to become very popular and varied here in just a few short months.

once the ps4 and xbox release this holiday i think you'll find a ton of game focus even more on online than this gen. games like destiny for instance. it won't be exactly a traditional definition of MMO but they will be massive, persistent, online-multiplayer games and that counts to me.

..and then we'll see more variety. we'll have to because the WoW formula can't translate quite so exactly to consoles. ..and they'll be FPSs.



It sure did. When WoW was released back in 2004 it totally slaughtered Dark Age of Camelot because a huge portion of the player base decided to try WoW and got addicted. The population of DAOC servers went down drastically very fast and it was during this time I myself decided to leave the game after having played full-time for almost two years.



Did CoD kill shooters?



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

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Otakumegane said:
Did CoD kill shooters?

IMO - yes. I don't think I liked a single shooter released after CoD4 because of its gameplay...except maybe Bulletstorm.



Add Final Fantasy XIV to the list.



I saw quite a few conferences on the subject and well, everyone states the same : Who you try to get funds for your next killer MMORPG, the first question coming out is "Is it gonna be like WOW ?"



KHlover said:
Otakumegane said:
Did CoD kill shooters?

IMO - yes. I don't think I liked a single shooter released after CoD4 because of its gameplay...except maybe Bulletstorm.

I don't see how that means CoD killed shooters. Shooter is also a broad genre.

Still plenty of shooters on the market that aren't like CoD and sell quite well.



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Mr Puggsly said:
KHlover said:
Otakumegane said:
Did CoD kill shooters?

IMO - yes. I don't think I liked a single shooter released after CoD4 because of its gameplay...except maybe Bulletstorm.

I don't see how that means CoD killed shooters. Shooter is also a broad genre.

Still plenty of shooters on the market that aren't like CoD and sell quite well.

Many (most?) shooters after CoD4 copied a lot off the game, trying to replicate the success. Most failed...hard.