One word: RESSOURCES.
The infinite money from WINDOWS and the rest of MS line up (Office, etc) keep the Xbox healthy.
One word: RESSOURCES.
The infinite money from WINDOWS and the rest of MS line up (Office, etc) keep the Xbox healthy.
J_Allard said:
All you're confirming with that comment is that you never really played much, if any, Sega games. |
Yeah.....sure. My first gaming console was the genesis and I switched to the SNES. Dreamcast was my last console but I bought it late because the PS2 was more important.
J_Allard said:
Nevermind what I said about not having played many Sega games, it seems you just don't understand the definition of generic. Carry on. |
Yup.
J_Allard said:
Nevermind what I said about not having played many Sega games, it seems you just don't understand the definition of generic. Carry on. |
The style was once powerful in the early 90's representing what was "cool" opposed to Nintendo, but Sega suffered from tunnel vision in style moving forward into the new milenium. Where I say generic, is by definition something not having a brand name. Most of the games did not artistically fit a brand. All of Nintendos characters fit a brand style. The Sonic brand's most meldable characters were mostly all hedgehogs, Marios characters were varied and had different colors and were full of life giving them longevity in their style. I've already studied color theory recently so the way I am getting this out might not make as much sense at first. A generic product is a product without a brand name competing as a secondary to brand name products. Those characters were apart of Segas brand, but they did not fit the STYLE of a brand.
Pay attention to the colors and shapes in the photo. Which ones stand out the most to you? Which ones draw the eye to you? Segas color scheme was bland and repetitive and muddy at times. They barely used triad primary colors, which make up Nintendos main protagonist Mario.
In todays lingo, generic means bland or ordinary. This was the way in which I was using it. Too much art talk I guess.
CGI-Quality said:
Sega games "sold like crap"? Define that and humor me. |
OK, fine. In this instance, "sold like crap" means "didn't sell enough units to recoup development costs, warrant a sequel, or push hardware." Shenmue sold 1.18 million units, an amount normally worthy of celebration back in 2000.
*UNFINISHED DRAFT, WILL RETURN*
burninmylight said:
I see people online all the time begging for a Shenmue 3 or JSR sequel (and I wouldn't mind the latter + a new Virtual On), but I can guarantee you funding those projects would be the equivalent of shoveling a pile of money into a burning furnace. |
Yep. Anarchy reigns might have had futuristic characters, but everything was so wrong about the artistic direction. Very bland and there was very little harmony.
In the beggining of Microsoft's entrance, 12 and 13 years ago,
Microsoft was so angry and determined to undermine and hurt Sony for using OPEN SOURCE material, that they spent BILLIONS upon BILLIONS to make it happen, until eventually, they made it happen.
However, In the meantime, Microsoft lost focus on it's true most dangerous enemy....Google, and it has hurt them (Microsoft CORP) dearly.
In recent years, We've even seen Microsoft scale back expenditures on the Microsoft GAMES department/division. We saw them close down ENSEMBLE Studios, shutter DIGITAL ANVIL, get rid of ACES, and disolve FASA. Has anyone ever wondered why, Instead of Microsoft buying their good buddies BIOWARE, it had to stand by and watch EA snap them up? it's because Microsoft GAMES has a budget and couldn't afford Bioware, or to keep those other studios open.
So while it was Microsoft's money that got them into the console game race.....I don't think it will be thier money that keeps them in.
burninmylight said:
I see people online all the time begging for a Shenmue 3 or JSR sequel (and I wouldn't mind the latter + a new Virtual On), but I can guarantee you funding those projects would be the equivalent of shoveling a pile of money into a burning furnace. |
PSO was one of their best games, and it was very successful and very, very 1st party. Guess which game has a sequel? Although PSU was toilet PSO2 looks very promising.
Dreamcast was the greatest fighting game system of all time and if it had gotten more 3rd party support maybe it would have been more successful, but 3rd party games don't sell on Sega systems lol.
Really, just money... how about more creativity, better developers and better hardware...
if Sega were so great, they would have money of their own. Sega sucks now, they sucked back then. Sega have made a business of regurgitating the same crap over and over for decades, just like Capcom, Squeenix and other weebo companies. Its about time they bit the dust and let companies like Microsoft, Ubisoft and Bathesda take over.
~Mod Edit~
This post has been moderated.
-Smeags