snowdog said:
There isn't a single developer, named or anonymous, that's complained about the RAM. Developers have been praising it. The Metro engine is a known CPU resource hog and the Wii U's architecture is completely different compared to the PS3 and 360. Once the PS4 and One are released developers will find it a great deal easier to port between the Wii U/PS4/One (which also have 'slow' CPUs) than it currently is to port between the Wii U/PS3/360. As for EA and their stance on support, that's going to change before Christmas. Shareholders have already pressured them into supporting the console with a few titles by the looks of it, and when 3D Mario and Mario Kart 8 have been released you'll find EA adding even more support for the platform And regarding Expresso, it should be noted that it has a ridiculously short pipeline (only 4 stages!!!) so will be a great deal more efficient than the PS4 and One CPUs. The PS4 CPU, for example, has 17 stages. |
Are u now seriously saying the Wii u's cpu is better then those 8 core Jaguar APU's?
Anyway, I got the patience of a Budhist monk but it just seems useless to argue with someone who doesn't consider actual scientific numbers as prove of anything. All I can say is take a look at the confirmed specs of all 3 consoles in the link and where the Wii U stands. http://gamrconnect.vgchartz.com/thread.php?id=136756
Lets just agree that Mario 3D and Mario Karts will be awesome and sell loads of copies. But lets also agree Nintendo won't and can't depend on 3rd party support from developers that will try the ps4 to it's limits. In other words, the kind of games the typical graphic whore/ core gamer will care about.