goopy20

    4,538

    L4: Grunt (462 until level 5)
    goopy20
    • A male gamer
    • Joined on March 15th 2009, last online 43 minutes ago.
    • Profile Views: 6,250
    • Forum posts: 728 times which averages 0 posts per day
    • User Reviews: 0 reviews
    •   VG$ 1,280.00

    Badges: (view all)

    11 Years Has been a VGChartz member for over 11 years.
    Trust Me, It'll Have Legs 100 replies made to user's most popular thread.
    Happy Birthday Logged in on your birthday.
    Haunted Logged in on Halloween.
    Man or Robot? Managed to avoid being banned for 10 years.
    Breaking Out Managed to avoid being banned for 1 year.
    A Free Man Managed to avoid being banned for 2 years.
    A Civilized Man Managed to avoid being banned for 5 years.
    Ride Into the Sunset Managed to avoid being banned for 3 months.
    Vice Free Managed to avoid being banned for 6 months.
    Escape Artist Managed to avoid being banned for 1 month.
    A Badge Within A Badge Earned 20 badges.
    10 Years Has been a VGChartz member for over 10 years.
    Mighty Heart Logged in on Valentine's Day.

    Recent Posts

    < 1 - 20 of 728 <
    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 2 days ago

    eva01beserk said: goopy20 said: I think they are more talking about things like only installing the multi player part of a game to save up space. We will see how both consoles compare as they're actually quite a bit different in design philosophy, with both having its pros and cons. Series X has the better specs from a traditional standpoint, while ps5 excels in something that...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Pemalite said: goopy20 said: Didn't Unreal 4 already have dynamic global illumination? I remember it was just too expensive for current gen consoles, so they ended up replacing it with a number of graphical effects that were less demanding. We will see, but I got a feeling that path tracing, like we're seeing in Minecraft, is a bridge too far for next gen consoles, at least when...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Conina said: goopy20 said: However, you have to keep in mind that duplicate assets will be a thing of the past, there will be much better compression in hardware, and you will be able to install parts of a game. It'll depend on how ambitious the game is, but overall they might actually be smaller than we're seeing now.  So where is the rest of the game when you only...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Conina said: goopy20 said: I think, not having to scale assets, will benefit developers of all shapes and sizes. It will be great for Indie developers working with a limited budget, but AAA games should also benefit greatly on the creative side. Just having a massive leap in assets variation alone is going to be a major game changer and should make for much more interesting and...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Pemalite said: goopy20 said: We don't really know yet how Nanite will perform on pc storage, but when we're talking about cross-gen games that have to run from the ps4/Xone HDD, it's pretty obvious that Nanite isn't going to work on there. True, Global dynamic illumination is not completely new tech that technically can also be done on ps4. But it's the combination of nanite and...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Machiavellian said: goopy20 said: Because Epic has told us so.  "The Unreal Engine 5 demo on PlayStation 5 was the culmination of years of discussions between Sony and Epic on future graphics and storage architectures." They've been talking about it for years, and you think Sony forgot to bring its own developers in the loop? The whole demo was to showcase what's possible...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Machiavellian said: goopy20 said: Sony practically designed the whole ps5 around their SSD. Epic shows that their Unreal 5 engine's main feature is specifically designed with next gen SSD's in mind, yet you expect Sony's first party developers to not do the same thing with their own engines? That doesn't make sense. Sony's been talking for ages about what their SSD is supposed to...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 3 days ago

    Machiavellian said: DonFerrari said: Sony will have some RT elements on their engine (the lumen like as I said) and will take advantage of the SSD speed and I/O (the nanite like as I said). So the games Sony is developing for PS5 and the engine created for it will certainly put a good show on both aspects even before UE5 is released. Sony developers hardly use UE5 so to expect...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    LudicrousSpeed said: goopy20 said: Like I said a 100 times, they aren't just effects. I think you should just try a bit harder to grasp what Epic actually demonstrated with that tech demo, instead of saying its just has some more rocks. Its a fundamental change in how games can be developed by levering next gen storage, allowing developers to spend less time working around...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    Pemalite said: goopy20 said: Isn't the whole point of Nanite and Lumen to ease the burden on developers, allowing them do more in the time they have compared to current gen? From what I understand they're taking advantage of the SSD so you can import HQ assets like Zbrush sculptures directly into your game. This makes for much quicker and far more detailed world building, and...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    Conina said: goopy20 said: Like I said a 100 times, they aren't just effects. I think you should just try a bit harder to grasp what Epic actually demonstrated with that tech demo, instead of saying its just has some more rocks. Its a fundamental change in how games can be developed by levering next gen storage, allowing developers to spend less time working around technical...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    zero129 said: goopy20 said: Dude... Nanite and Lumen aren't just plus-plus-plus effects you can turn on or off. Lumen and Nanite are designed to work together and are specific features that require next gen hardware. You can't scale down Nanite because without the SSD, there is no Nanite. Think of it like this. Lets say you're building a cross gen game then yes, you can use...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    Pemalite said: goopy20 said: Dude... Nanite and Lumen aren't just plus-plus-plus effects you can turn on or off. Lumen and Nanite are designed to work together and are specific features that require next gen hardware. You can't scale down Nanite because without the SSD, there is no Nanite. Think of it like this. Lets say you're building a cross gen game then yes, you can use...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    LudicrousSpeed said: goopy20 said: I'm sure it will look amazing on Series X and I guess you can interpret what 343 studios said in different ways. Maybe they will make full use of the Series X hardware and we end up seeing a completely different game than the X1 version. Or... its going to be a multiplatform game that has to run on average pc specs and the X1, which makes it...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    zero129 said: goopy20 said: 343 Studios have said "The Xbox One is not going to be a second-class citizen. We're building it so it plays and looks fantastic on Xbox One, and then everything else is plus-plus-plus, but we've got a few tricks up our sleeves that we're thinking about." Interpret that as you wish, but to me that sounds like a game designed to look as good as possible...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 4 days ago

    LudicrousSpeed said: goopy20 said: It definitely could have if Series X was the base platform and they released practically a different game on Xone with key features missing. But 343 studios already told us that's not going to happen. Instead, it will be like Halo 4 that looked pretty much identical on 360 and Xone, just with an upscaled resolution and higher fps....

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 5 days ago

    zero129 said: goopy20 said: It definitely could have if Series X was the base platform and they released practically a different game on Xone with key features missing. But 343 studios already told us that's not going to happen. Instead, it will be like Halo 4 that looked pretty much identical on 360 and Xone, just with an upscaled resolution and higher fps....

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 5 days ago

    zero129 said: goopy20 said: Not sure what you're saying, do you mean no game can be next gen gen because they can just scale everything down and have it run on a mobile too? That would mean BF5 isn't a current gen game because it has the same gameplay as BF 1942 from 2002, with only a bit better rocks. https://www.youtube.com/watch?v=4ybtURWmcdU Next gen is all about new gameplay...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 6 days ago

    LudicrousSpeed said: goopy20 said: Not sure what you're saying, do you mean no game can be next gen gen because they can just scale everything down and have it run on a mobile too? That would mean BF5 isn't a current gen game because it has the same gameplay as BF 1942 from 2002, with only a bit better rocks. https://www.youtube.com/watch?v=4ybtURWmcdU Next gen is all about new...

    Write 209

    Xbox Series X's cross-gen approach is robbing players of the next-gen thrill

    in Microsoft Discussion 6 days ago

    zero129 said: goopy20 said: The tech demo focused on 2 major new next-gen features. Rendering limitless geometry/ 8k movie quality assets on the fly, and dynamic global illumination. If you turn those two things off, the demo would have looked like a Tom Raider clone running on the Unreal 4 engine. Now do you honestly think the ps4/ Xone can handle Lumen and Nanite without...

    < 1 - 20 of 728 <

    Game Stats

    goopy20 hasn't added any games yet!