By using this site, you agree to our Privacy Policy and our Terms of Use. Close
snowdog said:
goopy20 said:
Zero999 said:
snowdog said:
It isn't pointless to keep reminding you that there's over a third of the silicon that's a complete mystery. It's a fact, and a very important one at that. We really don't have much of a clue about Latte apart from two things - it has the same amount of eDRAM as the One's GPU and it has a DX11-equivalent feature set. And that's it.

We don't have a clue how many ROPs or ALUs it has, have no idea. It's a completely custom GPU and we don't even know what GPU it's based on because it's been customised so much that its origins are completely unrecognisable.

And it should also be noted that not a single developer, named or anonymous, has complained about the GPU or RAM...quite the opposite in fact.

before he starts the secret sauce shit, remind him that WE don't know those details like flopage but devs do.

Exactly, how can anyone seriously consider the idea of some mysterious custom made gpu that nobody understands? It would be pretty bad on Nintendo's part to leave developers in the dark if they wanted to make a Wii U game. Those guys simply know how the Wii U works and they are complaining about the slow cpu and ram. Not in comparion to the ps4, but actually compared to the current gen consoles.



There isn't a single developer, named or anonymous, that's complained about the RAM. Developers have been praising it.

The Metro engine is a known CPU resource hog and the Wii U's architecture is completely different compared to the PS3 and 360. Once the PS4 and One are released developers will find it a great deal easier to port between the Wii U/PS4/One (which also have 'slow' CPUs) than it currently is to port between the Wii U/PS3/360.

As for EA and their stance on support, that's going to change before Christmas. Shareholders have already pressured them into supporting the console with a few titles by the looks of it, and when 3D Mario and Mario Kart 8 have been released you'll find EA adding even more support for the platform

And regarding Expresso, it should be noted that it has a ridiculously short pipeline (only 4 stages!!!) so will be a great deal more efficient than the PS4 and One CPUs. The PS4 CPU, for example, has 17 stages.

I wouldn't take anything that EA said seriously in the past few months.  They are clearly in bed with the idea of DRM and those who support it.