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Forums - Nintendo - Lego city undercover sales

sethnintendo said:
Sommernacht said:
S.Peelman said:

It most definitely didn't bomb. Combined and alligned it's first week is 100k and it's at 160k now plus downloads. On a userbase of 3m and while being a casual game ('for kids', as you put it), that not bad in any sense. This game will have long legs, will definitely reach 500k and has a good shot of reaching at least a million. Moreover, the game more than doubled WiiU hardware sales. I think everybody's happy for now.

By what definition is Lego City Undercover a casual game? This is a large scale open world game with tons of collectibles, bonus objectives etc. I also don't think this was solely aimed at children - the sense of humor and all the hints and jokes about old school tv shows and movies would say otherwise.

After seeing this at E3 I was not excited about the game at first but I decided to buy it because there is literally nothing coming up for me on WiiU within the next few months. So far this game is awesome - definitely a pleasant surprise. It's (too) easy to put this off as a children's game but even when you read some of the reviews you will see how much fun the (adult) journalists had with this game

But what's with all the stories about shortages? It seems to be affecting an awful lot of Nintendo games lately. Is this their strategy to promote digital downloads? If so they had better included a larger storage on WiiU... I just can't believe Nintendo is suddenly unable to provide enough discs to supply demand created by a mere 3 Mil. WiiU owners worldwide...

GTA could be labeled as a casual game.  I mean most people that play GTA besides the ones that actually want to beat it just go on a rampage (talking about friends playing in front of friends).  Sure you can take turns completing missions but what usually happens is just a rampage fest.  The whole casual/hardcore split is pretty fucking stupid in my opinion.  A game could be casual or hardcore depending on the person and play style.  Take Animal Crossing for example.  Most would probably label it a casual game.  However, I know plenty of people that play it hardcore and put more hours into the game than most people put into multiplayer games like Halo, CoD, etc... 

Can't say too much about the shortages.  Shortages for MH3U and Fire Emblem make a little sense.  They didn't believe the game would be in high demand or sell as much so they didn't ship that much.  However, Lego shouldn't have had any shipment problems or shortages. 



Couldn't agree with this more Seth!

 

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sethnintendo said:
Sommernacht said:
S.Peelman said:

It most definitely didn't bomb. Combined and alligned it's first week is 100k and it's at 160k now plus downloads. On a userbase of 3m and while being a casual game ('for kids', as you put it), that not bad in any sense. This game will have long legs, will definitely reach 500k and has a good shot of reaching at least a million. Moreover, the game more than doubled WiiU hardware sales. I think everybody's happy for now.

By what definition is Lego City Undercover a casual game? This is a large scale open world game with tons of collectibles, bonus objectives etc. I also don't think this was solely aimed at children - the sense of humor and all the hints and jokes about old school tv shows and movies would say otherwise.

After seeing this at E3 I was not excited about the game at first but I decided to buy it because there is literally nothing coming up for me on WiiU within the next few months. So far this game is awesome - definitely a pleasant surprise. It's (too) easy to put this off as a children's game but even when you read some of the reviews you will see how much fun the (adult) journalists had with this game

But what's with all the stories about shortages? It seems to be affecting an awful lot of Nintendo games lately. Is this their strategy to promote digital downloads? If so they had better included a larger storage on WiiU... I just can't believe Nintendo is suddenly unable to provide enough discs to supply demand created by a mere 3 Mil. WiiU owners worldwide...

GTA could be labeled as a casual game.  I mean most people that play GTA besides the ones that actually want to beat it just go on a rampage (talking about friends playing in front of friends).  Sure you can take turns completing missions but what usually happens is just a rampage fest.  The whole casual/hardcore split is pretty fucking stupid in my opinion.  A game could be casual or hardcore depending on the person and play style.  Take Animal Crossing for example.  Most would probably label it as a casual game.  However, I know plenty of people that play it hardcore and put more hours into the game than most people put into multiplayer games like Halo, CoD, etc... 

Can't say too much about the shortages.  Shortages for MH3U and Fire Emblem make a little sense.  They didn't believe the game would be in high demand or sell as much so they didn't ship that much.  However, Lego shouldn't have had any shipment problems or shortages. 

Ok. So I guess we can label games casual/hardcore depending on the way they can be played and depending on the target audience (casual = broader, harcore = more niche) they're aimed at. And when you are designing a game (product) to appeal to a certain audience, then I don't think the casual/hardcore split is fucking stupid at all.

S.Peelman was referring to Lego City as a casual game while discussing its sales.  And yes for Lego City I do agree the traditional black and white - casual/hardcore split does not really make sense: I think it's aimed at both audiences. You can just hop in, roam around the city or try to complete the story missions and get everything for 100%. The real question probably is if the target audience also realises whom this game was made for. My guess is that many adults/older players will dismiss this game for appearing kiddy

Actually Lego City might be a perfect example of the problems Nintendo will face (is facing?) with the WiiU: they are somewhat stuck in the middle trying to appeal to all audiences, at the same time risking to alienate both.

But I realize I am getting a bit off-topic here. I was hoping for better sales of Lego City exactly because I do think it could potentially appeal to a broad range of customers. But just yet it doesn't seem to get the message across.

 

 

 



Seriously this game is awesome

So far I have encountered several movie refferences like Dirty Harry, Titanic, The Matrix and Die Hard



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Naum said:
Seriously this game is awesome

So far I have encountered several movie refferences like Dirty Harry, Titanic, The Matrix and Die Hard


I loved the Titanic reference. There was a shipping problem, I guess I didn't notice because I have been buying most of my WiiU games digital because of the 10% promotion.



The game so far is doing well for the userbase. It most likely go higher with Christmas sales (bundle!) and Wii U gets more market awareness.



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It's about tied with Black Ops 2. Just under 170k.

I would advise nintendo fans not to hype every upcoming game on wiiu. Whether there is a sofware drought or not, it doesn't help to hype every new game as the  'savior' of the wiiu. I think people on here are clinging onto hope that one of these games will suddenly propel the wiiu to victory.




MaxwellAllen said:

It's about tied with Black Ops 2. Just under 170k.

I would advise nintendo fans not to hype every upcoming game on wiiu. Whether there is a sofware drought or not, it doesn't help to hype every new game as the  'savior' of the wiiu. I think people on here are clinging onto hope that one of these games will suddenly propel the wiiu to victory.


Nobody ever said that this game alone would heroically propel the WiiU. It was said however that this game would be part of the rescue team. The numbers prove, it is.



osed125 said:
MegaDrive08 said:
I've got to wait until may to get my copy, so 159k retail, wonder how many have sold digitally also.

Since the game is really big (like 18 GB or something like that) I don't think the digital sales will have a big impact on the total numbers.



There were a fair few people buying it from the eShop due to the shipping date being messed up, just have a look at the first comments when the Miiverse community first appeared.



Naum said:
Seriously this game is awesome

So far I have encountered several movie refferences like Dirty Harry, Titanic, The Matrix and Die Hard

In the opening scene the girl serving on rollerblades - that seems to be a reference to Boogie Nights.



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MaxwellAllen said:

It's about tied with Black Ops 2. Just under 170k.

I would advise nintendo fans not to hype every upcoming game on wiiu. Whether there is a sofware drought or not, it doesn't help to hype every new game as the  'savior' of the wiiu. I think people on here are clinging onto hope that one of these games will suddenly propel the wiiu to victory.


Who does hype it as saviour? It doubled sales for WiiU, but that is not saving. And it is a good funny game. But it is no Final Fantasy or so, and I don't think anyone has said something in that direction.

People are simply happy about playing the game and/or that it increased sales for a while.



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