Meh I think I'll believe the developer over some random review.
Also if it is slightly worst/better or the same I could not careless as the two player features is what will sell this game for father and son combos.
Meh I think I'll believe the developer over some random review.
Also if it is slightly worst/better or the same I could not careless as the two player features is what will sell this game for father and son combos.
curl-6 said:
I was addressing claims across the thread, not you specifically, with that part. It look 5/7 years to get Uncharted 3/Halo 4 out of the PS3/360, Wii U hasn't even been out for one year, and nobody has even really tried to push its capabilities with an exclusive yet. Mario Galaxy pushed tons of multitexturing (star bits, coins, metal, ice, water, lava, etc) reflective and refractive materials, rim lighting on pretty much everything, high quality particle effects, and tricks like fur shading and heat distortion, and did it all at 60fps; no Xbox game did as much. And Modern Warfare 3 pushed the Wii's CPU and memory very hard, and the Wii has a better CPU and more RAM than the Xbox. And gameplay matters far more than graphics and always has; this won't change for me. If I really wanted graphics I'd save up for a nuclear-powered gaming PC cooled by angel's tears. ;) |
lol, uncharted 2, GOW3 and kill zone 2 maxed out the ps3 5-4 years ago, sure games look better, but nothing by a huge margin. and you have no idea what your talking about ninja gaiden, splinter cell and conkers bad furry hair day look much better the mario glaxy techincally, wii couldn't even do proagramable shaders, not mention sould caliber 2 was running 720p= better looking then anyhting on wii.
ninjablade said:
lol, uncharted 2, GOW3 and kill zone 2 maxed out the ps3 5-4 years ago, sure games look better, but nothing by a huge margin. and you have no idea what your talking about ninja gaiden, splinter cell and conkers bad furry hair day look much better the mario glaxy techincally, wii couldn't even do proagramable shaders, not mention sould caliber 2 was running 720p= better looking then anyhting on wii. |
if they can get some better effect on later games like uncharted 3 then it wasn't outmaxed with uncharted 1. you have to consider that uncharted 3 was bigger then the first one AND had better effects, lightning etc . so no, it wasn't maxed out
ninjablade said:
|
oh, and part of the reason why the xbox 3rd party titels looked better and ran better? they were build for the xbox and ported to the ps 3. you have no idea like always. .....nobody takes you serious.
ninjablade said:
lol, uncharted 2, GOW3 and kill zone 2 maxed out the ps3 5-4 years ago, sure games look better, but nothing by a huge margin. and you have no idea what your talking about ninja gaiden, splinter cell and conkers bad furry hair day look much better the mario glaxy techincally, wii couldn't even do proagramable shaders, not mention sould caliber 2 was running 720p= better looking then anyhting on wii. |
UC2, GOW3 and KZ2 all came out 2-3 years into the PS3's lifespan; Wii U hasn't been out even a quarter as long.
The Wii didn't have GPU programmable shaders but it was better at multitexturing, effects like EMBM, CPU performance, RAM speed, and RAM capacity. Mario Galaxy couldn't be done on Xbox without cutbacks, nor could Jett Rocket or Modern Warfare 3.
zippy said: I wonder when Ninjablade will make an appearance ;) |
Didn't took long.
Th3PANO said:
|
yea even some games that lead on ps3 look better on 360, dead space, need for speed, they always end up on par or better on 360.
This doesn´t sound right, why Nintendo WiiU cannot do better than two dying 7 years olde consoles? makes no sense.
Sorry, but haven't we already seen with our own eyes the visual improvements made to the Wii U version? Was all of that a lie? Is this Aliens:CM all over again?
LOL Ninjablade trying hard as usual
OT: I will wait until we get some footage before I decide what to believe
R.I.P Mr Iwata :'( | ||