I was reading the title as
I was reading the title as
| Dodece said: @booya There is no questioning that third party developers have a lot of reasons to not develop for the Wii U, but excuses in this case are like ammunition. Every bullet that Nintendo doesn't give to developers is another hit they don't have to needlessly take. For instance this choice on their part basically removes the possibility of them getting certain types of games for their platform. Massive Online games demand hard drive installs. Early next month Defiance is coming out for the PS3/360/PC. The game requires a mandatory install to play on the consoles. That install being 10GB, and since Nintendo doesn't have enough consoles on the market with the space to install the game. They probably stand no chance of even getting a delayed port of the title. If the situation weren't such Nintendo, and the players on the platform might have had a good chance at getting the game. They might even be getting many games in that genre. Sellers in that marketplace actually aren't all that picky. They just want as many users as possible. Branded peripherals really don't address the problem, because unfortunately as strange as it may sound. The fact that the console can function without one. Means that Nintendo could never assure developers that the tech had seen a serious upswing in adoption on the platform. All developers will understand is that the consoles don't come with them standard. It may have been a decision made in response to a dilemma, but it was a dilemma of their own making. Nintendo put too many of their eggs in one basket. It obviously made it hard to balance their platform, and their financial philosophy didn't make the issue any easier. Twenty Five to Thirty dollars more would have opened up a lot of doors. Even if those doors weren't typical console game providers. Believe it or not there are a lot of PC centric developers who might have gambled on the vacancies left by big name developers that weren't throwing their own development might behind the platform. |
It didn't stop Dragon Quest X from being on Wii and WiiU.(MMO)
Also defiance having a 10gb install and yet its still on 360, which means they are willing to make a game that forsakes some of the userbase, I don't see why the same conclusion can be drawn to the WiiU.
As far as ammunition goes for not deveoping on Nintendo consoles, 3rd parties will always have some reason to not develop, and hard drive space seems like a small issue compared to some of the other reasons they don't want to make games on WiiU.
I agree that putting a smaller HDD is an issue, but I think we disagree on the scale, I think it's a minor issue because they can always add larger HDDs later on in the lifecycle and so far and you can buy your own HDD if you like, the only thing Nintendo should do like I said is brand some Nintendo HDDs and sell them at retailers.
pezus said:
Yep, makes sense. People who've gamed for shortest time want more advancements than the people who've been gaming since the dawn of time. |
Advancements happens automatically.
We always get dramatic improvement on graphics with each gen, but you need to do more then just the better graphics & hard drive by itself.
If the only you change each gen is better graphics and internal Hard Drive, then you will NOT be making a difference in the gaming industry.
You noobs don't understand that these those advancements you want are automatic with each new system release.........so what are you going to make a new system besides better specs? Which is automatic anyways.
You completely miss the point. We always get advancements automatically with each new system, and each new redesign, but what else will the console do besides the same old same old.
Thats the problem with you noobs. You don't understand that advancements are automatic in redesigns & new Gen Systems.
I've never had problem with needing a Y cable with portable drives. I've own multiples WD, iOmega and Lacie.
Just the desktop models that needs external AC power adapter that need more than just a single USB 2.0 to get enough power.
If you need a Y adapter to work, then it's most likely the portable drive is poorly designed and/or cheap off-brand or your usb socket is broken.
It could be poor hardware design, too. My friend has an Apple laptop and his WD portable wouldn't work without Y cable. I swapped cable with him since I never needed it.
think-man said:
|
I was planning on downloading a bunch of Retail games, but I rather save room for full 3D movies to download so I don't need the physical for that many 3D movies.
Anyways handhelds require external memory cards, and that only cost like $15 for a 32 GB SD Card.
People need external hard drive for their kids Xbox 360. So I don't see this as any different then the 360 with Kinect.
You only need to spend $85 to $100 if you get a 2 TB Hard Drive. If you get a lesser memory one then it's even cheaper.
WereKitten said:
A non proprietary internal hard-drive that you can just push in a sled would cost less to the consumer than a non-proprietary external drive with casing, controller, vcabling and maybe external power. And it would be faster. And it would be neater. Really, the decision to leave off a replaceable HD option has no advantage for the consumer. It was an upfront cost cutting decision. |
What about consumers who feel uncomfortoble with tech? They wouldn't want to have to install anything into the hardware.
I LOVE ICELAND!

KungKras said:
What about consumers who feel uncomfortoble with tech? They wouldn't want to have to install anything into the hardware. |
Now you're on a different subject, though: you were talking about cost-effectiveness, now it's installation ease.
As I said already: the keyword is option. Let the consumer know that the HD can be added/replaced at any moment by opening a slot and sliding a standard HD in (because that's all it takes e.g. on the PS3) . If they can't or are not comfortable with trying that, maybe their son or nephew will, or the guy at the desk in 3 minutes or less. Some customers might not like the idea to do that themselves, but still appreciate not having a more expensive extra external device attached through an extra cable.
They are probably familiar with people buying extra RAM for their laptops or changing their HD. That operation might not be one that they want to perform, but is a known, estabilished option.
If they are really reluctant to do that, let them have an external HD. Why not? I just think that it should not be the only way to increase storage memory on a system that offers games for downloads in the tens of GBs, and where even demos can span several GBs.
teigaga said:
|
Why? Consoles ARE becoming more like PC-mini, complete with hard drives and everything. Once upon a time, consoles were consoles.
I LOVE ICELAND!

WereKitten said:
Now you're on a different subject, though: you were talking about cost-effectiveness, now it's installation ease. As I said already: the keyword is option. Let the consumer know that the HD can be added/replaced at any moment by opening a slot and sliding a standard HD in (because that's all it takes e.g. on the PS3) . If they can't or are not comfortable with trying that, maybe their son or nephew will, or the guy at the desk in 3 minutes or less. Some customers might not like the idea to do that themselves, but still appreciate not having a more expensive extra external device attached through an extra cable. They are probably familiar with people buying extra RAM for their laptops or changing their HD. That operation might not be one that they want to perform, but is a known, estabilished option. If they are really reluctant to do that, let them have an external HD. Why not? I just think that it should not be the only way to increase storage memory on a system that offers games for downloads in the tens of GBs, and where even demos can span several GBs. |
Ok, you have a much more reasonable stance than most people who are complaining in this thread. An internal harddrive slot would be a nice addition to the console. But what Nintendo has done now is not a bad soloution, and leagues better than using proprietary storage.
I LOVE ICELAND!

It's still funny to think that with the new controller Nintendo is trying to go after the tablet market and yet the some of the tablets on the market have more internal storage space than the WiiU...
The bottom line though is that price of the WiiU isn't 350$ for the deluxe model, it's 350 + the cost of the external drive you're going to have to buy...