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Forums - Gaming - Wii U external hard drive required to download Lego City Undercover, Nintendo says

I was reading the title as

Wii U external hard drive required to download Lego City Undercover, Nintendo says "Fuck you".



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Dodece said:
@booya

There is no questioning that third party developers have a lot of reasons to not develop for the Wii U, but excuses in this case are like ammunition. Every bullet that Nintendo doesn't give to developers is another hit they don't have to needlessly take. For instance this choice on their part basically removes the possibility of them getting certain types of games for their platform. Massive Online games demand hard drive installs.

Early next month Defiance is coming out for the PS3/360/PC. The game requires a mandatory install to play on the consoles. That install being 10GB, and since Nintendo doesn't have enough consoles on the market with the space to install the game. They probably stand no chance of even getting a delayed port of the title. If the situation weren't such Nintendo, and the players on the platform might have had a good chance at getting the game. They might even be getting many games in that genre. Sellers in that marketplace actually aren't all that picky. They just want as many users as possible.

Branded peripherals really don't address the problem, because unfortunately as strange as it may sound. The fact that the console can function without one. Means that Nintendo could never assure developers that the tech had seen a serious upswing in adoption on the platform. All developers will understand is that the consoles don't come with them standard.

It may have been a decision made in response to a dilemma, but it was a dilemma of their own making. Nintendo put too many of their eggs in one basket. It obviously made it hard to balance their platform, and their financial philosophy didn't make the issue any easier. Twenty Five to Thirty dollars more would have opened up a lot of doors. Even if those doors weren't typical console game providers. Believe it or not there are a lot of PC centric developers who might have gambled on the vacancies left by big name developers that weren't throwing their own development might behind the platform.

It didn't stop Dragon Quest X from being on Wii and WiiU.(MMO)

Also defiance having a 10gb install and yet its still on 360, which means they are willing to make a game that forsakes some of the userbase, I don't see why the same conclusion can be drawn to the WiiU. 

As far as ammunition goes for not deveoping on Nintendo consoles, 3rd parties will always have some reason to not develop, and hard drive space seems like a small issue compared to some of the other reasons they don't want to make games on WiiU.

I agree that putting a smaller HDD is an issue, but I think we disagree on the scale, I think it's a minor issue because they can always add larger HDDs later on in the lifecycle and so far and you can buy your own HDD if you like, the only thing Nintendo should do like I said is brand some Nintendo HDDs and sell them at retailers.



pezus said:
Kaizar said:
KungKras said:
The following should be thrown in the face of every person complaining about the SSD drive:

The PS1, Gamecube, PS2, and to a certain degree the N64 ALL used memory cards and had NO internal storage. You HAD to buy them to even be able to save your games. What a bunch of inconvenient, horrible consoles those were. Especially considering how ridiculus the price/space ratio was. Fuck Nintendo for giving consumers the freedom to go and buy the cheapest, most cost efficient storage option.

This is what I hate about what consoles and console gamers have become. They don't recognise a proper console anymore. Everything is supposed to be a dumbed down PC.


Thank you.

I think these people are just noobs......as in they have only been playing for the past up to 5-10 years.

Yep, makes sense. People who've gamed for shortest time want more advancements than the people who've been gaming since the dawn of time.


Advancements happens automatically.

We always get dramatic improvement on graphics with each gen, but you need to do more then just the better graphics & hard drive by itself.

If the only you change each gen is better graphics and internal Hard Drive, then you will NOT be making a difference in the gaming industry.

 

You noobs don't understand that these those advancements you want are automatic with each new system release.........so what are you going to make a new system besides better specs? Which is automatic anyways.

 

You completely miss the point. We always get advancements automatically with each new system, and each new redesign, but what else will the console do besides the same old same old.

Thats the problem with you noobs. You don't understand that advancements are automatic in redesigns & new Gen Systems.



I've never had problem with needing a Y cable with portable drives. I've own multiples WD, iOmega and Lacie.
Just the desktop models that needs external AC power adapter that need more than just a single USB 2.0 to get enough power.

If you need a Y adapter to work, then it's most likely the portable drive is poorly designed and/or cheap off-brand or your usb socket is broken.

It could be poor hardware design, too. My friend has an Apple laptop and his WD portable wouldn't work without Y cable. I swapped cable with him since I never needed it.



think-man said:
DieAppleDie said:
Dodece said:
Why did people feel compelled to defend haphazard hardware. Seriously this is just one egregious design choice of many that Nintendo made when it came to their console. Don't defend a bad design philosophy, and we all know it is a bad design philosophy. Large internal memory storage is standard now, and it is standard for a host of reasons. It is bad form for Nintendo to require players to build workarounds to get a feature that is coming standard with most last generation consoles.

Some of you have seemingly forgot what console gaming is all about. Console gaming is about good to go out of the box, and it will last for many years. We shouldn't be building rigs to support our machines. That isn't what a console gamer expects, and in fact they demand that it be the opposite. Console gaming should be about ease of use. Anything that functionally disrupts that experience is just plain bad.

You know what is actually laughable. Some of you haven't obviously grasped this yet. So allow me to fill you in. The lack of sufficient internal storage. Actually does significant harm to game developers, and as a consequence of that choice. You the gamer are getting less games as a result. It limits their opportunity to sell their games, it limits what they can do with the hardware, and it reduces the total number of software sales they can get.

This choice by Nintendo is partly to blame for that game drought. There may have been half a dozen games in that period that could have been ported to the console, but weren't for this reason. That developers couldn't find a way to make a profit, because it would have been digital sales that would have put them over the top. This is actually hurting you. Don't defend the dog that is tearing chunks of flesh out of you.

Both Sony and Microsoft seem to have learned their lessons about substandard storage. More isn't just better. More is actually necessary. They both learned this years ago. The question is why didn't Nintendo get the memo. Oh and yes both Sony and Microsoft got reamed, and some of their fans offered up the same weak excuses. It didn't work then, and it wont work now. Excuses are just a way to ignore the problem. They don't undo the harm that is being done.


You only post text walls against Nintendo? Seriously, this issue is not such a thing. 8gb model is for gamesaves, small demos and small games, 32gb model is for all that plus big demos and digital titles (Trine2, TheCave...etc.). If you want full retail games digital (rare thing), you are forced to buy an external HDD which is like 50$ for 500gb. Face it, nearly nobody dwloads full retail games, EVER. Its stupid for Nintendo to make their system more expensive just for a small minority. If youre part of that minority, well, deal with it, or move on.


Thats a strange comment....I've downloaded over 20 full retail games. 3 of them were only released on disc in japan and when localized they only released them online so I was forced to buy them online. I dunno where you've been all these years but downloading full retail games is pretty standard these days. I download ALL my PC games on steam I download MOST my ps3 games off the PSN and download SOME for my vita. The main release I dont download more for my vita is because of the limited memory space.

I was planning on downloading a bunch of Retail games, but I rather save room for full 3D movies to download so I don't need the physical for that many 3D movies.

Anyways handhelds require external memory cards, and that only cost like $15 for a 32 GB SD Card.

People need external hard drive for their kids Xbox 360. So I don't see this as any different then the 360 with Kinect.

You only need to spend $85 to $100 if you get a 2 TB Hard Drive. If you get a lesser memory one then it's even cheaper.



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WereKitten said:
KungKras said:
Otakumegane said:
Well.

Nintendo why you make so many bad decisions.

Not selling proprietary hard drives so consumers can buy better ones for cheaper is a bad decision?

A non proprietary internal hard-drive that you can just push in a sled would cost less to the consumer than a non-proprietary external drive with casing, controller, vcabling and maybe external power. And it would be faster. And it would be neater.

Really, the decision to leave off a replaceable HD option has no advantage for the consumer. It was an upfront cost cutting decision.

What about consumers who feel uncomfortoble with tech? They wouldn't want to have to install anything into the hardware.



I LOVE ICELAND!

KungKras said:
WereKitten said:
KungKras said:
Otakumegane said:
Well.

Nintendo why you make so many bad decisions.

Not selling proprietary hard drives so consumers can buy better ones for cheaper is a bad decision?

A non proprietary internal hard-drive that you can just push in a sled would cost less to the consumer than a non-proprietary external drive with casing, controller, vcabling and maybe external power. And it would be faster. And it would be neater.

Really, the decision to leave off a replaceable HD option has no advantage for the consumer. It was an upfront cost cutting decision.

What about consumers who feel uncomfortoble with tech? They wouldn't want to have to install anything into the hardware.

Now you're on a different subject, though: you were talking about cost-effectiveness, now it's installation ease.

As I said already: the  keyword is option. Let the consumer know that the HD can be added/replaced at any moment by opening a slot and sliding a standard HD in (because that's all it takes e.g. on the PS3) . If they can't or are not comfortable with trying that, maybe their son or nephew will, or the guy at the desk in 3 minutes or less. Some customers might not like the idea to do that themselves, but still appreciate not having a more expensive extra external device attached through an extra cable.

They are probably familiar with people buying extra RAM for their laptops or changing their HD. That operation might not be one that they want to perform, but is a known, estabilished option.

If they are really reluctant to do that, let them have an external HD. Why not? I just think that it should not be the only way to increase storage memory on a system that offers games for downloads in the tens of GBs, and where even demos can span several GBs.



"All you need in life is ignorance and confidence; then success is sure." - Mark Twain

"..." - Gordon Freeman

teigaga said:
KungKras said:
The following should be thrown in the face of every person complaining about the SSD drive:

The PS1, Gamecube, PS2, and to a certain degree the N64 ALL used memory cards and had NO internal storage. You HAD to buy them to even be able to save your games. What a bunch of inconvenient, horrible consoles those were. Especially considering how ridiculus the price/space ratio was. Fuck Nintendo for giving consumers the freedom to go and buy the cheapest, most cost efficient storage option.

This is what I hate about what consoles and console gamers have become. They don't recognise a proper console anymore. Everything is supposed to be a dumbed down PC.


Are you really comparing 2001 standards to that of 2013? Stop it!

Why? Consoles ARE becoming more like PC-mini, complete with hard drives and everything. Once upon a time, consoles were consoles.



I LOVE ICELAND!

WereKitten said:
KungKras said:
WereKitten said:
KungKras said:
Otakumegane said:
Well.

Nintendo why you make so many bad decisions.

Not selling proprietary hard drives so consumers can buy better ones for cheaper is a bad decision?

A non proprietary internal hard-drive that you can just push in a sled would cost less to the consumer than a non-proprietary external drive with casing, controller, vcabling and maybe external power. And it would be faster. And it would be neater.

Really, the decision to leave off a replaceable HD option has no advantage for the consumer. It was an upfront cost cutting decision.

What about consumers who feel uncomfortoble with tech? They wouldn't want to have to install anything into the hardware.

Now you're on a different subject, though: you were talking about cost-effectiveness, now it's installation ease.

As I said already: the  keyword is option. Let the consumer know that the HD can be added/replaced at any moment by opening a slot and sliding a standard HD in (because that's all it takes e.g. on the PS3) . If they can't or are not comfortable with trying that, maybe their son or nephew will, or the guy at the desk in 3 minutes or less. Some customers might not like the idea to do that themselves, but still appreciate not having a more expensive extra external device attached through an extra cable.

They are probably familiar with people buying extra RAM for their laptops or changing their HD. That operation might not be one that they want to perform, but is a known, estabilished option.

If they are really reluctant to do that, let them have an external HD. Why not? I just think that it should not be the only way to increase storage memory on a system that offers games for downloads in the tens of GBs, and where even demos can span several GBs.

Ok, you have a much more reasonable stance than most people who are complaining in this thread. An internal harddrive slot would be a nice addition to the console. But what Nintendo has done now is not a bad soloution, and leagues better than using proprietary storage.



I LOVE ICELAND!

It's still funny to think that with the new controller Nintendo is trying to go after the tablet market and yet the some of the tablets on the market have more internal storage space than the WiiU...

The bottom line though is that price of the WiiU isn't 350$ for the deluxe model, it's 350 + the cost of the external drive you're going to have to buy...



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !