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Forums - Gaming - Graphics vs Music

I know I would be in the minority on this but I am one of those gamers that value music highly in video games maybe even more so than graphics. More and more these years I have seen music in video games take a backseat to everything else which, to me, is very sad to see. I see video game  designers talk about wanting to convey emotion in video games and make the player feel emotionally connected to the game they are playing. These video game designers believe they can do this through improved visuals creating "real" emotions on the characters face.

As video game player these emotions that developers strive so hard to create in their videogames are portrayed better through the music they put in their videogames rather than more realistic visuals. For example who remembers the first time they played megaman x and zero sacrifices himself and then the music kicks in that just makes you want to take out all of sigma robots, I guess many here wouldn't know what I am talking about, to me this brings about a greater emotional response just because if the music being played and not an ounce of emotion was shown on that low res pixel face of megaman.

Now it is true that given more graphical power that visuals plus the music can give more depth to it but. Truth be told video game directors are in no way movie directors. Now let me explain that for you, I (being myself) as human is technically capable of conveying all the emotions needed to be in say a movie, but I am not an actor and just because I am technically capable of doing it does not mean I will portray the emotions accurately or convincingly. The same goes for the makers of video games just because they are technically capable of doing it doesn't mean it will be done well. Unlike music in video games which are most of time done by actual music composers. For me most of the time when I am watching a cutscene in VG I feel like I am watching a saturday night Syfy channel movie, attack of the two headed shark kinda stuff, from the bad "acting" I see in the cutscenes and it greatly detracts from the game instead of improving the experience.

That's why I shudder when I see Quantic dream going on stage to talk about things they cannot possibly do properly no matter how hard they try.



My 3ds friendcode: 5413-0232-9676 (G-cyber)



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This is everything I have to say: (Avoid reading the youtube comments if you don't want massive spoilers).



I do consider graphics are good for the media, for conveying emotions and everything like that; but ultimately, they're a piece of the same puzzle.

If you remove either graphics, dialogue, music or atmosphere; you won't portray perfectly the emotions you're so desperately pursuing. The Walking Dead is a prime example. Has graphics, has dialogue, has the atmosphere and, of course, the music. When the credits rolled and the music started, I was crying.

Alternative, there's another ost that gave me goosebumps when it started:



Music is the most important part of any game to me. I have bought games on music alone, and I have not bought games that I liked because of poor soundtrack.

I value melodic, memorable music. I hate modern film-score esque soundtracks, anyone with the mechanical skill to arrange samples on a PC can make that. I want clear and varied themes.



Wright said:
This is everything I have to say: (Avoid reading the youtube comments if you don't want massive spoilers).



I do consider graphics are good for the media, for conveying emotions and everything like that; but ultimately, they're a piece of the same puzzle.

If you remove either graphics, dialogue, music or atmosphere; you won't portray perfectly the emotions you're so desperately pursuing. The Walking Dead is a prime example. Has graphics, has dialogue, has the atmosphere and, of course, the music. When the credits rolled and the music started, I was crying.

Alternative, there's another ost that gave me goosebumps when it started:

Sorry I cannot see the videos you posted



My 3ds friendcode: 5413-0232-9676 (G-cyber)



cyberninja45 said:
Wright said:
This is everything I have to say: (Avoid reading the youtube comments if you don't want massive spoilers).



I do consider graphics are good for the media, for conveying emotions and everything like that; but ultimately, they're a piece of the same puzzle.

If you remove either graphics, dialogue, music or atmosphere; you won't portray perfectly the emotions you're so desperately pursuing. The Walking Dead is a prime example. Has graphics, has dialogue, has the atmosphere and, of course, the music. When the credits rolled and the music started, I was crying.

Alternative, there's another ost that gave me goosebumps when it started:

Sorry I cannot see the videos you posted

Adele - Take us back.

 

And "It's over" from The Walking Dead soundtrack



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Both can make or break games.
Take the music from Shadow of the Colossus or the graphics from Metro 2033.

We just need a game that has both.



For me, it goes Gameplay>Music>>>>>Graphics.

I can play a game with awful graphics, if it has a decent soundtrack, but flip that around and it suddenly becomes unbearable. Music can make or break a videogame for me, and I'm finding this increasingly true for movies and TV Shows as well. The soundtrack doesn't exactly have to be pleasing to listen to, but it must be able to appropriately convey the desired atmosphere, whether that be through the use of soft, melodic overworld tunes, intense, high octane battle themes, or, simply, no music at all. Repetitiveness is another big nono for me. I can't stand listening to the same looping BGM for hours on end, no matter how good it sounds. In addition, if a game is particularly challenging, a great soundtrack can seriously ease the tidium and frustration the comes from playing the same stage/fighting the same boss over and over again.



Music has a bigger impact then graphics, both positive and negative.

Journey looks great but without the music it would not be the same.
Actually Proteus is a better example, all about the music.

There are also games that look and play ok but I just can't stand the music, At least you can turn the music off. I might as well play my own music if all the developers do is put a bunch of licensed tracks on a loop.



Yeah music plays a very important part for me in games, it can make difficult games more fun to play, it can create the atmosphere for the game and overall makes a game much more enjoyable. I don't know why in recent years it seems to be an after thought



My 3ds friendcode: 5413-0232-9676 (G-cyber)



Once I stop playing a game I immediately cannot remember if there even was music in the game.