For me, it goes Gameplay>Music>>>>>Graphics.
I can play a game with awful graphics, if it has a decent soundtrack, but flip that around and it suddenly becomes unbearable. Music can make or break a videogame for me, and I'm finding this increasingly true for movies and TV Shows as well. The soundtrack doesn't exactly have to be pleasing to listen to, but it must be able to appropriately convey the desired atmosphere, whether that be through the use of soft, melodic overworld tunes, intense, high octane battle themes, or, simply, no music at all. Repetitiveness is another big nono for me. I can't stand listening to the same looping BGM for hours on end, no matter how good it sounds. In addition, if a game is particularly challenging, a great soundtrack can seriously ease the tidium and frustration the comes from playing the same stage/fighting the same boss over and over again.








