Marucha said:
Wow, that got personal really fast. |
Did you expect me to be nice about that?
Marucha said:
Wow, that got personal really fast. |
Did you expect me to be nice about that?
RolStoppable said:
The gist of the Gunman Clive thread is that happydolphin praised that game, moreno called him out for his usual spitting ritual on NSMB, happydolphin said that moreno should consider for a moment that he (happydolphin) was in a better position to judge (after moreno admitted that presentation was a gimmick in his eyes), Rol called happydolphin a snob. You only have eyes for Lara, so I don't think you are in a position to judge the game's overall graphics fairly. |
Fixed.
happydolphin said:
Did you expect me to be nice about that? |
ever heard of the moral i high ground/road?
I've looked through your other thread. Not only are you a snob, but you're an unpleasant snob. Your opinions or "tastes" are no better than anyone else's. The only difference is you don't seem to handle it well when people disagree with you or get annoyed about you pissing and moaning about the same thing all of the time.
Moderated,
-Mr Khan
happydolphin said: The hypocritical trend I've found in this forum is that when people talk about gameplay, it's all fair game. There's no question about it being YOUR opinion, or about it just being subjective. People will consider game slike NSMB as the holy grail of gameplay and everyone's okay with that. But what happens when we talk about presentation, graphical style, graphics, music, cadence, plot, characters. Suddenly it all becomes subjective. Suddently when saying that one game lacks in that department, you become some kind of a high-class snob. So when someone reasonably states that NSMB as a series has absolutely no value when it comes to excellence in presentation, suddenly he is speaking out of opinion, is a basher, a troll and a snob.
I'd like anyone who is also sick of this mentality to voice their opinions on it. Yes, Rol and Moreno, if you think this is a response to your behavior in my gunman clive thread, you are correct, I'm actually pretty irate right now. |
It would depend on what is being discussed. If you want to talk about art style, and so on, that is very subjective. Gameplay is more objective, at least as far as controls, AI and whatnot. Of course, there is genres that people may not like, which again is a subjective thing. Pretty much one can point out if a game has really bad controls or not.
happydolphin said:
Thanks for proving that you completely missed my point. "Gameplay is an art so it is bound to the same rules as presentation." I didn't say they were bound to one another, I said they were bound to the same rules (when it comes to subjectivity and objectivity). |
I think you won't be labeled as a snob or troll (as much) if you stagger out the releases of your NSMB discussion threads. Obviously Nintendo is setting a bad example for you.
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happydolphin said: But what happens when we talk about presentation, graphical style, graphics, music, cadence, plot, characters. Suddenly it all becomes subjective. Suddently when saying that one game lacks in that department, you become some kind of a high-class snob. So when someone reasonably states that NSMB as a series has absolutely no value when it comes to excellence in presentation, suddenly he is speaking out of opinion, is a basher, a troll and a snob. |
I think it's always subjective, and there are no measurements when it comes to "presentation."
I think even the "perfect game" can be said to "lack excellence in presentation." It is purely opinion based.
Look at how art is, and how it is judged. All subjective, as you can even consider a canvas with paint splashed on it as art. Some wouldn't. A hyper-realistic drawing can be seen as trash, something that isn't artistic. Others would disagree and look at something that SEEMS measurable, such as the precision it was drawn with. However, even that is subjective to the eyes of the beholder.
I think we're better off discussing the intentions behind NSMB's stylistic choices as opposed to the quality of the art. Then we could form opinions of quality based on how well the game's art succeeds in its purpose.
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Mazty said:
There's gameplay, then there is genres. Some people may enjoy GTA, but objectively everyone can comment about the gameplay. If the cars handle like shit with poor AI, the gameplay will be bad regardless of if you like the actual genre or not. |
Right, that's what I said. A broken game is a broken game. I'm not saying that's subjective at all. I'm saying that what one person considers compelling gameplay another considers unappealing. I may have given bad examples. Even if two people like the same genre they can disagree about the quality of a game's gameplay in that genre.
Now, it's very possible that I'm not understanding this thread completely. It seems like this thread is the result of an argument that started in another thread. I don't know what the origin of this discussion is. I'm just commenting on the term gameplay. To me the word means everything interactive about the game. I don't just consider the word to mean how well the mechanics work.