By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Which console launch was handled worse, PS3 or Wii U?

 

Worse launch?

PS3 394 56.85%
 
Wii U 299 43.15%
 
Total:693
Mazty said:
curl-6 said:
Mazty said:

Yeah I'm going to stop here and just say you obviously don't understand how hardware works. Both articles have now reaffirmed that while the GPU may be better than what's in the PS3/360, the CPU is weaker, which drastically limits the consoles capabilities. Note in the first bolded sentence "OTHER AREAS", not "all", but "other".

Either way we have yet to see any game that looks "next gen" on the Wii U and because of this, the launch has been worse than the PS3 because we have to just work on the belief that it's next-gen rather as we have no evidence that it is (and frankly other sources believe it not to be).

You obviously know nothing about hardware if you think ported launch titles made with poor devkits are indicative of a system's potential. Was Call of Duty 3 indicative of the PS3's potential? Was Call of Duty 2 indicative of the Xbox 360's?

The digital foundry article confirms nothing because it is speculation. Speculation based on illogical reasoning to boot.

And I'm not arguing about 7th versus 8th gen, because gens are not defined by graphics.

Lol don't you mean software?..........

Fact is CoD 3 looked a hell of a lot better than anything available on either the PS2 or Xbox, same with CoD 2. The Wii U currently offers NOTHING that looks superior to the existing consoles. 
Oh right because the Wii U is showing us game demos that look as good as Shadow Fall....Oh wait......It looks like DF are quite obviously right on this front. If you think a HD4650 can keep up with a HD7850 you shouldn't try to discuss hardware. 

Well DF and EA seem to think gens are defined by power. Either way the Wii U has shown us nothing superior to the existing consoles, hence why it's launch has been a total bust. People weren't speculating the downfall of Sony with the slow sales of the PS3.

Who are you talking to? Because I never said anything about inter-generational gaps. I said COD2-3 weren't representative of the potential of the PS3/360, just like current Wii U games are not representative of its potential. How about responding to that instead of going off on a tangent about something I never said?

The idea that graphics define generations is an obsolete concept, a relic of  the 20th century. It died back with the DS/PSP, and the Wii was the nail in its coffin.

And you're wrong by the way, Trine 2 Director's Cut graphically exceeds the capabilities of the PS3 and 360.



Around the Network
curl-6 said:
Mazty said:

Lol don't you mean software?..........

Fact is CoD 3 looked a hell of a lot better than anything available on either the PS2 or Xbox, same with CoD 2. The Wii U currently offers NOTHING that looks superior to the existing consoles. 
Oh right because the Wii U is showing us game demos that look as good as Shadow Fall....Oh wait......It looks like DF are quite obviously right on this front. If you think a HD4650 can keep up with a HD7850 you shouldn't try to discuss hardware. 

Well DF and EA seem to think gens are defined by power. Either way the Wii U has shown us nothing superior to the existing consoles, hence why it's launch has been a total bust. People weren't speculating the downfall of Sony with the slow sales of the PS3.

Who are you talking to? Because I never said anything about inter-generational gaps. I said COD2-3 weren't representative of the potential of the PS3/360, just like current Wii U games are not representative of its potential. How about responding to that instead of going off on a tangent about something I never said?

The idea that graphics define generations is an obsolete concept, a relic of  the 20th century. It died back with the DS/PSP, and the Wii was the nail in its coffin.

And you're wrong by the way, Trine 2 Director's Cut graphically exceeds the capabilities of the PS3 and 360.

You're not reading what I am saying.
CoD 2 & 3 were clearly superior to anything out on the PS2/Xbox/GC. The Wii U has shown us NOTHING that is superior. Therefore it's potential obviously must not be a lot if the release titles do not show us an improvement over existing consoles. This makes it's launch far weaker than the PS3's. 

"A relic of the 20th century" Erm how? DF and EA's CEO say you're wrong. Either way try not to digress. 

Trine 2 is not noticably better. It's such a small amount it hasn't impressed anyone and no one is calling it next-gen. Can you say the same about the PS3's launch titles?



Mazty said:
curl-6 said:
Mazty said:

Lol don't you mean software?..........

Fact is CoD 3 looked a hell of a lot better than anything available on either the PS2 or Xbox, same with CoD 2. The Wii U currently offers NOTHING that looks superior to the existing consoles. 
Oh right because the Wii U is showing us game demos that look as good as Shadow Fall....Oh wait......It looks like DF are quite obviously right on this front. If you think a HD4650 can keep up with a HD7850 you shouldn't try to discuss hardware. 

Well DF and EA seem to think gens are defined by power. Either way the Wii U has shown us nothing superior to the existing consoles, hence why it's launch has been a total bust. People weren't speculating the downfall of Sony with the slow sales of the PS3.

Who are you talking to? Because I never said anything about inter-generational gaps. I said COD2-3 weren't representative of the potential of the PS3/360, just like current Wii U games are not representative of its potential. How about responding to that instead of going off on a tangent about something I never said?

The idea that graphics define generations is an obsolete concept, a relic of  the 20th century. It died back with the DS/PSP, and the Wii was the nail in its coffin.

And you're wrong by the way, Trine 2 Director's Cut graphically exceeds the capabilities of the PS3 and 360.

You're not reading what I am saying.
CoD 2 & 3 were clearly superior to anything out on the PS2/Xbox/GC. The Wii U has shown us NOTHING that is superior. Therefore it's potential obviously must not be a lot if the release titles do not show us an improvement over existing consoles. This makes it's launch far weaker than the PS3's. 

"A relic of the 20th century" Erm how? DF and EA's CEO say you're wrong. Either way try not to digress. 

Trine 2 is not noticably better. It's such a small amount it hasn't impressed anyone and no one is calling it next-gen. Can you say the same about the PS3's launch titles?

You're not reading what I'm saying. I'm not talking about the intergenerational improvement, I'm talking about intragenerational improvement.

Look at the improvement from the PS3's launch games to its current games. The difference is striking.

Like just about every console, the Wii U will also show a striking improvement over its current games.

To compare 6th/7th year PS360 game to rushed, launch port Wii U games is not an accurate comparison of system capability.

Here's what a PS3 launch title COD looks like: 

And here's what a Wii U COD launch title looks like:

Now there's a fair comparison; launch port COD to launch port COD.

 

And it's a relic because it's not definitive any more. The Wii, DS, PSP, and Wii U have all bucked the trend,  so it's not longer an all-encompassing definition.



curl-6 said:

You're not reading what I'm saying. I'm not talking about the intergenerational improvement, I'm talking about intragenerational improvement.

Look at the improvement from the PS3's launch games to its current games. The difference is striking.

Like just about every console, the Wii U will also show a striking improvement over its current games.

To compare 6th/7th year PS360 game to rushed, launch port Wii U games is not an accurate comparison of system capability.

Here's what a PS3 launch title COD looks like: 

And here's what a Wii U COD launch title looks like:

Now there's a fair comparison; launch port COD to launch port COD.

 

And it's a relic because it's not definitive any more. The Wii, DS, PSP, and Wii U have all bucked the trend,  so it's not longer an all-encompassing definition.


Intragenerational dev has fuck all to do with this conversation.

Look, one reason the Wii U is doing so badly is that the games it CURRENTLY offers show NO IMPROVEMENT over existing games. Yes game may get better, but right now we have a brand new console that shows no improvement over much cheaper counterparts. With the 360 and PS3, both showed improvements over their predecessors. 



Mazty said:
curl-6 said:

You're not reading what I'm saying. I'm not talking about the intergenerational improvement, I'm talking about intragenerational improvement.

Look at the improvement from the PS3's launch games to its current games. The difference is striking.

Like just about every console, the Wii U will also show a striking improvement over its current games.

To compare 6th/7th year PS360 game to rushed, launch port Wii U games is not an accurate comparison of system capability.

Here's what a PS3 launch title COD looks like: 

And here's what a Wii U COD launch title looks like:

Now there's a fair comparison; launch port COD to launch port COD.

 

And it's a relic because it's not definitive any more. The Wii, DS, PSP, and Wii U have all bucked the trend,  so it's not longer an all-encompassing definition.


Intragenerational dev has fuck all to do with this conversation.

Look, one reason the Wii U is doing so badly is that the games it CURRENTLY offers show NO IMPROVEMENT over existing games. Yes game may get better, but right now we have a brand new console that shows no improvement over much cheaper counterparts. With the 360 and PS3, both showed improvements over their predecessors. 

Intergenerational has fuck all to do with this conversation. I never even brought it up. You've gone off on a tangent that I'm not interested in following.

 

You said that the Wii U was weak when it comes to handling CPU intensive games. You used a digital foundry article to back up your claim. I pointed out the flawed logic of that argument: that launch games rushed out with bad devkits don't represent a system's capabilities. Instead of responding to this, you changed the subject and started talking about generational gaps.



Around the Network
curl-6 said:

Intergenerational has fuck all to do with this conversation. I never even brought it up. You've gone off on a tangent that I'm not interested in following.

 

You said that the Wii U was weak when it comes to handling CPU intensive games. You used a digital foundry article to back up your claim. I pointed out the flawed logic of that argument: that launch games rushed out with bad devkits don't represent a system's capabilities. Instead of responding to this, you changed the subject and started talking about generational gaps.


You've lost the plot of this thread dude; the topic is which console launch was handled worse, not where will the Wii U be in 5 years.

The Wii U's launch has been shit because it has not demonstrated a single game that shows a generational leap over the games offered by the 360 and PS3. Understand? You started barking on about "oh but the Wii U MAY improve" - doesn't matter, that doesn't change the launch because that dude, was in the past. 



Mazty said:
curl-6 said:

Intergenerational has fuck all to do with this conversation. I never even brought it up. You've gone off on a tangent that I'm not interested in following.

 

You said that the Wii U was weak when it comes to handling CPU intensive games. You used a digital foundry article to back up your claim. I pointed out the flawed logic of that argument: that launch games rushed out with bad devkits don't represent a system's capabilities. Instead of responding to this, you changed the subject and started talking about generational gaps.


You've lost the plot of this thread dude; the topic is which console launch was handled worse, not where will the Wii U be in 5 years.

The Wii U's launch has been shit because it has not demonstrated a single game that shows a generational leap over the games offered by the 360 and PS3. Understand? You started barking on about "oh but the Wii U MAY improve" - doesn't matter, that doesn't change the launch because that dude, was in the past. 

You're the one who brought up the Wii U's supposed CPU deficiency (because I proved you wrong in you blanket statement that no Wii U titles showed any improvement over PS360) and used an article with flawed logic to defend your point, I simply pointed out your mistake.

 

The funny thing is, I actually agree with you for the most part, it was foolish of Nintendo not to invest in a launch game that pushed the system's graphics, and the (most likely incorrect) belief that the Wii U isn't powerful than PS360 has indeed impacted its sales. See, you seem to be under the impression I voted PS3. I didn't, I voted Wii U. But when you made a sweeping generalisation that NO Wii U games showed an improvement, I called you on it.



curl-6 said:
Mazty said:
curl-6 said:

Intergenerational has fuck all to do with this conversation. I never even brought it up. You've gone off on a tangent that I'm not interested in following.

 

You said that the Wii U was weak when it comes to handling CPU intensive games. You used a digital foundry article to back up your claim. I pointed out the flawed logic of that argument: that launch games rushed out with bad devkits don't represent a system's capabilities. Instead of responding to this, you changed the subject and started talking about generational gaps.


You've lost the plot of this thread dude; the topic is which console launch was handled worse, not where will the Wii U be in 5 years.

The Wii U's launch has been shit because it has not demonstrated a single game that shows a generational leap over the games offered by the 360 and PS3. Understand? You started barking on about "oh but the Wii U MAY improve" - doesn't matter, that doesn't change the launch because that dude, was in the past. 

You're the one who brought up the Wii U's supposed CPU deficiency (because I proved you wrong in you blanket statement that no Wii U titles showed any improvement over PS360) and used an article with flawed logic to defend your point, I simply pointed out your mistake.

 

The funny thing is, I actually agree with you for the most part, it was foolish of Nintendo not to invest in a launch game that pushed the system's graphics, and the (most likely incorrect) belief that the Wii U isn't powerful than PS360 has indeed impacted its sales. See, you seem to be under the impression I voted PS3. I didn't, I voted Wii U. But when you made a sweeping generalisation that NO Wii U games showed an improvement, I called you on it.

Yes I brought up the CPU deficiency to highlight who it's competition seems to be...and Trine 2 :

http://www.youtube.com/watch?v=MloukGYj8hw

The improvements there are barely noticable, backing my point that the Wii U doesnt have a single next-gen looking game. And let's be honest, Uncharted 3/Gears 3 look much better than Trine 2 on the Wii U making any improvements made to the game completely redundant...The problem I personally have with the Wii U is that if it this many months into it's life and we've yet to see a single next-gen game on it (think Shadow Fall), then does it really have the power to keep up with the PS4/nextbox? In terms of performance it seems to be more of a GC for the 7th gen but very, very late to the party.



Mazty said:
curl-6 said:
Mazty said:
curl-6 said:

Intergenerational has fuck all to do with this conversation. I never even brought it up. You've gone off on a tangent that I'm not interested in following.

 

You said that the Wii U was weak when it comes to handling CPU intensive games. You used a digital foundry article to back up your claim. I pointed out the flawed logic of that argument: that launch games rushed out with bad devkits don't represent a system's capabilities. Instead of responding to this, you changed the subject and started talking about generational gaps.


You've lost the plot of this thread dude; the topic is which console launch was handled worse, not where will the Wii U be in 5 years.

The Wii U's launch has been shit because it has not demonstrated a single game that shows a generational leap over the games offered by the 360 and PS3. Understand? You started barking on about "oh but the Wii U MAY improve" - doesn't matter, that doesn't change the launch because that dude, was in the past. 

You're the one who brought up the Wii U's supposed CPU deficiency (because I proved you wrong in you blanket statement that no Wii U titles showed any improvement over PS360) and used an article with flawed logic to defend your point, I simply pointed out your mistake.

 

The funny thing is, I actually agree with you for the most part, it was foolish of Nintendo not to invest in a launch game that pushed the system's graphics, and the (most likely incorrect) belief that the Wii U isn't powerful than PS360 has indeed impacted its sales. See, you seem to be under the impression I voted PS3. I didn't, I voted Wii U. But when you made a sweeping generalisation that NO Wii U games showed an improvement, I called you on it.

Yes I brought up the CPU deficiency to highlight who it's competition seems to be...and Trine 2 :

http://www.youtube.com/watch?v=MloukGYj8hw

The improvements there are barely noticable, backing my point that the Wii U doesnt have a single next-gen looking game. And let's be honest, Uncharted 3/Gears 3 look much better than Trine 2 on the Wii U making any improvements made to the game completely redundant...The problem I personally have with the Wii U is that if it this many months into it's life and we've yet to see a single next-gen game on it (think Shadow Fall), then does it really have the power to keep up with the PS4/nextbox? In terms of performance it seems to be more of a GC for the 7th gen but very, very late to the party.

Gears 3 / Uncharted 3 run on 7th gen systems while the developers of Trine 2 say the Director's Cut cannot.

You said: Not a single Wii U game shows an improvement in the slightest. 

I presented a game that shows improvement, and can't be achieved on PS3/360, and you backpedal and move the goalposts to "well, I can't see a difference."

The reason we don't see more impressive Wii U games is simple; not a single technically competent developer had sat down and made a ground-up Wii U game that's  built to be graphically intensive. Of course there's no games that look blatantly, obviously post-PS360, because nobody has even tried to make one yet.

Almost no system has any games that show its full power only 4 months into their lifespan. It took the Wii almost a year to get a game that looked post-Gamecube, and two more years after that for its most advanced games to start emerging.



curl-6 said:
Mazty said:

Yes I brought up the CPU deficiency to highlight who it's competition seems to be...and Trine 2 :

http://www.youtube.com/watch?v=MloukGYj8hw

The improvements there are barely noticable, backing my point that the Wii U doesnt have a single next-gen looking game. And let's be honest, Uncharted 3/Gears 3 look much better than Trine 2 on the Wii U making any improvements made to the game completely redundant...The problem I personally have with the Wii U is that if it this many months into it's life and we've yet to see a single next-gen game on it (think Shadow Fall), then does it really have the power to keep up with the PS4/nextbox? In terms of performance it seems to be more of a GC for the 7th gen but very, very late to the party.

Gears 3 / Uncharted 3 run on 7th gen systems while the developers of Trine 2 say the Director's Cut cannot.

You said: Not a single Wii U game shows an improvement in the slightest. 

I presented a game that shows improvement, and can't be achieved on PS3/360, and you backpedal and move the goalposts to "well, I can't see a difference."

The reason we don't see more impressive Wii U games is simple; not a single technically competent developer had sat down and made a ground-up Wii U game that's  built to be graphically intensive. Of course there's no games that look blatantly, obviously post-PS360, because nobody has even tried to make one yet.

Almost no system has any games that show its full power only 4 months into their lifespan. It took the Wii almost a year to get a game that looked post-Gamecube, and two more years after that for its most advanced games to start emerging.


But what improvements does it show? Look at the video...they look identical...and as I said existing games look better than trine 2 as it is...But if you really want I will say Trine 2 shows an incredibly minor improvement over the 360 & PS3, but that really doesn't change the crux of my argument that we've yet to see any game that actually looks next-gen from the Wii U. 

Erm, Shadow Fall? Just sayin'. We haven't even had any demos of next-gen games for the Wii U yet. So are you saying the Wii U would have to reach it's full potential to surpass the games we already see?