curl-6 said:
TheJimbo1234 said:
The fact that we are arguing about what the WIiU is about says it all. The PS3 was clealry a high end media and gaming platform at relase, but what is the WiiU? You say it has a dcifferent focus...which is what exactly?
Well if you think you are so much better than some of the other experts, why don't you become an analayst and go make millions? *rollseyes*
1. You fail to see the point.
2.I have 2 TVs....as do most people nowadays.
3. http://kotaku.com/5942876/the-wii-us-controllers-are-really-expensive. It won't be massed produced, and I think it won't have been ordered in the 10's of millions like the other consoles, so it wil cost a lot.
4. Such rubbish, and you dodged my question. Why am I not surprised. Gameplay has remained the same, and there has been no innovation. The result? A market who think the new console is a new extra for the previous one.
5.And they will do what exactly that the previous ones didn't do?
As I said, you can argue this all you want, but a) it proves my point thaty this console has a lot of problems to overcome, b) you're arguing on the basis that experts are "wrong" because you don't like what they say, This of course brings us to the inevitable question; what would it take to make you change your mind?
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The Wii U is a bridge console between casual and core, that's what it is.
I wasn't stupid enough to think we'd see the next Xbox and a Wii HD in 2010, but "expert" Pachter was. Being an "expert" is often more about having some shiny business degree that's usually unrelated to gaming than actual knowledge. Hell, just having a blog or working for a games website is enough to get you viewed as a gaming "expert" in today's world.
Since you enjoy Forbes, though, here's what they have to say about why we SHOULDN'T count out the Wii U: http://www.forbes.com/sites/insertcoin/2013/03/04/six-reasons-we-shouldnt-count-the-wii-u-out-yet/2/
1. No, you're missing the point.
2. Not everybody does, and it's more convenient to just switch to the gamepad and share the big couch.
3. That link only says what Nintendo charges for the controller, not what it costs to manufacture. Nothing about the rest of the console seems expensive, in contrast to the PS4's more costly components.
4. Motion controls were a bigger gameplay innovation for home consoles than anything Sony has produced since the dualshock controller in 1997, or that Microsoft has ever produced in the console arena. The gamepad isn't as big, but it's still a more significant shift in gameplay potential than the PS4 thus far suggests, or that the 360 boasted over the first Xbox. Nintendo leads the industry in both innovation and gameplay.
5. They will use the Gamepad for new gameplay mechanics.
I never said the console DIDN'T have a lot of problems to overcome. It obviously does. What would it take to change my mind? Change my mind about what exactly?
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You say bridge, me and the business world say confused.
He makes good points, though some are wrong or flawed. It isn't powerful. That's a simple fact and seeing that I know a thing or two about computing, I am right when I say it isn't powerful and has problems. The 3rd party games have problens already with gimped dev kits and poor sales. I can't see how or why this would change. But point 6 is critical. Nintendo, succeed or fail with the WiiU will last. It has the IP and captial to support this and the next 2 generations of hardware to fail.
1. This is a debate, not a childish playground spat. Rather than spouting inane retort, reason why a touch pad is a selling point.
2.Those who don't are less well off and a poor choice of target customers, and lets be honest, if you can afford a new concolse, you can afford another TV/own another gaming device (phone/tablet/laptop).
3.The PS4 is not costly. To buy the equal hardware for a PC comes in at ~ £450, and this will crash by £100 within a year, and more so afterwards. Then you factor in the bulk purchase; it's cheap.
4.Motion controls was a gimmick, not gameplay changing. Did it add depth? Nope. Allow you to do something in the game a pad wouldn't allow? Nope. Thus it added nothing bar changing how the person physically interacts with the console. That is different from being innovative within a game eg. cover mechanics, 2 weapon systems etc. This is why all major games still opt for pads, not motion controls, where as how much did Halo affect the FPS genre? See the difference?
5. Such as??????? I could say "The ps4 will cure cancer!". Sadly, just saying so does not make it true. You have to reason why.