curl-6 said:
Unless you're a developer who's worked with the Wii U hardware, (and how could you prove it if you are?) your opinion that it's not powerful isn't going to change many people's minds. Of course rushed launch games made with crappy devkits will look bad. That doesn't mean the system is weak. Look at the PS3's early games. 1. You've forgotten what this point was even about. It was about people relating to a touchpad. In today's world, people can. They are commonplace. 2. Why buy a second TV when you already have one? Many people in this economy could afford a second TV if they wanted but don't see the point. Being able to play off screen is a valuable and convenient feature, I can just switch to the pad mid game, and still share the couch with my girlfriend. 3. 450 pounds for PC that equals PS4? Sorry, I'm going to call BS on that. 4. Motion controls did add depth. They changed the fundamental way people interact with their games, that's more significant than some relatively minor feature like differing cover mechanics or a 2 weapon limit. Being able to interact with a virtual world with your own bodily movements was the biggest step in gaming since the shift from 2D to 3D. All major games do not opt for non-motion controls. Many Wii U and 360 games feature motion, not to mention many Wii games still selling. 5. Nintendoland, ZombiU, and Rayman Origins give us some good ideas on what can be done with it. Then there's the potential for 6-player local splitscreen. |
I actually know a dev who has and his view was that the Wii U was on par with the PS3 and 360 in terms of power. It isn't powerful:
http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed
"It was ballpark speculation at the time based on what we had eyeballed at the event, but the final GPU is indeed a close match to the 4650/4670, albeit with a deficit in the number of texture-mapping units and a lower clock speed - 550MHz"
"AMD's RV770 hardware is well documented so with these numbers we can now, categorically, finally rule out any next-gen pretensions for the Wii U - the GCN hardware in Durango and Orbis is in a completely different league. "
If the Wii U was going to be successful, it wouldn't be going through such a rough time.







