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Forums - Nintendo - New Monolith Soft Game - Codenamed "X" - In-game footage!

You know to this day I still think the original Mario kart for the snes is a pretty good looking game (and still fun) as it achieves what it wants to. But its a technical piece of shit , ohh the view distance such low view distance damn you mode7 *sarcasm* .

Amazing how people are putting technical aspects and how good a game looks to someone together.






My 3ds friendcode: 5413-0232-9676 (G-cyber)



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ninjablade said:

yea me saying wiiu being on par with ps3/360 means two N64 duct tapped together, vigil, tecmo and metro last light are also biased, along with beyond3d.

If by Metro: Last Light, you mean 4A Games, then I alredy told you that they never even touched the hardware yet.  Shishkovtsov made his statement "Wii U has a horrible, slow CPU" based solely on other news headlines which came from Tecmo's Suzuki comment regarding the CPU being clocked slower...which it is.

But this is a case of one developer using a clock dependant game engine having trouble using the game engine on the Wii U and then others picking up on it and generalizing the entire CPU as being weak.   Both the Orbis and Durango are likely going to be heavily underclocked compared to the PS3 nd X360  (both clocked at 3.2 Ghz).  That means Tecmo is goign to still have problems with their clock dependant engine on those systems too.  If you don't change your game engine to fit the strengths of the system you are using it on, you can have problems regardless of how powerful the system actually is.   Likely what happened is Tecmo simply wanted to jump on the Wii U bandwagon faster than they wanted to actually develop a game engine for it so they tried to directly port the X360/PS3 game engine to the Wii U.   That's Tecmo's fault for not doing it the right way in the first place.  Followed by 4A Games fault for not actually evaluating the hardware themselves and just repeating a faulty premise.

DanneSandin said:
Viper1 said:
I'm in the media, I've spoken to developers, they say it's mote powerful than the PS3/X360.

I'm also a self certified tech geek and I build computers for fun and I've studied computer science and based on the known details, it's more powerful than the X360/PS3.

Why is still even getting debated? Why are some of you intentionally so negative? Why do some of you non-Nintendo fans spend more time in the Nintendo boards than ay other section on this forum? If all you can do is be negative, post with the intent to irritate and frustrate and divert a good discussion onto an irrelevant tangent, take it somewhere else.

I'm gonna quote Tachikoma from my thread "Why PS4 won't be cutting edge, and neither will Xbox3", because I think she provides quite interesting points, and since you're always reasonable I thought I'd ask you what you think:

Upon release of both, yes the WiiU will be positioned much less powerful than the others, in more or less the same power-gap seen by the Wii.

Crediblity as a developer = gone.

The Wii  to PS3/X360 power gap was massive.  But it was more than that.  It was an architecture gap too.  Fixed function GPU/Single core CPU vs programmable shader and mutliple cores.    That architectural gap doesn't exist this time.   And the power gap is smaller as well.  The Wii pushed just 3 GFLOPS compared to the 115 and 218 GFLOPS of the X360 and PS3 respectively.  That's a gap of 39 and 73 x the power.  The Wii U is between 400 and 600 GFLOPS.  Even if Orbis and Durango push 2 TFLOPS, that's a power gap of just 3.3 to 5 x.  And don't forget the SD to HD difference last gen...that's gone too.

 

 



The rEVOLution is not being televised

Still wayyyyy too excited for this.



http://gamrconnect.vgchartz.com/profile/92109/nintendopie/ Nintendopie  Was obviously right and I was obviously wrong. I will forever be a lesser being than them. (6/16/13)

Viper1 said:
DanneSandin said:
Viper1 said:
I'm in the media, I've spoken to developers, they say it's mote powerful than the PS3/X360.

I'm also a self certified tech geek and I build computers for fun and I've studied computer science and based on the known details, it's more powerful than the X360/PS3.

Why is still even getting debated? Why are some of you intentionally so negative? Why do some of you non-Nintendo fans spend more time in the Nintendo boards than ay other section on this forum? If all you can do is be negative, post with the intent to irritate and frustrate and divert a good discussion onto an irrelevant tangent, take it somewhere else.

I'm gonna quote Tachikoma from my thread "Why PS4 won't be cutting edge, and neither will Xbox3", because I think she provides quite interesting points, and since you're always reasonable I thought I'd ask you what you think:

Upon release of both, yes the WiiU will be positioned much less powerful than the others, in more or less the same power-gap seen by the Wii.

Crediblity as a developer = gone.

The Wii  to PS3/X360 power gap was massive.  But it was more than that.  It was an architecture gap too.  Fixed function GPU/Single core CPU vs programmable shader and mutliple cores.    That architectural gap doesn't exist this time.   And the power gap is smaller as well.  The Wii pushed just 3 GFLOPS compared to the 115 and 218 GFLOPS of the X360 and PS3 respectively.  That's a gap of 39 and 73 x the power.  The Wii U is between 400 and 600 GFLOPS.  Even if Orbis and Durango push 2 TFLOPS, that's a power gap of just 3.3 to 5 x.  And don't forget the SD to HD difference last gen...that's gone too.

You should check out our conversation there; I'm not teach savvy whatsoever, so half the time I didn't understand everything she said, but it really did sound as if PS720 will be quite the leap... As an example she also said:

When working on the Gamecube we were mostly using 128x128 or similar sized textures for objects, 256x256 for large repeating ground and structural textures and 512x512 for cinematic cuts or extremely large things such as skymaps, nothing higher, similar was true for PS2 titles.

When working on PS3 and Xbox 360 the norm was 512x512 up to 2048x2048, the latter again used for extremely large surfaces, with the WiiU development units in our partner development houses and associates, the maximum recommended size is also 2048x2048,  with most opting to use 512x512 to 1024x1024 or deriatives of this.

For the other units we are currently working with - and i promise to come back to this thread in 4 months time and be more specific when certain elements allow it, as i do not want to be the source of more posts all over the internet - the texture sizes were working with are immense, 1024x1024 to a whopping 8192x8192, each of these texture surfaces being able to also carry a range of mapping options, animations, complex shaders and lighting information.

So the relatively small jump from 720p (or usually, sub 720p) to 1080p also brings with it a much crisper overall appearance with sharper textures and much, MUCH better Anisotropic filtering, throw in the additional benefit of being able to use tesselation and you have yourself quite a full toolbox to hammer out a very beautiful game.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
Viper1 said:
 
DanneSandin said:
Viper1 said:
I'm in the media, I've spoken to developers, they say it's mote powerful than the PS3/X360.

I'm also a self certified tech geek and I build computers for fun and I've studied computer science and based on the known details, it's more powerful than the X360/PS3.

Why is still even getting debated? Why are some of you intentionally so negative? Why do some of you non-Nintendo fans spend more time in the Nintendo boards than ay other section on this forum? If all you can do is be negative, post with the intent to irritate and frustrate and divert a good discussion onto an irrelevant tangent, take it somewhere else.

I'm gonna quote Tachikoma from my thread "Why PS4 won't be cutting edge, and neither will Xbox3", because I think she provides quite interesting points, and since you're always reasonable I thought I'd ask you what you think:

Upon release of both, yes the WiiU will be positioned much less powerful than the others, in more or less the same power-gap seen by the Wii.

Crediblity as a developer = gone.

The Wii  to PS3/X360 power gap was massive.  But it was more than that.  It was an architecture gap too.  Fixed function GPU/Single core CPU vs programmable shader and mutliple cores.    That architectural gap doesn't exist this time.   And the power gap is smaller as well.  The Wii pushed just 3 GFLOPS compared to the 115 and 218 GFLOPS of the X360 and PS3 respectively.  That's a gap of 39 and 73 x the power.  The Wii U is between 400 and 600 GFLOPS.  Even if Orbis and Durango push 2 TFLOPS, that's a power gap of just 3.3 to 5 x.  And don't forget the SD to HD difference last gen...that's gone too.

 

She definitely knows a lot about tech, but is she really a developer? On her posts she talks about the power of the 720 and the PS4, and she talks about them like nothing. I mean if she really works on the media she could lose her job or she doesn't care about getting caught. 

Sure she's not mentioning specs but in software and hardware companies (I kinda know how it works since I work for a software developing company, but not in the U.S so maybe it's different), even mentioning the smallest things can make you lose your job.



Nintendo and PC gamer

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osed125 said:
DanneSandin said:
Viper1 said:
 
DanneSandin said:
Viper1 said:
I'm in the media, I've spoken to developers, they say it's mote powerful than the PS3/X360.

I'm also a self certified tech geek and I build computers for fun and I've studied computer science and based on the known details, it's more powerful than the X360/PS3.

Why is still even getting debated? Why are some of you intentionally so negative? Why do some of you non-Nintendo fans spend more time in the Nintendo boards than ay other section on this forum? If all you can do is be negative, post with the intent to irritate and frustrate and divert a good discussion onto an irrelevant tangent, take it somewhere else.

I'm gonna quote Tachikoma from my thread "Why PS4 won't be cutting edge, and neither will Xbox3", because I think she provides quite interesting points, and since you're always reasonable I thought I'd ask you what you think:

Upon release of both, yes the WiiU will be positioned much less powerful than the others, in more or less the same power-gap seen by the Wii.

Crediblity as a developer = gone.

The Wii  to PS3/X360 power gap was massive.  But it was more than that.  It was an architecture gap too.  Fixed function GPU/Single core CPU vs programmable shader and mutliple cores.    That architectural gap doesn't exist this time.   And the power gap is smaller as well.  The Wii pushed just 3 GFLOPS compared to the 115 and 218 GFLOPS of the X360 and PS3 respectively.  That's a gap of 39 and 73 x the power.  The Wii U is between 400 and 600 GFLOPS.  Even if Orbis and Durango push 2 TFLOPS, that's a power gap of just 3.3 to 5 x.  And don't forget the SD to HD difference last gen...that's gone too.

 

She definitely knows a lot about tech, but is she really a developer? On her posts she talks about the power of the 720 and the PS4, and she talks about them like nothing. I mean if she really works on the media she could lose her job or she doesn't care about getting caught. 

Sure she's not mentioning specs but in software and hardware companies (I kinda know how it works since I work for a software developing company, but not in the U.S so maybe it's different), even mentioning the smallest things can make you lose your job.

I don't know... Maybe she works as a secretary? :P But I also find it weird how she can talk so much about it all, but she do sound knowledgeable and more people around here assume she's a developer; just take a look at her profile.



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:
osed125 said:

She definitely knows a lot about tech, but is she really a developer? On her posts she talks about the power of the 720 and the PS4, and she talks about them like nothing. I mean if she really works on the media she could lose her job or she doesn't care about getting caught. 

Sure she's not mentioning specs but in software and hardware companies (I kinda know how it works since I work for a software developing company, but not in the U.S so maybe it's different), even mentioning the smallest things can make you lose your job.

I don't know... Maybe she works as a secretary? :P But I also find it weird how she can talk so much about it all, but she do sound knowledgeable and more people around here assume she's a developer; just take a look at her profile.

Yeah she might be a developer, but give information like that could cost her job. In one comment she said she was in a bar in Japan (or something) drinking sake, nobody who's leaking information is stupid enough to give away his/her location. I know she only mentioned a country but on her profile she said she's from From Software. Again what she's saying could be true (after all imo the things she said aren't hard to imagine) but even if it is a small thing like saying PS4 > 720 could be considered given away "too much information". You might call it paranoid, but big companies are very strict with this kind of things.  

 If all this is true she could be in some serious problem. That's why we don't know where the NeoGaf developers come from...we just know they are developers.    



Nintendo and PC gamer

osed125 said:
DanneSandin said:
osed125 said:

She definitely knows a lot about tech, but is she really a developer? On her posts she talks about the power of the 720 and the PS4, and she talks about them like nothing. I mean if she really works on the media she could lose her job or she doesn't care about getting caught. 

Sure she's not mentioning specs but in software and hardware companies (I kinda know how it works since I work for a software developing company, but not in the U.S so maybe it's different), even mentioning the smallest things can make you lose your job.

I don't know... Maybe she works as a secretary? :P But I also find it weird how she can talk so much about it all, but she do sound knowledgeable and more people around here assume she's a developer; just take a look at her profile.

Yeah she might be a developer, but give information like that could cost her job. In one comment she said she was in bar in Japan (or something) drinking sake, nobody who's leaking information isn't stupid enough to give away his/her location. I know she only mentioned a country but on her profile she said she's from From Software. Again what she's saying could be true (after all imo the things she said aren't hard to imagine) but even if it is a small thing like saying PS4 > 720 could be considered given away "too much information". You might call it paranoid, but big companies are very strict with this kind of things.  

 If all this is true she could be in some serious problem. That's why we don't know where the NeoGaf developers come from...we just know they are developers.    

Mmm yes, it's all a bit strange, but as you said; she was drunk, and she might have posted it against her better judgement ^^ we'll see tomorrow I guess :P



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

she appeared almost exactly the community on this site started to talk about X.

coincidence ? and why talk now ?
to much of a coincidence for someone to appear out of nowhere



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

kljesta64 said:
she appeared almost exactly the community on this site started to talk about X.

coincidence ? and why talk now ?
to much of a coincidence for someone to appear out of nowhere

You mean Tachikoma? She actually signed up sometime November,....



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.