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Forums - Nintendo Discussion - Mystery solved: Why Peach always gets "Kidnapped"

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curl-6 said:
AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.

Why change it when change isn't necessary?

No, but you'd think that after 50 times, Mario would figure out a way to prevent Peach from getting kidnapped.



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

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mysticwolf said:
curl-6 said:
AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.

Why change it when change isn't necessary?

No, but you'd think that after 50 times, Mario would figure out a way to prevent Peach from getting kidnapped.

As the OP would suggest, Mario's not too bright. ;)



AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.



You know what? You actually have a point. Sooner or later people Will get tired of jumping through obstacles for the sole purpose of saving a woman in need. The motivation to play these Mario games will simply not be there anymore unless Nintendo finds a new way of encouraging people to get through the tough shit that is Mushroom Kingdom.

IIIIITHE1IIIII said:



You know what? You actually have a point. Sooner or later people Will get tired of jumping through obstacles for the sole purpose of saving a woman in need. The motivation to play these Mario games will simply not be there anymore unless Nintendo finds a new way of encouraging people to get through the tough shit that is Mushroom Kingdom.

Same can be said with any other game, almost...



IIIIITHE1IIIII said:
AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.



You know what? You actually have a point. Sooner or later people Will get tired of jumping through obstacles for the sole purpose of saving a woman in need. The motivation to play these Mario games will simply not be there anymore unless Nintendo finds a new way of encouraging people to get through the tough shit that is Mushroom Kingdom.

I don't know much about other people's motivations but I do know about trying to take things forward. The discurse of some gamers around here and there about games having to focus solely in gameplay and discarding storylines shouldn't be an excuse to better presentation. For example you can take Castle Crashers' take on story development which isn't intrusive at all, it is short, funny, witty and enhances the experience, something Mario doesn't have.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1

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NintendoPie said:
IIIIITHE1IIIII said:



You know what? You actually have a point. Sooner or later people Will get tired of jumping through obstacles for the sole purpose of saving a woman in need. The motivation to play these Mario games will simply not be there anymore unless Nintendo finds a new way of encouraging people to get through the tough shit that is Mushroom Kingdom.

Same can be said with any other game, almost...



You did not just take my comment seriously?

AbbathTheGrim said:
IIIIITHE1IIIII said:
AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.



You know what? You actually have a point. Sooner or later people Will get tired of jumping through obstacles for the sole purpose of saving a woman in need. The motivation to play these Mario games will simply not be there anymore unless Nintendo finds a new way of encouraging people to get through the tough shit that is Mushroom Kingdom.

I don't know much about other people's motivations but I do know about trying to take things forward. The discurse of some gamers around here and there about games having to focus solely in gameplay and discarding storylines shouldn't be an excuse to better presentation. For example you can take Castle Crashers' take on story development which isn't intrusive at all, it is short, funny, witty and enhances the experience, something Mario doesn't have.



Fair enough, I guess.

You should talk to the creators of Angry Birds about this. They, if anyone, could use a deeper story for their franchise.

AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.

You're right.  I can't believe how much fun I've had over the years polaying Mario games when i shouldn't have.  Wow.  I've completely fallen for the 'save the princess' mechanic countless times all in the name of good, clean platforming fun.

I swear from here on out that I will never play another Mario game again until Mario's motivation for running to the right side of the screen is changed from saving the kidnapped princess to signing an intergallactic peace treaty with the High Priestess of Draydion beore the Karpathins finalize the Red Shift Quantum Harmonizer and obliterate the 9th dimension.

And, and....he needs to wear space armor.   And they need to replace the fire flower with a molten obsidian plasma thrower.   And he should stop driving go karts and switch to a star cruiser with a quantum tunneling drive. 

Man, I'm motivated to run to the right side of the screen now for sure.



The rEVOLution is not being televised

AbbathTheGrim said:
hmm, I always thought the reason involved lack of creativity.

Kids love simple motivations like save the princess as the driver to hook the player with an objective and let them proceed with enjoying the game. More complex naratives is not really the reason people play a Mario game.



Viper1 said:
AbbathTheGrim said:
mysticwolf said:
I do enjoy when games have good stories, but it isn't a huge deal. It would just be nice to see some new villains.


How hard is it to give another reason to Mario to go forward in levels? That is just plain laziness what they do.

You're right.  I can't believe how much fun I've had over the years polaying Mario games when i shouldn't have.  Wow.  I've completely fallen for the 'save the princess' mechanic countless times all in the name of good, clean platforming fun.

I swear from here on out that I will never play another Mario game again until Mario's motivation for running to the right side of the screen is changed from saving the kidnapped princess to signing an intergallactic peace treaty with the High Priestess of Draydion beore the Karpathins finalize the Red Shift Quantum Harmonizer and obliterate the 9th dimension.

And, and....he needs to wear space armor.   And they need to replace the fire flower with a molten obsidian plasma thrower.   And he should stop driving go karts and switch to a star cruiser with a quantum tunneling drive. 

Man, I'm motivated to run to the right side of the screen now for sure.

Kind of makes it seem you think I have an agenda to change people's mind when in fact I don't give a damn what other gamers like or not. But I have the freedom to critize stuff, specially games people try to regard as flawless when they are far from it.

It is simple, they can give Mario another reason to get to the last level but they don't come up with anything. Koopa kidnapps the Princess. That is all, that is laziness and lack of creativity.

It seems like you made an attempt to ridicule complex storylines there, it seems.



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1