By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - ZombiU’s Multiplayer Will Probably Be One of the Best Things About the Wii U

I'm not to keen on quoting from Kotaku. They are big Nintendo haters and even when they make an error they don't correct it.

 

 

Get the latest nintendo stories

like nintendo

ZombiU’s Multiplayer Will Probably Be One of the Best Things About the Wii U

From what I played yesterday, ZombiU might just have the most unique boss battles of any game on Nintendo's upcoming WiiU console. That's because I essentially got to be the boss—sending out waves of the undead to kill human beings—in Ubisoft's cleverly asymmetrical survival horror shooter.

Saying that I was the boss was a bit of a misnomer, bonestly. I wasn't the end-of-level bad guy that needed to get taken down to get to another part of the game. What actually happened was that I and another member of the press were facing off in ZombiU's competitive multiplayer. This mode lets one player use the Wii Pro controller to control a human while another uses the system's GamePad to become a sort of zombie general.

The goal in the game's multiplayer is to be the first person to capture an set number of flag across the map. The human Survivor side of ZombiU plays much like a typical first-person shooter. You can wield a pistol, shotgun, crossbow and other weapons to blast at the brain-eaters and when the zombies get close you, you can do a quick melee shove to give you some room.

But once they grapple onto you, one bite turns you into one of them. The only way to kill the undead abominations is to stab antiviral syringes into their necks. As you can probably guess, those syringes are going to be in short supply. It's going to take careful movement across the blasted London terrain to get to each capture point. As a human, the action's fast and a bit disorienting, mostly because your opponent can pepper the environment with zombies in hard-to-predict fashion. You never know if the next corner or hallway holds a zombie hungry for your cerebellum.

Playing as the Infected side in ZombiU, I got a top-down perspective of the map and heads-up display of the various different zombie types I could deploy against the Survivor. You can only place zombies on certain parts of the map, which prevents the Infected from just plopping an undead enemy right behind a Survivor. The zombie types on hand all have different abilities and uses. Guards will protect the points you've already secured, Hunters will seek out the Survivor wherever he is on the map and Grunts are the only shamblers who can capture the key points in the environment.

Infected players won't be able to spam opponents with their hordes, though. You'll only be able to spawn 10 zombies at a time and an energy counter on the left hand side of the controller screen counts down every time you spawn a zombie. Certain zombie types use more energy so you'll need to be strategic about what kind of flesh-eater you drop into the fray.

Human Survivors are able to claim capture points faster than Infected but of course are in constant danger. Being in charge of the Infected serves as a nice showcase of Nintendo's two-screen philosophy for the WiiU. After you look at the GamePad screen to make your moves, it's very satisfying to look up to the bigger TV display and see your minions wreak havoc on your uninfected enemy.

There won't be any online play for this multiplayer mode, though. Representatives from Ubisoft's Montpelier studio said that they feel the mode works best when both players are in the same physical space able to gloat and trash talk as the tide of battle turns either way. Right now, ZombiU looks like a first-class example of the kind of inventive design ideas that Nintendo claims will be possible on the WiiU. I liked being the Zombie King and look forward to unleashing more hell when the game comes out later this year.



Around the Network

their explanation for lack of online MP is BS. Other than that the mode sounds pretty interesting indeed. Hopefully I will get to see it in action soon



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

M.U.G.E.N said:
their explanation for lack of online MP is BS. Other than that the mode sounds pretty interesting indeed. Hopefully I will get to see it in action soon

More likely because it was developed earlier than Nintendo's network. Are there going to be any launch window titles with online play that we know of? There are a few implied ones, like Black Ops 2 (which hasn't been announced for Wii U yet), but nothing we know of yet



Monster Hunter: pissing me off since 2010.

Mr Khan said:
M.U.G.E.N said:
their explanation for lack of online MP is BS. Other than that the mode sounds pretty interesting indeed. Hopefully I will get to see it in action soon

More likely because it was developed earlier than Nintendo's network. Are there going to be any launch window titles with online play that we know of? There are a few implied ones, like Black Ops 2 (which hasn't been announced for Wii U yet), but nothing we know of yet

Yeah that probably is the main reason. The whole trash talk stuff is nonsense..I play a lot of MP so I know :P as for games out of the launch line up...Tekken and Rayman should have some online component right? Tekken for vs. and Rayman for Coop



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

In case anyone's interested, I wrote a more in-depth preview of this game mode after I played it at E3, with highlights of how the match played out :) http://www.gamrreview.com/preview/89062/dont-get-bitten-in-zombi-us-multiplayer-mode/



Could I trouble you for some maple syrup to go with the plate of roffles you just served up?

Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off.  I swear, if a zombie comes around the next corner..."
Around the Network

no online is BS...the multiplayer mode looks awesome but im probably never going to get a chance to play it (unless i try to play both parts simultaneously)



Yep ill agree no onine for that mode sounds stupid. it seems fit for online actually.



That's right Ubi, Wii U's online doesn't have features that could enable trash talks, not even videoconference.
And we all know that Nintendo is all about local multiplayer, so let's nurture that even further.



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

I was actually going to post a really glowing comment about how that sounded really cool. I stand by this, actually - I'm always a big fan of innovation and tweaks to the formula in multi-player and this sounded like a really cool way to mix almost RTS with FPS, and a dose of CoD zombies thrown in.

And then I read "No online play for this mode". I mean come on. There's nothing wrong with couch gaming - I love spending time on Mario Kart or Timesplitters with my gaming friends, but they're not always here. Online gaming is always here, and it's a method we use to keep in touch as everyone moves on with their lives. Quite disappointed with that, although I'm sure I'll still buy it at some point once I get my Wii-U.



I have to say, it sounds pretty sweet, and no online is fine by me (not every game needs online!)



 

Here lies the dearly departed Nintendomination Thread.