DirtyP2002 said:
Chevinator123 said:
DirtyP2002 said: I can't believe they just spent 400 million USD for a company when they just had a 1.2 billion loss last year. I just want to see how Sony will use this fo their business. They need to make sure that they are not killing their own software sales. It is a risky move. |
Gotta spend money to make money and anyway this isn't the only thing they have brough in the pass few mounths, they brought EMI music publishing for 2.2B they now have the biggst marketshare in music publishing
|
which is a collapsing industry as well and was done way before Kaz became CEO.
I just don't see where Sony can make money with Gaikai on the Playstation. 99% of Gaikais customers are on Windows PCs and will stay there. If Gaikai really is demo only on the PS3, I really don't get the point to subscribe to Gaikai even for free when you can download the same demo right from PSN and play it in a better quality.
If they sell retail games for the PS3 via Gaikai they have to make sure they only run on PS3s and not Windows PCs and other devices, because that would kill PS3 sales. If they manage to sell retail games only on PS3, why not sell them straight from PSN in the first place or build a similar service to Gaikai instead of paying 400 million for it? Normally you pay more money than the amount you would have spent for the assets due to the customers, but what would be the point if your company does not benefit from these customers?
I can't wait to see how this will be implemented in the future.
|
that might not be a bad thing... i mean, sony can't seem to make money on hardware anyways.
imo, the wii sucess was in part due to having a low cost of entry @ $250. if gaikai can stream to any interent enabled device (TVs, Blu ray players, computers, tablets) they could reduce that price to $0. that breaks down a huge barrier to entry to play sony's games.
Ex. you're a 360 fan, i get that, it's a good system. if you could play the last of us without having to get the ps3 hardware wouldn't you be more likely to play?
anywhoo, i agree with your post above. it is a pretty big risk. if not well planned and implemented it could really backfire on them. i also can't wait to see how this will be implemented. but in the short term ... game demos without a download would be awesome in of itself.