EdHieron said:
This forum is in the Sony section, and I'm talking about Sony to show that they didn't get a free pass. |
I didn't even noticed, that this thread is in the Sony-section, until someone mentioned it. The thread and the OP clearly are about Nintendo.
EdHieron said:
If they hadn't created all these games this gen ( even the ones that didn't go over so well) it's very probable that their core fans wouldn't have stuck by them. |
If Nintendo didn't have created all these games this gen, it's very probable that their core fans wouldn't have stuck by them. Again, you ignore that Nintendo did make core games, and they did about the same amount as on the GC. So if Nintendo abandoned core on the Wii, they already did that on the GC, a claim not many would support.
EdHieron said:
On the other hand, Nintendo developed far fewer new core ips than Sony this gen... |
On the other hand, Nintendo has far fewer dev-studios than Sony and was able to create new core IPs like Disaster, Xenoblade, Pandoras Tower. They started with a completely new take on the Metroid-series with Other M, after they completed the Prime-trilogy.
EdHieron said:
and probably contributed many more resources to their blue ocean geared projects |
Sony prbably contributed too much resources to casual crap like Singstar, Eye Toy, Buzz etc in the PS2-days. They were totally abandoning the core, or did they?
Count simply the number of casual titles from Nintendo: Wii Sports, Wii Sport Resort, Wii Play, Wii Music, Wii Fit, Wii Fit Plus, Wii Party. Did I miss something important? None of these titles takes much resources. I would think, they all together have used not more resources than one of the two Zelda-titles. So if they gave up on all these casual titles, they could have probably produced one other good core game.
But to only mathc the number of titles: Zelda TP, Zelda SS, Metroid Prime 3, Metroid Other M, Fire Emblem RD, Super Smash Bros., Mario Galaxy, Mario Galaxy 2 - oh, already more titles than this unstoppable flood of casual titles. Maybe I forgot one casual title. But I can name some more core-titles. So, do you really REALLY want to claim Nintendo contributed more resources to their blue ocean games? Are you sure?
EdHieron said:
yet one doesn't hear the Nintendo fans talk about the comparative lack of new core ips on their console |
You fail to proof a lack of core games.
Again you make things up. Where in this article is mentioned Nintendo turns to 'exclusively making core games for the Wii after they had established it as a successful console'. This article never says such a thing. And as showed, the Wii got their core-titles as announced in this article, alongside with casual titles.
EdHieron said:
And now they're pulling the same thing with the Wii U. It seemed as if it would be geared to the core ever since it was first announced, but now it looks like Nintendo plans to have it appeal to the casual as much as the core.
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'It seemed as if it would be geared to the core' - says who?
'but now it looks like Nintendo plans to have it appeal to the casual as much as the core.' - like the PS2 did.... I see no problem.
EdHieron said:
Where's Nintendo's Uncharted, Infamous, or The Last of Us and where's their Journey or Beyond: Two Souls?
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Where's Sonys or Microsofts Zelda, Metroid, Mario, Xenoblade, Pandoras Tower, Kirby, Donkey Kong?
EdHieron said:
Instead there's a kids offering like Nintendo Land, yet another iteration of Wii Fit, and more Mario and Pikmin and no doubt a Mario Kart in the not too distant future and more Zelda, but where's their new core ips? It seems like they're not interested in making them.
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So, you name core titles along casual titles here. I don't see any problem in the mix. Then you complain about missing new core IPs. But the Wii got some, so the WiiU might get some in the future too. But I would be upset, if they release no Zelda or only a bad Zelda, because they shift their resources to new IPs, that might or might not work. Mario-fans may say the same about Mario.
And Sony may have developed many new core IPs this gen. That's fine for the fans. But now the number of IPs has reached only a similar amount than Nintendo already had. So Sony probably had to develop the new stuff, to catch up to the company, that was around two gens more. Probably Sony develops less new IPs this gen, as they produce sequels for the existing series. Or they drop some of the less successful franchises.