kitler53 said:
thekitchensink said:
kitler53 said:
thekitchensink said: Well, it certainly won't happen for the next several years, at least. Let me put it this way: If any of the big three released a system that did not support retail software, EB and most other enthusiast outlets would outright refuse to stock the consoles, and the systems would tank since they'd be sold in far fewer places. As for the ratio of digital sales to retail sales, I assume we're talking consoles only, as downloadable software overtook retail on PC years ago. On consoles, it depends on what you define as 'retail' and 'downloadable'. For instance, Nintendo recently announced that all of their games for Wii U will be available at retail, both on a disc and via a download code. You can buy the download code at retail, but it is still downloadable. Which category do we classify this under? Different experiments and strategies such as these will determine the answer to the question. |
gamestop has started selling the ipad -- so you are proven wrong.
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They encourage people to trade in their used iPads so they can sell them, yes. But that is a side business. Their bread and butter is the sale of console games. They make little, if any, money on the purchase of the actual consoles themselves--they sell people consoles in the hopes that they'll come back and buy games for them. If a certain console did not support retail games, retail would not support it. I've spoken to a few managers of some nearby EB's, and they've told me this--it would hurt the console manufacturers far too much if they decided to cut the retailer out of the game-buying equation.
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i heard the same bullshit argument about mp3 players and who doesn't carry those? all it means is they would start marking up the consoles themselve to ensure a profit on it. in the face of making money on selling a digital console and not making money on anything at all -- i promise they'll sell it. either than are they'll go out of business like blockbuster did when it refused to apdapt to the shifting market.
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The difference is that even with MP3 players, the music CD business is still well intact--head to HMV and yes, they sell MP3 players, but they alsohave an enormous collection of new CDs, which easily make up the bulk of their business. In the case of a proprietary game console, if the manufacturer decides not to include an optical drive, and games are only available digitally, then the retailer is boned. Unless they jack up the retail price of consoles to the point where they're well past what the average person is willing to pay, there's no way in hell retailers will be able to survive without being able to sell packaged software. However, it is a symbiotic relationship--the manufacturer may want to sell all their games digitally only, but if stores refuse to sell them (which they will since they won't be able to make any money off them) then no one will buy the system in order to get those games. So, it is in the best interest of both retailer and manufacturer to go with a model that allows for physical media.
Could I trouble you for some maple syrup to go with the plate of roffles you just served up?
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