kitler53 said:
thekitchensink said: Well, it certainly won't happen for the next several years, at least. Let me put it this way: If any of the big three released a system that did not support retail software, EB and most other enthusiast outlets would outright refuse to stock the consoles, and the systems would tank since they'd be sold in far fewer places. As for the ratio of digital sales to retail sales, I assume we're talking consoles only, as downloadable software overtook retail on PC years ago. On consoles, it depends on what you define as 'retail' and 'downloadable'. For instance, Nintendo recently announced that all of their games for Wii U will be available at retail, both on a disc and via a download code. You can buy the download code at retail, but it is still downloadable. Which category do we classify this under? Different experiments and strategies such as these will determine the answer to the question. |
gamestop has started selling the ipad -- so you are proven wrong.
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They encourage people to trade in their used iPads so they can sell them, yes. But that is a side business. Their bread and butter is the sale of console games. They make little, if any, money on the purchase of the actual consoles themselves--they sell people consoles in the hopes that they'll come back and buy games for them. If a certain console did not support retail games, retail would not support it. I've spoken to a few managers of some nearby EB's, and they've told me this--it would hurt the console manufacturers far too much if they decided to cut the retailer out of the game-buying equation.
Could I trouble you for some maple syrup to go with the plate of roffles you just served up?
Tag, courtesy of fkusumot: "Why do most of the PS3 fanboys have avatars that looks totally pissed?"
"Ok, girl's trapped in the elevator, and the power's off. I swear, if a zombie comes around the next corner..."