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Forums - Nintendo - Was 3D a bad decision for the 3DS?

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Was 3D a bad decision for the 3DS?

No 118 54.88%
 
Yes 47 21.86%
 
The 3DS has bigger problems. 21 9.77%
 
Nintendo FTW! 16 7.44%
 
Don't care. 13 6.05%
 
Total:215

For me personally it was a good decision because 3D is the main selling point for me getting a 3DS soon. Without 3D I would skip it because I'm not that much into handhelds.



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What Nintendo needed to do was name the system "DS 2" or "DS Advance"... anything to make it clear that it is the next-gen DS- not merely a 3D DS. I'm tired of explaining to people that the 3DS is actually more than just a DS with 3D graphics. It would've been best if the 3D was touted as a unique optional feature (because it is), and not as the system's key selling point.

Or Nintendo could've scrapped the 3D and played it 100% safe. Who needs innovation?



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IIIIITHE1IIIII said:
Mnementh said:
Funny thing is, at the poll half as much people vote for Yes (it was a bad decision) than for no. But the people thinking it was actually a bad decision seem to remain silent.

And most people agree with my thinking, that 3D is a point that makes the 3DS distinct to the DSi. But does it need such thing to sell? Did the PS2 had anything to offer other than being a faster PS1?


That's because they vote before reading all the posts ;)

Hopefully, this thread opened their eyes.

Hehe, maybe you're right.



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some people like it, others dont, you can use it or not..............whats the fawking problem!!!

Its a great selling point for tech/gadget junkies, a market where Nintendos presence was 0, its a good move, the DS audience will eventually move onto 3DS

Stop believing you could run Nintendo better than Nintendo themselves.



RolStoppable said:

+A tiny minority likes the feature.

 -The vast majority either doesn't care or dislikes 3D.

If the likers are a minority, they are very vocal in this thread.

But yes, we are in videogame-forum, we does not represent the majority.

RolStoppable said:
 -Doesn't improve games in any notable way.

The question is: did no game utilizes it so far, or will it never have any effect on gameplay? I told about the gimmicks Kid Icarus made with 3D, but the point here is: they are gimmicks on a game, that is already awesome.

I don't believe we will ever see a game utilizing really 3D on the 3DS, as the 3D can be disabled and thus such a game would become unplayable.

RolStoppable said:
-Making it the main selling point (calling the system "3DS") gave the impression that everything is going to be 3D on this handheld. Which is disastrous when you consider how big the demand for 2D gameplay titles is, especially on handhelds and especially when it comes to Nintendo-made games.

You are the second one mentioning this. Yes there is a problem. Sure, every game rendered in 3D is easily adapted to the 3DS, as you only have to add a second rendering-step with a slightly different camera-angle. That's no biggie.

But in 2D-games you have to add the 3D explicitly as a game-designer. Nintendo makes this effort with the 3D-classics (Kudos to this). But this also means, the games cheapest to produce get an additional financial burden. If a game without 3D has it's sales hurt on the 3DS (possible), that would mean some simple games from independent studios without big financial backings wouldn't find their way to the 3DS. We have yet to see games like Castle Conquerors, ArtStyle:Code and Aquite, Elemental Masters and 3 Heroes Crystal Soul. At the moment they could go to DSiWare, but what will happen in the future? We will see.

RolStoppable said:
-3D led to (sensationalist) negative press.

 The Wii led to sensationalist bad press (smashed interior and children hurting themself). The original DS led to sensationalist bad press (Pictochat can be used by child molestors, there was a thread here on VGChartz back then).

RolStoppable said:

 These are the facts and they are supported by the widespread disinterest in the 3DS and the continuously disappointing sales in America and Europe. Consumers saw so little value in this feature that Nintendo was forced to do a major price drop and run their business at a loss. Nintendo hoped that 3D would be a big asset to their eighth generation handheld, but it became a huge burden. Their focus on 3D is draining their cash reserves.

 As you said for yourself, the missing games are the reason for abysmal sales at start. Who would have buyed the Wii without Wii Sports?

RolStoppable said:

As for the notion that without 3D the "3DS" would have been seen as just a better DSi, that wouldn't have been a bad thing at all. Remember, people loved the DSi. Selling a better DSi would have been the easiest thing to do for Nintendo and consumers wouldn't have complained. After all, nobody complained that the PS2 was just a better PS1. But people started to complain when the PS3 wasn't just a better PS2, but wanted to be something else, wanted to be much more. The 3DS is pretty similar in that it wanted to make 3D mainstream. Nintendo's goal should have been to make gaming more mainstream.

 Yes, that I was thinking too: the PS2 didn't needed a feature to differentiate itself from it's predecessor.



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superchunk said:
No.

The price, no 1st party games at launch, lack of dual analog setup, small battery.... those were the bad decisions.

Small battery... 3DS: 1300 mAh; DS: 850 mAh; DS Lite: 1000 mAh; DSi: 840 mAh. The 3DS has a bigger battery, than it's predecessors. But the brighter backlight to support two images for stereoscopic 3D suck it away faster.



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10 years greatest game event!

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happydolphin said:

Guys, don't presume to have facts by correlating the sales numbers to your conclusions, and then when someone calls you out on it, say they don't have proof either...

Instead of using sales numbers which don't give any proof of anything other than, for X Y Z reason that we're all trying to figure out but need more clues on, the system is or is not selling as much as expected, try to find the ideas that complement sales numbers to paint the full picture.

For example, 3D in the theaters is in decline because it is not worth people's hard earned cash. What would be the right pricepoint, and is it worth it? Those are the kinds of questions we need to ask at this point.

That's all I'm gonna say for now.

That's right. We only see the sales-numbers, we don't know which effect 3D, the price, the games have on it. We only can guess. Even if the sales increase after a game, was it the game alone or game+3D?

I know 3D impacts battery-life and probably price. Price (in that region) was not of importance, I would buyed it at 250€ too although with a bit more thinking about it. But I waited a long time, because I was not too happy about the short battery-life. That was the main point holding me back for a long time. I didn't even looked which games are released for it, because I didn't wanted the device at that point. It changed, because I saw, that bigger batteries for switching are available. Makes my 3DS quite bigger, but now the lifetime is acceptable.

I don't know how much people were hold back like me because of the battery-life. I don't know how much people were impressed by the 3D so much, they bought the system and wouldn't have bought it otherwise. I hope this discussion will make things a little clearer.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

3D affecting battery life is the crappiest excuse anyone could pull out of their asses, no offense (and I know that's not your PoV Mnementh so don't worry). The 3D effect can in effect be switched off, so if you really are battery conscious, don't be an idiot while you're portable; turn the 3D off.



Jumpin said:
I am talking feature length films such as Avatar, Titanic, Up, Tintin and such.

PSP tried with UMD.

But more important: How should the movies delivered to the 3DS? Too big for download and your SD-card would be full in not time AND movie-companies will want some form of copy-protection. Maybe cartridges. But I don't know how much memory the cartridges hold and if the data-rate is high enough to stream a movie from it. Don't be fooled by games delivering a movie-like experience: the cartridge delivers only textures and models, the visuals are rendered on the go.FMV-snippets are preloaded.

Not saying it wouldn't be cool. But I think it's at least difficult to realize.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Mnementh, you guys don't have Netflix in Germany? Streaming 3D video is already a feature on the 3DS, with the Nintendo Show 3D. You use it regularly (if you watch the show), so a media-less 3D film feature would be not only a no-brainer, but a joke to make for the 3DS. Mind you, there are likely business constraints as to why this isn't happening (big studios not wanting to make their 3D content available at a cheap price (due to cost of production and equipment? idk).