DanneSandin said:
superchunk said:
It all the years of gaming, Nintendo (SNES and Wii) is the only one that was capable of launching a year or more after their competition and still have the greatest market share in the end. However, in both those cases (Genesis and 360) the one who launched first retained a solid marketshare and a significant increase over previous generation.
Facts are, its just the smart business move to be first or as close as possible to the first one out the gate. The more head start you give is heavily impacting to your end result.
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Wait, whaaaat?? How about PS2 vs Dreamcast? And Sega Saturn launched ca half a year a head of PS1 WW... That would actually mean that out of the last 5 generations 4 of the winners DIDN'T launch first.... Your arguments don't hold up :)
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"year or more after..."
Saturn launched on November 1994. Playstation launched that December. (one month in Japan and other regions were really close too)
Dreamcast launched on November 1998. PS2 launched March 2000. (1.5yrs)
So yes, I guess PS2 technically fits that same criteria, however, Dreamcast was DOA. I just didn't really think about it as Sega was already well on their way out of the console business by then as everything after the Genesis was a failure. (solely in terms of sales and market share) Same reason most people only include Sony/MS/Nintendo when talking about that generation.
Then in terms of N64 and Xbox/GC, all three launched well over a year after those mentioned above and frankly didn't stand a chance. You also have the same thing with PS3 and 360. I know for certain that if PS3 launched within $50 of 360 at the same time, 360 would clearly be last place. Hell at the same prices they launched at, PS3 has always had a lead when you align launches.
You can't argue how much a solid head start gives to a competitor. MS and Sony won't allow Nintendo any more than a maximum of a one year head start.