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Forums - Nintendo Discussion - Now Wii U Is Less Powerful Than PS3/360? This Is Getting Stupid!

Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850



Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic

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theRepublic said:
Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850

That includes Gameboy Advance data.



Rafux said:
theRepublic said:
Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850

That includes Gameboy Advance data.

And PS1 (which still sold well into the PS2 era) and PSP.



The rEVOLution is not being televised

Viper1 said:
Rafux said:
theRepublic said:
Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850

That includes Gameboy Advance data.

And PS1 (which still sold well into the PS2 era) and PSP.

Don't forget the DS.

The fact remains tho, PS2 beats GC and any other console alone easily buisness wise



Player1x3 said:
Viper1 said:

And PS1 (which still sold well into the PS2 era) and PSP.

Don't forget the DS.

The fact remains tho, PS2 beats GC and any other console alone easily buisness wise

Easily?  Revenue wise, absolutely.  Profit wise, not so easily.    Remember that the PS2 took pretty heavy losses the first several years.  The games division made profits on software.

It very likely did obtain the most profit in the end (afterall it still sells even today) but during the main years of the consoel generation (2000-2006), it was actually very close.



The rEVOLution is not being televised

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Viper1 said:
Player1x3 said:
Viper1 said:

And PS1 (which still sold well into the PS2 era) and PSP.

Don't forget the DS.

The fact remains tho, PS2 beats GC and any other console alone easily buisness wise

Easily?  Revenue wise, absolutely.  Profit wise, not so easily.    Remember that the PS2 took pretty heavy losses the first several years.  The games division made profits on software.

It very likely did obtain the most profit in the end (afterall it still sells even today) but during the main years of the consoel generation (2000-2006), it was actually very close.

Yeah maybe ''easily'' is bit over exaggerating



I'd honestly be quite pleased if the Wii U could run a game of Uncharted 3 quality at 720p on the main TV screen and run that same engine so a second player could play on the Wii U controller screen simultaneously.

Is that maybe asking for too much?



I wonder if the wii U will be as powerful as the Vita because it's just a bit behind the PS3. Maybe it will be on par with the 3DS. Nintendo will just pack the guts of the 3DS in a big white case that looks sort of like the wii and will call it wii U. That makes a lot of sense.



Viper1 said:
Rafux said:
theRepublic said:
Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850

That includes Gameboy Advance data.

And PS1 (which still sold well into the PS2 era) and PSP.


PSP data shows on FY06 since it was released on 2005, the other years was just PS2 and PSone. Nintendo on the other hand from 00 to 2005 was profiting from current generation consoles.



Rafux said:
Viper1 said:
Rafux said:
theRepublic said:
Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850

That includes Gameboy Advance data.

And PS1 (which still sold well into the PS2 era) and PSP.


PSP data shows on FY06 since it was released on 2005, the other years was just PS2 and PSone. Nintendo on the other hand from 00 to 2005 was profiting from current generation consoles.


Don't forget PS1 got disconnected in 2005 so its sales in past years must have been pretty low