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theRepublic said:
Player1x3 said:
happydolphin said:

It all depends on the type of victory. If it's a full victory like for the PS2, then no as the charts show. If it's a partial victory, like for Wii vs HD, then yes the tie-ratio will be lower.

But that doesn't change the point that the Cube profitted from a HW & SW standpoint, HW being the first case anyways. I brought up software because someone mentioned the game divisions performance and Nintendo's accounts for SW & HW, so the figures needed to be mentioned. But The cube went for something like 50$ loss-leading for a few months and jumped into profitability quite soon afterwards (as far as I know), so odds are that at 22Mil units sold, with margin made on most units sold, the Cube was profitable and very comparatively to the PS2 from a HW standpoint, despite being a more capable system.

Ultimately, it's all about timing and HW architecture and design. As of the Cube, and for the portable line since forever, Nintendo is good at using cheaper yet still performing hardware and make something potent with it, as it was with the Gekko processor and Flipper Graphics Chip. This far Sony hasn't been as good at it, but the Vita is a step in the right direction.

Business wise, i really cant see a single point where GC beat PS2. Its the most successful video game system of all times

Not really.  Even during the PS2 era, Sony only made more than Nintendo one year.  Then there is the Wii/DS era...

http://gamrconnect.vgchartz.com/thread.php?id=123850

That includes Gameboy Advance data.