Reading this almost makes me want to become a Nintendo fanboy.

I don't think extra dungeons or so for Zelda or similar games would work. They might seem tacked on. New karts, characters and courses for Mario Kart on the hand may work.
DLC will be good for games like Smash, NSMB and MK, which have only one entrie per platform.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


| Mnementh said: I don't think extra dungeons or so for Zelda or similar games would work. They might seem tacked on. New karts, characters and courses for Mario Kart on the hand may work. |
That's why I said every six months or so. Adequate amount of time to make a quality dungeon or even introduce some throwback weapons from older Zelda games. Can be done with a smaller team while the larger team works on the next entry. Also, it would be a great way to tie in the previous Zelda with the next, maybe a smaller story line that wasn't explored. Something like that.
Nintendo has a lot of IPs that this model could work for so it will be interesting to see how it plays out.
Zero Escape: Virtue's Last Reward = best game ever made.
If there isn't one for Mario Kart 7 then they can take that statement back.
Like everyone I agree with their stance.
Aside from NSMB, Kart, SSSB I'd love to see DLC for games like Fire Emblem or Endless Ocean. Animal Crossing and many other titles would benefit too. I could see if for Zelda, especially if it's inbetween Zelda entries and bridges them together somehow (I know they usually are all different Links and different times but the DLC could foreshadow what happens in the new Zelda due out a few months to a year afterwards)
To be honest I'd fear DLC on a SSB game as I'd likely be a sucker to have to buy everything and endless DLC characters/maps could unbalance gameplay. Of course, balance issues could be tweaked with patches.
Those are some relieving words to hear, but you never know.
DLCs 'per se' aren't bad, but unfortunately the bad examples (Capcom, EA, Ubisoft with Prince of Persia, the legendary armor horse of Oblivion,...) are more common than the good ones (GTA Episodes/Red Dead Redeption, GT5, Borderlands ).
With Nintendo games, as some have already said, Mario Kart, F-Zero and Smash Bros are good candidates to get them.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.
| Gamerace said: Like everyone I agree with their stance. Aside from NSMB, Kart, SSSB I'd love to see DLC for games like Fire Emblem or Endless Ocean. Animal Crossing and many other titles would benefit too. I could see if for Zelda, especially if it's inbetween Zelda entries and bridges them together somehow (I know they usually are all different Links and different times but the DLC could foreshadow what happens in the new Zelda due out a few months to a year afterwards) To be honest I'd fear DLC on a SSB game as I'd likely be a sucker to have to buy everything and endless DLC characters/maps could unbalance gameplay. Of course, balance issues could be tweaked with patches. |
Funny, that last bit you said made me think about SSB using gems, or a similar mechanism, as DLC. Then I shuddered to have thought such a thing.
Zero Escape: Virtue's Last Reward = best game ever made.
I forgot to say, they have to do a console easy to connect, and with that i mean like the PS3.
Because if it has still that crappy wi-fi i will skip online gameplay even this gen.
Spiders den are not for men.
My gaming channel: Stefano and the Spiders.