^^ I hate when I don't notice my horrible spelling (typing "care" where it should be "core") until someone quotes me. 
4 ≈ One
^^ I hate when I don't notice my horrible spelling (typing "care" where it should be "core") until someone quotes me. 
4 ≈ One
theprof00 said:
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He means he just wants to focus on games that focus on gameplay way more than story. Like twisted metal and not like God of War. I saw him say basically exactly this before.

BasilZero said:
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i can, but it needs to be MOVE only!
“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”
- George Orwell, ‘1984’
Should have been in Mobile discussion section..







Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
What does this mean for Twisted Metal?
Will it be supported with DLC. updates, etc... now or just left to rot?
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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| Dgc1808 said: 1) The team was only 32/33 people? Wow... the new TM was probably really low budget. |
Santa Monica probably contributed a lot as per usual. I imagine they'll be the ones supporting the game post-launch.
| Euphoria14 said: What does this mean for Twisted Metal? Will it be supported with DLC. updates, etc... now or just left to rot? |
I'm sure Sony has a studio ready for it.
Although I'm now worried about the multiplayer. I was in a game last night and two player were top two everytime, in every game having double digit kills and fewer than 3 deaths. One I'm not sure what he was doing, he was the motorcycler and had like 10 kills and 2 deaths, only taking like 400 damage the entire match.
The other was on top of the stadium sniping players. The problem with the snipers is that in order to dislodge them, one player needs to waste time chasing them down, which inevitably will result in that player losing a lot of scoring potential. In this scenario, snipers basically have free range over targets because it's suicide to try and stop them.
So, I'd like to see some fixes, already.


I don't even think Eat Sleep Play was around when Calling All Cars released. This article is horribly written. I knew they worked on Twisted Metal Head On PS2 Port. I also remember something about a 3 game deal with Sony. Of course I could be remembering things incorrectly.
http://www.youtube.com/watch?v=F1gWECYYOSo
Please Watch/Share this video so it gets shown in Hollywood.
| Signalstar said: I don't even think Eat Sleep Play was around when Calling All Cars released. This article is horribly written. I knew they worked on Twisted Metal Head On PS2 Port. I also remember something about a 3 game deal with Sony. Of course I could be remembering things incorrectly. |
That's what I thought too, but I think I could be getting it confused with LightBox Studios (or interactive) who are making Starhawk
They also have Jaffe links as they were Incognito, who also worked on Calling all Cars...
But the end result is probably fewer games for PlayStation, which is a bad thing, but hopefully the think about Jaffe wanting to make casual games isn't right and he will go somewhere to make some proper games, maybe even back to Santa Monica for their next game