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Forums - Nintendo Discussion - What do you think Nintendo needs to do to win next gen on consoles?

MasterVG71782 said:
Raze said:

1 - Wireless N . Wireless G needs to die.

2 - ditch the pad, come up with a flawless, lagless motion system

3 - make easy to use dev kits

4 - bettter software quality control

From all the talk going around online, the dev kits for the Wii U have been less than satisfactory. They either haven't been working right or just broke, I believe I read.



That's strange usually Nintendo is good with those. I think even the gamecube had a good dev kit

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rottingcorpse1 said:
MasterVG71782 said:
Raze said:

1 - Wireless N . Wireless G needs to die.

2 - ditch the pad, come up with a flawless, lagless motion system

3 - make easy to use dev kits

4 - bettter software quality control

From all the talk going around online, the dev kits for the Wii U have been less than satisfactory. They either haven't been working right or just broke, I believe I read.



That's strange usually Nintendo is good with those. I think even the gamecube had a good dev kit

It's weird, I swear I remember reading about it on these forums, but I can't seem to find it. Then again, it just might be bull.



Nintendo win this generation...so they know. *trollface*



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get it right (the remote pad that is). From a technical perspective, alot of things needs to be perfect with the pad (eg sync / responce issues)



Nintendo has an amazing 1st lineup, they just need to develop more games and dont leave this huge gaps we have with the wii. I am sure they can have 3/4 big big games per year and some minor games in between to fill up the gap. Aka, Mario kart, smash &DK and then Fire emblem, battallion wars, sin & punishment, blue ocean, wii party U, and so on...



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Did comparatively bad 3rd party support/online lose them this gen? No. Would it lose them next gen? No. All they need to do to win is the same thing they did this generation - put out better games than all other console game companies combined.



MasterVG71782 said:
rottingcorpse1 said:
MasterVG71782 said:
Raze said:

1 - Wireless N . Wireless G needs to die.

2 - ditch the pad, come up with a flawless, lagless motion system

3 - make easy to use dev kits

4 - bettter software quality control

From all the talk going around online, the dev kits for the Wii U have been less than satisfactory. They either haven't been working right or just broke, I believe I read.



That's strange usually Nintendo is good with those. I think even the gamecube had a good dev kit

It's weird, I swear I remember reading about it on these forums, but I can't seem to find it. Then again, it just might be bull.

Those are rumours, we've also heard from other developers that using the controller would only require five minutes and two lines of code.



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MasterVG71782 said:
MARCUSDJACKSON said:

well from the talk of the town they'll have a 2yr lead, but is something i seriously doubt.

in short just deliver the better brand and all is well, but if firstparty doesn't make new ip then theres no reason for me to buy the same old nintendo.

also innovative games/exclusives.

Yeah, I forgot about the stagnant first party IPs of Nintendo. They do sell very well, but they do need to make some new IPs.

They made several in the last gen, and they were mostly all highly successful, what are you talking about?



I describe myself as a little dose of toxic masculinity.

TomaTito said:
MasterVG71782 said:
rottingcorpse1 said:
MasterVG71782 said:
Raze said:

1 - Wireless N . Wireless G needs to die.

2 - ditch the pad, come up with a flawless, lagless motion system

3 - make easy to use dev kits

4 - bettter software quality control

From all the talk going around online, the dev kits for the Wii U have been less than satisfactory. They either haven't been working right or just broke, I believe I read.



That's strange usually Nintendo is good with those. I think even the gamecube had a good dev kit

It's weird, I swear I remember reading about it on these forums, but I can't seem to find it. Then again, it just might be bull.

Those are rumours, we've also heard from other developers that using the controller would only require five minutes and two lines of code.

I am not sure about Wii U, but Nintendo and Sony have never had very good dev kits. Microsoft is the clear leader here. Although Sony got a lot better during the past 5 years; Nintendo did not (at least not in terms of things before the Wii U and 3DS)



I describe myself as a little dose of toxic masculinity.

Jumpin said:
MasterVG71782 said:
MARCUSDJACKSON said:

well from the talk of the town they'll have a 2yr lead, but is something i seriously doubt.

in short just deliver the better brand and all is well, but if firstparty doesn't make new ip then theres no reason for me to buy the same old nintendo.

also innovative games/exclusives.

Yeah, I forgot about the stagnant first party IPs of Nintendo. They do sell very well, but they do need to make some new IPs.

They made several in the last gen, and they were mostly all highly successful, what are you talking about?

The Wii series of games, like Wii Sports (which they included with every non-Japan console) and Wii Fit? While they sold pretty damn good, they're not exactly new IPs that make you say "Wow, I want to get that game!" Maybe it's the fact that I just woke up, but I don't really recall any brand new IPs this gen from Nintendo. They relied on Mario, Zelda and Pokemon this gen and not much else (not that they need to, though). They had huge gaps in their first party lineup, which is not a good thing if you want to attract gamers (it's been hurting them for the past year or two).

There is a new IP with Xenoblade, but the lack of a US release is kind of stupid. They missed their chance with a new Pikmin, too, but that might help push some Wii Us out the door if they do it for launch.