TomaTito said:
MasterVG71782 said:
rottingcorpse1 said:
MasterVG71782 said:
Raze said:
1 - Wireless N . Wireless G needs to die.
2 - ditch the pad, come up with a flawless, lagless motion system
3 - make easy to use dev kits
4 - bettter software quality control
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From all the talk going around online, the dev kits for the Wii U have been less than satisfactory. They either haven't been working right or just broke, I believe I read.
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That's strange usually Nintendo is good with those. I think even the gamecube had a good dev kit |
It's weird, I swear I remember reading about it on these forums, but I can't seem to find it. Then again, it just might be bull.
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Those are rumours, we've also heard from other developers that using the controller would only require five minutes and two lines of code.
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I am not sure about Wii U, but Nintendo and Sony have never had very good dev kits. Microsoft is the clear leader here. Although Sony got a lot better during the past 5 years; Nintendo did not (at least not in terms of things before the Wii U and 3DS)