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TomaTito said:
MasterVG71782 said:
rottingcorpse1 said:
MasterVG71782 said:
Raze said:

1 - Wireless N . Wireless G needs to die.

2 - ditch the pad, come up with a flawless, lagless motion system

3 - make easy to use dev kits

4 - bettter software quality control

From all the talk going around online, the dev kits for the Wii U have been less than satisfactory. They either haven't been working right or just broke, I believe I read.



That's strange usually Nintendo is good with those. I think even the gamecube had a good dev kit

It's weird, I swear I remember reading about it on these forums, but I can't seem to find it. Then again, it just might be bull.

Those are rumours, we've also heard from other developers that using the controller would only require five minutes and two lines of code.

I am not sure about Wii U, but Nintendo and Sony have never had very good dev kits. Microsoft is the clear leader here. Although Sony got a lot better during the past 5 years; Nintendo did not (at least not in terms of things before the Wii U and 3DS)



I describe myself as a little dose of toxic masculinity.