Dodece said: @Zarx You made a lot of excuses, but you made no real argument. You can shift the blame to Electronic Arts if you like, but I know for a fact that Betas can be done on consoles, and they can be done well. You can have a reasonable level of polish, and you can get something accomplished. Others have managed to do this in the past. The reality is this a late stage Beta should have a great deal of polish, and it should be a good tool for balance testing. This was simply neither, and it shouldn't matter whether the build is two weeks old or three months old. This rush to launch the game is obviously coming at the expense of quality, and that kind of thinking is why players were given a grotesque Beta. One that was neither polished, or a fundamentally good tool for testing. Your argument for some strange sense of entitlement ignores a fundamental truth. The deadlines are self imposed, and entirely arbitrary. They aren't being forced into releasing a game at a time they do not want. They are the ones who decided upon their own time table. So they have all the time in the world to do it right. I do not need to read twitter to know when something is wrong. They can belly ache about how hard their jobs are, and you know what that isn't my damned problem. I am not going to feel sorry for them. They decided to have a shitty public Beta, and you cannot argue that they shouldn't be judged on the merit of what they showed. Why should anyone expect greatness from a game when the Beta a month prior to launch was incredibly bug ridden, and had glaring omissions. This should have been a positive and productive experience. Instead it was exactly the opposite, and nobody was forced into doing this. They did this to themselves, and in doing so created a stigma among players. If they do not like that then they can delay the game, and run a better public Beta to show that they are in fact serious about producing a quality game.
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You are missing the point what was released was a real beta as in not a polished multiplayer demo with maybe a few balance issues. Real beta are never polished in software development Beta means feature complete but unpolished if it was polished it wouldn't be a beta but final code.
Having said that it should never have been released to the genearal public at this stage and DIce clearly were not ready for a public multiplayer demo when the "beta" deadline was hit. You and argue that the release date is self imposed and I would agree with you, but that is not how EA sees it they have locked 200 million in advertising budget into the time frame and they want to beat MW3 to market. And to do that they have to rush the game and so they didn't have time to polish up a multiplayer demo a month and a half ago so they released a real beta. There is a chance that Dice may be able to pull together a solid game, it seems like they have payed to ramp up production very fast on the game so they don't have to go gold until far after most games would.
And when did they belly ache about how hard their jobs are? All I said was that people have been constantly asking for the beta for months to counter your, developers owe the people playing the beta comment as this open beta (at least on consoles, the PC version served the perpuse of testing a 64 player map but that wasn't fully open to the public) is for the fans not the developer and even then it's only happening because EA promised a open beta and MoH buyers early access.
And I think the developers should be judged on what they delivered A BETA! Not a multiplayer demo. I have been vocal in my criticisims of the beta but I still see it as a beta not a multiplayer demo like most people including you seem think it is. And the fact they are not treating it like a beta is because the beta already happened.